
Protect your team by forcing enemies to attack you in this single-player action roguelite inspired by MMO raids. Create unique builds, unlock powerful talents and master the art of tanking to command the chaos!
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Protect your team by forcing enemies to attack you in this single-player action roguelite inspired by MMO raids. Create unique builds, unlock powerful talents and master the art of tanking to command the chaos!

Damage your enemies to hold their attention! Or force them to attack you by running away!
Don't Lose Aggro lets you play any kind of tank you can think of, focusing on control, strategy and positioning.


You have the assignment of protecting your group from harm!
Companions, while alive, provide powerful abilities that can be upgraded, which are key for a successful run.
Don't Lose Aggro allows you to choose whether to protect your companions or go full hard-core and sacrifice them!


Use your abilities to utilize the tank you aim to become. Charge can close a gap between you and the enemy but if you're the slower type, you can always pull them towards you!
Some abilities are aggressive and focus on damage, whilst others focus on protection and healing.


Upgrade your lasting tanking builds by spending talent points to suit your preferred playstyle. Play as a Dodger, Blocker, Kiter, or Taunter - each with distinct mechanics and upgrade paths.

Battle through the lava-surrounded Isle of Doom, survive the Cyclone Sands' sandstorms, and face the final challenge in "The Fallen City."
As you progress, you'll unlock new arenas and fight new enemies & bosses to prove your tanking skills!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese, Russian, Portuguese - Brazil, Italian, Spanish - Spain, Korean, Spanish - Latin America, Traditional Chinese +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Yikes. Imagine playing WoW and doing dungeons with no DPS. That's what this feels like....
Healer just looks at you sometimes very realistic... Runs like ♥♥♥♥ tho interesting idea super early access
Decided to playtest this game due to me being a long time Tank on World of Warcraft and I can say that despite this being very early on it is an EXTREMELY Fun Experience and Concept So far! I am very excited to see what Oren Does with this game!!
コンセプトはものすごく良い!がアーリーのため現状のボリュームは少なめ。 ダンジョン攻略は2面しかなく、クリアタイムで競う方向性。 その他にウェーブやボスラッシュがある。 クリアタイムを短縮するためにまとめ狩りやスキルを効率よく当てていく過程がまさにMMOのタンク操作そのもの。 NPCはついてくるが、基本的に直立不動なのでこちらが敵視を取らないとすぐに倒されてしまう。 スキル取りはローグライト的な感じで3つ表示されてる中から選んでいく。リロールはいまのところ無し。 2,3時間ほどで遊べてしまうボリュームだが、今後のアップデートが楽しみ。 MMOだと色々と気に病みがちなタンクという職業だが、このゲームなら気にせず練習できるな!ヒーラーさん回復もらっていいすか?このままだと死ぬんですけど。
had a blast in the EA, and hoping to see it keep improving
As a Tank enjoyer, I liked this a lot, I feel it does encapsulate the Tanking fantasy very well, and also comes with different game modes. It does feel barebones at the moment, though, but I was already expecting that with the low price and early access tag, hopefully it grows into something great with more content and the current modes more fleshed out.
As much as I would like to love this game... I feel like it can be hard to keep aggro at times especially with the priest as a companion who is screaming at me to keep it. :v The whole using a shield as a resource to take less damage is cool, but when comes to spending abilities it feels weird. Like there's points where you of course could run out of resources because you don't manage it correctly which oops especially when trying to keep aggro and your healers heals out gain "threat" on a target because you didn't damage them enough x-x... I feel like it's just currently a small headache / pain in arse with where it is currently in Early Access. But it's still a cool concept of a game just needs a bit of tweaking / balancing. I also believe (if I can recall correctly) when I was also using the protect spell with the +5 hp to companion wasn't working correctly where it wasn't giving them health at all unlike other skills!
this is everything i've ever wanted. i haven't gotten to play much but i've been following this game and within the tutorial i knew I was home please change mouse cursor color it's hard to see especially on main menu only complaint thank you
The DPS companion is Russian and sometimes does damage when they're not flaming you and telling you he's uninstalling after you lose aggro.
Excellent jeu hate qu'il continue de se développer
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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