
Play as a young scavenger and construct your vertical farm one platform at a time under extreme weather. Evolving from a scrap-gathering survivor into an easygoing farming tycoon. Transform the climate, and remake the wasteland into your personal Eden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #84, worst JP #93 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.83/day in the week to Aug 6 → 64.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Doloc Town is a side-scrolling pixel-art farming sim set in a post-apocalyptic world. Play as a plucky young scavenger struggling to survive among the wastelands. While fleeing from enemies, you stumble upon a small settlement known as Doloc Town - and begin building the farm of your dreams from scratch!
Acid rain erodes your crops. Scorching heat bakes the earth. Thunderstorms roll in one after another. But even the harshest weather can be turned to your advantage: harness lightning to power your farm, and let torrential rain irrigate your fields. Restore the environment piece by piece, drive back the extreme weather, and watch the wasteland bloom once more.
Doloc Town offers 30 plus hours of core gameplay, bringing together gathering, farming, building, fishing, and ranching, along with over 100 hours of additional content. Befriend the townsfolk, celebrate seasonal festivals, fight alongside your drone, modify crop genes, automate production, and decorate a home of your own. Work your way up from a hardworking scavenger to a laid-back farming tycoon who can sit back and let the drones handle the harvest!

Gathering: Discover more than 40 kinds of minerals, plants, scraps, and other resources shaped by the apocalypse. Out here, even junk has a purpose.
Farming: Self-sufficiency forms the foundation of any wasteland farm. Craft planters, sow seeds, water your crops and reap your harvest—all while shielding your fields from extreme weather. This is just another ordinary day at the end of the world.
Building: Stack platforms freely across your farm and build your home upwards, level by level. Climb and jump as you craft extra space for farming, survival and creativity alike.
Fishing: Fishing opens up another means of survival. Different ponds, fishing rods and weather conditions could yield different catches. In the apocalypse, working as a full-time angler may not be such a bad prospect.
Ranching: Construct barns and fences, then tend to your animals - feed them, clean their enclosures, and collect their goods. Every task brings little surprises and heartwarming moments. Fresh milk and wholesome eggs become invaluable provisions amid the wastes.
Gene System: Reclaim technologies erased by the apocalypse and alter the genetics of upwards of 30 different crops. You can cultivate sturdier, more resilient strains, or gift them curious, wondrous new attributes.
Farming Automation: Harness solar and wind power to generate clean energy, build farming drone stations, and unlock end-to-end automated systems for seeding, nurturing plants and gathering yields. The dream of effortless farming is now within reach.

Exploration lies at the heart of Doloc Town. Venture across the sprawling outskirts, overgrown River Valley, treacherous Wetlands, mysterious caves and the desolate Old City Ruins. Each region boasts unique resources, foes and tales. As your adventure unfolds, you will journey deeper into uncharted territories and uncover more secrets of this forgotten world.
Mark your path back home, or you could end up stranded in the wilderness once night falls. Stay alert for vicious creatures and hostile enemies lurking within abandoned ruins. Upgrade your drone and fit it with weapon and lighting modules to overcome threats and return safely from every expedition.
The wilderness is not the only place hiding secrets. Doloc Town itself brims with mysteries waiting to be uncovered.
Why does the river valley stay lush and thriving amid this ruined world? What became of the town’s fabled leader, who vanished without a trace? And for what reason do so many remnants of pre-apocalypse tech carry the mark of “Eden”?
Seek answers alongside the townsfolk, and unravel the secrets concealed beneath their lighthearted daily lives.

