
Five scary stories, but they all have the same ending. Can you play it? A psychological horror game from the first person, which few will pass.
Modeled estimate, not a reported figure. How we estimate →
Media

About
"Don't Play This" is a first-person indie horror game in the walking simulator genre.
Approximate playtime: 1–1.5 hours
Horror genre
Walking simulator
First-person view
Diverse locations and visual styles
Realistic graphics
People often film what happens to them. They want to capture an important moment, call for help, or simply leave a trace in their memory. But sometimes, such a recording becomes the last one of their life.
Your friend starts sending you videos. You don’t know where they found them or why they sent them to you, but in each of these recordings, someone dies. You will immerse yourself in these moments one after another and will have to experience what ended the tape forever.
You move through a series of short but intense episodes — each of which is a reconstruction of the last minutes of different people’s lives. Beautiful graphics and high-quality 3D audio will help you fully experience the game’s atmosphere.
In each location, your own nightmare awaits you: some threats are immediately visible, while others remain hidden until the very last moment. Each place has its own unique visual style and special atmosphere.
The game contains flashing lights that may trigger epileptic seizures.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Japanese, Portuguese - Brazil, Turkish, Polish
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game was scary as heck yo
jestem c.iota
Can sort of be considered an anthology collection of mini-horror episodes. The game is short, but each “video” is intensely atmospheric and full of plenty of jump scares. It is a shame it uses the “same” jumpscare as much as it does, as the game is definitely capable of creatively sneaking them in when it wants to. The sound design was great, the environments looked good, and overall it was packed with tension.
ПРЕКОЛЬНО!!!! ♥♥♥♥♥♥ колян вьебал мне по концу игры 4:1 (но по факту выиграл он, ведь в конце суко я без бошки оказался(изумрудный цвет)(я гоню быстро)) вердикт что своих денег ♥♥♥♥♥ СТОИТ НАХЕР!!! 1250 казахстьанстких шекелей это +- 12 украинских гривень, я бы как МИНИМУМ повысил ставки до 17 рублей и плевка в рыло разработчику
its alright
10 обосранных штанов из 10
This game is so scared but I like it
I just finished playing Don't Play This, and I am incredibly conflicted. I loved the demo. It had a great jump scare that almost knocked me out of my chair. When the full game came out, I picked it up right away. I didn't play it right away because of my backlog, but it was there for when I was ready to play. I only say this to convey how excited I was to play the full game. The concept is awesome. You log onto your computer, and your friend sends you some video clips that he found on the darknet. There are five videos. When you click on one... when you play the video, you play the video. It's a great concept. The demo was one of the videos. I played each of the videos. I would get a jump scare and moved on to the next video. There are a couple of mini-games on the computer. One is called Floppy Egg, which is like Flappy Bird... I suck at it. My record is 13. The other is this little retro horror game. Both are fun in their own ways. Something you might find on a person's desktop. I did something I do not normally do and went into the game with expectations because of how I felt about the demo. *Deep sigh...* I felt a little let down when I was done. Did I get jump scared? Oh yeah. Remember when I said, "Predictably..." The little videos felt...*pauses for the right words...* like snapshots of something that could have been more. I wanted to know why I was in that cell and who "went away." I wanted to know what was in the box and why I needed to get rid of it. I wanted to know why I woke up on a ghost ship. I wanted more backstory... a why... some context. Overall, the game was okay. I was jump scared. The clips were interesting in their own right, but I didn't come away from the full game with the same energy that I did from the demo, and I feel conflicted by that. Do I recommend it? Yes. Would I recommend buying it when it's on sale? Yes. All things aside, the graphics were great, the concept was fun, and I did get scared from time to time. The reason the score lands around a 5.5 out of 10 isn't because the game is bad. It's because every time it introduced an interesting idea, it ended before I felt invested. I wasn't disappointed by what was there—I was disappointed by what wasn't. For me, I would give this a solid 5.5 out of 10... bordering on a 6. It wasn't a bad game by any means. I just felt like there could have been a little more. The concept was awesome!
buat yang punya sakit jantung sangat amat direkomendasikan untuk main gem ini, hanya ada 5 episode tapi saya baru mampu 3/5, secara fisik saya aman secara mental saya sudah kena, kadang juga ngerasa roh sendiri ikutan keluar pas ah yasudahlah rating pribadi 10/10
Прекрасный хоррор, ломающий в большинстве случаев ожидание скримера. А сами скримеры прекрасны, как подобает хоррорам резкие и прямо в лицо. Спасибо разрабам за такой отличный хоррор!
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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