
Whosoever winds up wealthiest in the end (meaning, the bearer of the most assets) shall be deemed the winner! How do you achieve that? Well, by fighting monsters, plundering, pillaging, and betraying your best buds; that's how! All the rules are made to be broken in this board game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 404reviews | 86% | — | $105K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
im, goonin it rn
Love the game, but nothing beats Dokapon DX for me. I'm really looking forward to its English rerelease!
i ♥♥♥♥♥♥♥ hate this game bro
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
picks one bot from turn 1 and gives them absolutely everything
ถือว่าไถ่บาปตอนเด็กนะครับ :)
No friend pass
[h1] 卑鄙是卑鄙者的通行证,好友互抢怪,聚会游戏推荐 [/h1] [h3]前言[/h3] 不知道大家小时候有没有被好朋友所坑过呢,或者有没有坑过别人呢?开一下玩笑,或者做点恶作剧?有这么一款游戏,可以实现欢快的玩法,那就认识一下《托克朋!怒之铁剑》吧!一款很适合多人一起游玩的类似于大富翁的角色扮演游戏!单机也可以玩哦! [h3]游戏玩法[/h3] 不知道大家以前有没有玩过大富翁,和朋友一起买房产, 抢地盘。决出财富者第一。欢欢乐乐地在一起很有趣,而托克朋!怒之铁剑呢在大富翁的基础上引入了角色扮演,以及回合制,决策策略思考的玩法,更适合和朋友玩,游戏性也就更高!但是同时也变得更加复杂。 该作作为开发商 sting的力作,作为从 PS 1身上移植下来的,所以说它的建模是有年代感的,操作上,手柄是更加舒适的。如果你能忍受这些的话,同时也对大富翁的 RPG 感兴趣,那么这款游戏应该会很适合你! 开局的话是有线上和线下的两种模式,如果不熟悉的话 有助手模式可以帮助你。还可以选择难度以及人机的人数,最多支持4个,然后抽签 按顺序轮流投骰子,开局有八8位角色可供选择,然后就可以开始对角色的四维攻击,防御、魔力、敏捷、体力进行加点养成,角色是有等级的哦! 游戏的胜利方式是两种,一个是打败魔王,另一个则就是和其他的角色开始拼财产,财产多的人才是最终的赢家。核心就是要搞钱,搞钱,还是他妈的搞钱。 然后开始按照顺序轮流转盘点数(理解成掷骰子),有着丰富的事件格,比如说和怪物进行战斗,升等级 提高自身角色属性。魔法、道具,还有一些特殊建筑。等着在你游戏中探索经历。战斗系统也很独特,理解为独特的回合制猜拳,比如说抛硬币决定是进攻还是防守,比如说可以选择反击和必杀技,反击是克制必杀技的,但不是必杀技的话就没有用了。不同角色还有不同的角色特技,使用攻击魔法还有次数,一共有四种指令的攻击方式,和朋友或者人机来进行一场激烈的心理博弈吧!究竟是谁胜谁负呢? 还有注意怪的血量,不然你辛辛苦苦打的怪就被你的朋友抢了,经验地盘的都变成他的了,你就白打了。这点我觉得特别有意思,如果抛到的话相应的点数。 单机的话,内容也很丰富。游戏一共有10及序章可以玩,内容包量大管饱的。 [h3]结语[/h3] 《托克朋!怒之铁剑》是一款类似于大富翁的 RPG 游戏,不仅仅引入了大富翁随机的优点,还加入了角色升级、丰富了更多世界、独特的战斗心理博弈机制,更加适合这类的游戏的游玩!更为重要的是,适合和朋友一起游玩,还可以抢朋友辛辛苦苦打的怪!与你的朋友进行财富之间的比较,成为第一吧!游戏内容丰富,角色共8名选择,事件也更加多样,或许,无聊的时候,和朋友来一把托克朋,不失一种好的选择。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
im gonna kill my friend in this game, btw still fun though.
進山洞打死BOSS之後 就再也走不出去 怎麼骰永遠差出口一步 我真是謝謝囉
นึกถึงวัยเล่น เกมส์ เพล์
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 4 | 100% | $15.99 | |
| $1.8M | 10K | 78% | $6.99 | |
| $547.2K | 417 | 93% | $29.99 | |
| $93.7K | 257 | 66% | $14.99 | |
| — | 0 | — | — | |
| $0 | 243 | 69% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $105K | 72 | 83% | $39.99 | |
| $105K | 668 | 95% | $9.99 | |
| $105K | 1.1K | 82% | $2.99 | |
| $105K | 984 | 72% | $4.99 | |
| $105K | 2K | 84% | $3.99 | |
| $104.9K | 681 | 93% | $5.59 |