
Whosoever winds up wealthiest in the end (meaning, the bearer of the most assets) shall be deemed the winner! How do you achieve that? Well, by fighting monsters, plundering, pillaging, and betraying your best buds; that's how! All the rules are made to be broken in this board game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 404reviews | 86% | — | $105K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재미는 있으나 AI한테 개억까 당하기 싫으면 본인포함 3명은 모으세요
[h1] 当桌游狂欢遇上 RPG 策略,经典重制,初心未改 [/h1] 游戏作为RPG世界里最能将桌游随机狂欢和回合制RPG策略极致结合的作品,同是经典的高清重制。游戏中的像素风画风的世界是最原始的,卡通效果的3D以及插画让画面有年代感,游戏中分辨率让复古在大屏上也显示的经典,你可以选择经典像素风,也可以选择换上经典战斗BGM,做回那曾热血的少年。 [h1] 经典重制不只是怀旧,更是和朋友的新冒险 [/h1] 本作为了照顾现在玩家的习惯,游戏加入了很多功能,比如自动保存功能可以随时停止,单人和在线联机以及最多可4人本地联机游玩,当然也不受距离的影响,和朋友陪你一起游才是有意义的。值得注意的是,和朋友联机时,有小心有可能会出卖的不择手段的。当然也可以也当作在广大地图上来体验冒险的带来RPG游玩时的享受探索乐趣! 游戏玩法每次几个人轮流行动,类似1v1v1这种就是你先他先的,按照类似骰子的转盘像大富翁的玩法,决定前进的格子数,每次行动走到普通格处会遇到一只小野怪,打败之后获得经验以及金钱,可以用来升级提升等级。实力强大后可以前去被怪物占领的村庄打怪,打倒怪物,得到经验和村庄的领地,下次再经过会获得税收,竞争对手路过也可以打劫,如果被占领的村庄少,打劫也不错,每一个回合绷紧神经,打怪升级,装备收集,真正核心在于是玩家之间,升级和资源的夺取,让随机性,升等级可以升级技能,游戏种需要花费大量的金币买装备,用于真人对抗以及打怪,我认为囤积财富才是是取胜之道,但是却不是在面对强敌时毫无还手之力。而是,面对朋友的不择手段的。这才是乐趣的关键所在。 游戏核心是1v1v1机制,比如打怪时如果三个人同时打怪,会1v1,后在1v1这样,最终谁杀怪或被对方干死方才赢。游戏可以定义不同要素可以自定义,比如游戏回合数,无限魔法,随机事件,可以让新手通过简单功能轻松上手。 [h1] 游戏总结[/h1] 总而言之,当然,这样的玩法并不是所有人都能接受的,虽然单人模式也能玩,但缺失了灵魂,但是对于喜爱这类的游戏玩家而言的话,这种游戏的魅力所在随机以及和朋友欢乐,是重中之重。《多卡邦!怒之铁剑》是一场多人游玩的欢乐之作。如果你想要和朋友们一起游玩的话,十分推荐。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ドカポンシリーズは様々な展開をしているが。 いわゆる初期のドカポンの系譜となれば、この怒りの鉄剣を推す人も多いだろう。 今回リマスターにあたり、痒い所に手が届くようになった他。 様々なオマケ要素も追加され、更に楽しめるようになった。 まぁ、蓋を開ければ魔法ゲーであるのは変わらないのだが。 それはほら。どのシリーズも基本そういうバランスだし……。 いわゆるあの頃のドカポンをいじったことのない人にはオススメである。 1人でやっても案外面白く楽しめたり。
I don't know if this is type 2 or type 3 fun but it's ♥♥♥♥♥♥ up
เกมโครตดี เก็บไว้เล่นคนเดียวเถอะ
If you are looking for a fun and casual game to play with your friends, go play Elden Ring, it's easier to play and much less punishing. If you already finished Elden Ring and you hate yourself, I recommend you try this. 10/10 god hates you.
牛逼
My friends hurt me, next time we play there'll be retribution on a galactic scale :3
Great updated assets!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 4 | 100% | $15.99 | |
| $1.8M | 10K | 78% | $6.99 | |
| $547.2K | 508 | 94% | $29.99 | |
| $93.7K | 257 | 66% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | 69% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $105K | 72 | 83% | $39.99 | |
| $105K | 668 | 95% | $9.99 | |
| $105K | 1.1K | 82% | $2.99 | |
| $105K | 984 | 72% | $4.99 | |
| $105K | 2K | 84% | $3.99 | |
| $104.9K | 681 | 93% | $5.59 |