
A short workplace-horror visual novel. You play as John, a fresh grad on his first day in IT ops. The office looks completely normal—your predecessor’s ThinkPad does not. Read the notes, analyze the logs, and decide who to trust. It all ends today.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $43.9K | 396 | 87% | $7.99 | |
| approximately $2.3K | 51 | 78% | $4.99 | |
| approximately $629 | 12 | 92% | $3.99 | |
| approximately $0 | 9 | 100% | Free | |
| approximately $0 | 983 | 86% | Free | |
| approximately $0 | 73 | 96% | Free |