Visit each resident in town, nurture connections, and forge lasting bonds. Discover their personal storyline, earn their trust, and learn the stories hidden behind each familiar face.
This tiny post-apocalyptic sanctuary still observes festivals passed down from the Old World. Once celebrations begin, decorations brighten up the whole town.
Participate in unique seasonal events, craft special goods and strengthen hard-won friendships. Even amid the unforgiving wasteland, warmth, comfort and happiness persist.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1355 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
한국어 번역 좆구립니다. 아이템 이름이 통일성이 전혀 없는 수준입니다. 수정하기전까지는 쳐다도 보지 마세요.
번역이 진짜 최신 AI 번역기만 써도 안 나올 번역입니다. 파파고 번역기 돌린 것 같아요. '안녕! 우리 처음 보는 것 같은데? 반가워!' 이런식으로 번역해야 될 문장을 '안녕! 나는 너와 처음 만남을 가져서 반갑습니다' 이런식으로 번역해놨습니다. 환불할게요.
希望制作组快点出个联机模式,这个游戏不能好友一起玩真的很可惜!!!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Portuguese - Brazil, Russian
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
게임 켜고 가장 먼저 보게되는 첫 대화문인데, "일어나서 다행이다! 괜찮아?"를 "잘 됐네, 너 일어났어! 어때? 괜찮아 보여?"라고 번역한 꼬라지를 보면 환불이 마려워진다. 영어는 대체로 문제가 없어 보이는데, 한국어만 유독 문장 자체가 엉망이거나, 뜻이 완전히 왜곡되거나 하는 경우가 많음. (발번역 + 의미 왜곡 환장의 콜라보 예시 : 농사 쉬워 보이네! → 농사가 되게 쉬워 보여?) 영어에 자신 없으면 한국어 번역 되어 있다고 냅다 사지 말 것
[거지 같은 번역 해결법] AI에게(저는 클로드) C:\Program Files (x86)\Steam\steamapps\common\Doloc Town\DolocTown_Data\StreamingAssets\aa\StandaloneWindows64 에 있는 configs_assets_all_12313595109d1c77011a0ce04787826a.bundle 파일을 주고 한국어 번역을 수정 해 달라고 한 뒤 (같은 명칭이 다르게 번역된 부분, 부자연스러운 의역을 고쳐줘) 상위 폴더에 있는 catalog.json 도 주고 이 번들 CRC 검사를 비활성화 해 달라고 한 뒤 덮어 씌우면 끝 즐겜요
I really want to recommend this game. It is incredibly well-made, it runs smooth like butter, the characters are fun to interact, the story is engaging, the sprites are cute, the backgrounds are gorgeous, the music is good and satisfying, and above all else, it just scratches that itch that Stardew Valley scratches and most other farming games don't. However, the gameplay feels all-over the place and halting at times. Once you're done getting to know what you need to do, you realize that you have a lot on your plate. Upgrades, unlocks, equipment, and tasks, so many tasks. Certain items can only be bought if you bring certain materials, and certain features can only be unlocked once you've submitted an assortment of diverse materials. You have a lot to gather and farm and produce, and you need to know what material goes where and who and when. All of that, and the game expects you to memorize everything yourself. There's in-game encyclopedia that tells you certain recipes, but not all the recipes for some reason. It doesn't tell you what equipment to process what crops. And it doesn't tell you which NPC needs what material assortment to unlock or buy what features. That's my biggest gripe: [b] You have to write down everything yourself, with pen and paper.[/b] Some things are far too expensive to buy and/or create, yet some other things are just so cheap the materials for it just sit in your chest idly. There's even one material that turns completely obsolete once you've unlocked an equipment that makes its end product for far cheaper resources. Certain items either get too expensive to make in bulk, or require a technology that far surpasses your current skill level that, most of the time, you either have nothing to do but wait for the farm and equipment to produce what you need, or lose entire days trying to make five wood barrels. And that's my second biggest gripe: [b] the economy of everything less than optimal.[/b] And lastly, [b] the game punishes you for trial and error.[/b] The game doesn't tell you explicitly what you need to do. You kind of have to figure things out yourself. What is the best farm layout, where should you put your buildings, what's the recipe for dishes, which item goes what equipment to make a more expensive produce, etc. This would be fine, if not for the fact that, as mentioned before, the economy of everything is less than optimal. You don't want to waste a single potato since even unlocking the potato seed itself takes time, and yet the only recipe you've unlocked with a potato so far is either grilled veggies (that doesn't even need potato) or trash. At least it powers the generator, which coal also does, and does better. The potato doesn't go to the pickling jar, even though cabbage does. It doesn't go to the brewing cask, even though rice does. It doesn't go to the grinder, even though wheat does. And it doesn't go to the oven, even though flour does. I wouldn't mind trial and error, and some loss of resources are expected, except, going back to the first point, the game doesn't even tell you where things go, you have to write down everything yourself, with pen and paper. You're not rewarded for trial and error, you're actively getting punished for it. Honestly, if what you're looking for is "Good Vibes, the Game" then Doloc Town is right up your alley. In fact, buy it right now and you wouldn't regret it. However, trying to optimize the best possible output for your farm proves to be incredibly difficult. I really, really want to recommend this game. But until the gameplay stops dragging you down the moment you try to do anything, I have to give this game a negative review. [h2]TL;DR[/h2] Good game, not optimized enough.
温馨的末日废土种田游戏 前中期靠钓鱼捡破烂就能发家致富。 优缺点体感因人而异就不提了,只举一些值得注意的细节: 纸箱=5倍背包,前中期可以在包里拉满,只留几个格子捡新道具; 手柄按Y/鼠标右键可快速连续使用物品,无需确认; 钓鱼佬的第一桶金:农场下层最左边的隐藏地图,需要二段跳+空冲; 塑料瓶+水洼=无限矿泉水,不过捡破烂勤的话很容易罐头自由; 温室解锁条件是水稻&小麦各50,雨季注意留水稻; 钓鱼节留一条给青梅势力献祭,蘑菇节各留一个献祭; 雨季的蓝莓留35个给水质核心任务和草莓研究; 旱季去山脊谷底最左边有隐藏地图; 动物会啃够得到的作物,但能增加特殊产出速度; [spoiler]卡莎的小蛋糕可以给她无限送[/spoiler]。
*takes a deep breath, sighs* *goes to the blacksmith, clicks to upgrade their pickaxe for the first time* *pickaxe immediately upgrades* *like, I already have it back* *no waiting for two days* Best game of the century, 11/10
Perhaps life is worth living playing this game.
この手のゲームをプレイしていて毎回思うことは、自身の物の配置に対するセンスが絶望的に無いことです
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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