
Dodo is a tricky puzzle game where you have to enter the correct word to get to the next level. The letters you enter will change the grid on the screen - and you must get that grid to match the symbols!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Difficulty : 3.5/5 (Hard) Global : 2.5/5 (Good) Curator page : [url=https://store.steampowered.com/curator/44695991-Anokturnus/]Anokturnus[/url] You press a button, it activates and deactivates some other buttons and the goal is either to activate only some of them or all of them at once. You've already probably stumbled on this kind of puzzle, and this is what the core of Dodo is. I'm not a fan of those puzzles, they're usually just very annoying and frustrating... but Dodo is very different. You don't interact directly with the grid, Dodo uses a system of letters and words to manipulate it. For exemple, if you type "D", your action will affect the whole grid because "D" means "select all". If you then type "O", the selected boxes will be activated because "O" means "activate". There are lots of other letters and you can do a lot of things. Discovering what they do is part of the game but don't worry, the letters that mean "select X" always highlight the boxes they will affect. The grid is also not your typical grid that directly tells you what to activate. Only the first 2 worlds are like that, the next worlds all have their own unique mechanic in the form of a grid sign you need to understand. It's usually not hard to know what to do as the first puzzles of each world act as tutorials, but it's always nice to see puzzle games that don't directly tell you what to do. I know I often quote that game on my reviews but yes, it obviously reminds a lot of The Witness. The confusing nature of the game and the tricky grid requirements make the overall difficulty quite hard. Even though there are usually multiple solutions for the very hard hard puzzles, finding one is already a challenge. And if that's not enough, you get a diamond when you solve a puzzle with one of the shortest possible solutions. I didn't encounter a single thing that needed to be changed, on the contrary I was surprised by how everything, including some quality of life such as the highlight, was already well-implemented (small games like this tend to have fatal flaws). The game even has funny achievements when your solution is a real word. So, really nothing negative to report. Dodo takes the raw concept of an annoying kind of puzzles and turns it into a very clever, interesting and varied puzzle game. If you like tricky challenges and don't mind confusing games, Dodo is for you. Recommended.
Dodo is a great letter-based logic puzzler I had the pleasure of previewing. It's a fun time, well worth the asking price. If you're on the fence, I recommend taking a look! [b]Gameplay[/b]: Dodo gives you a grid of lights controlled by a set of buttons. You'll need to learn what each button does and how to light up the correct patterns to progress forward. Worlds are forgiving, and only require a few puzzles to move to the next, but with lots of additional challenges available once they're unlocked. [b]Graphics[/b]: I found the aesthetic to be cute and straightforward. The core grid and control panel are simple but effective, and the backdrops give a nice dash of uniqueness to the various worlds. They're also sometimes nicely paired to the mechanic that world hones in on, which I thought was a nice touch. [b]Length[/b]: I made it through ~25% of the game in about an hour today, so I'd suspect somewhere in the 5-10 hour range for playtime. [b]The Bottom Line[/b]: If you like logic puzzlers, this is an entry into the genre you should not miss.
i have no idea what i'm doing but damn, uridiapepimo for sure works
类似点灯的操作和类似见证者或Taiji题板的结合 虽然玩起来有点不太顺手,但这种组合还是比较新奇
It started off nice and simple, and ended with me going insane typing insane combinations of letters
I've only completed the first three worlds, but am already really enjoying this game! I'm finding it challenging, but incredibly satisfying once I complete a level. The game design is really clean and easy to quickly comprehend. I haven't yet come across any bugs or anything negatively affecting my game-play. Some of my best solutions were brought about by simply mashing my keyboard, but the added challenge of trying to complete the levels efficiently adds another layer to it. Really enjoying it so far, and definitely worth it for the price!
Brilliant puzzle game. Very cerebral!
Very nice, chill experience! I didn't much care for the "perfect solve" diamonds after realizing how they work, but the overall gameplay and idea were very neat. I like the way the game uses very minimalistic stylistic choices to obfuscate the puzzling a bit without making it too obtuse.
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