
Grow your organism, gather biomass, and expand your colony. A casual, short mouse-driven incremental game focused on growth and progression.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Consume clusters, harvest biomass, and evolve from a fragile parasite into a sprawling bio-engine of destruction.
Your cursor stays at the center of the action as you actively destroy, collect, and grow stronger every run.
Unlock upgrades that transform your build with chain lightning, orbiting orbs, explosions, beams, healing effects, and powerful chain reactions.
Each evolution layer expands your possibilities and pushes your scaling further.
Spawn helper units, grow biomass-producing Minicores, and maintain your evolving network to accelerate your progression.
Simple mouse-only controls, constant active gameplay, and steady progression designed for both short sessions and long optimization runs.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Finished the game in just 4 hours. It is well done and difficult to let go of, so played until the finish,
升级树很有问题
Each level added a new way to play the game for about 30 min. Other than that its simple and just kills time, something best played while watching or doing something else. The rougelike could be a promising new addition but I likely will forget I own this until 2050
画地为牢,鼠标圈中资源即可,自动收集,一局时长很短,升级很快,收集的资源拿来强化属性提高效率,画风和玩法都很简单。
Você pode fazer uma run perfeita com 80 milhoes de gold para no final você comprar apenas um upgrade na arvore de upgrades, e é isso, uma run um upgrade.
Hands down best incremental game I played on steam.
O jogo é legalzinho para passar o tempo, tem uma arte muito bonitinha e agradável, porém com o tempo você perde o senso de progressão. O jogo atualizou com um modo de jogo novo, que eu achei sinceramente desbalanceado, senso de progressão horrível, fora as conquistas novas que lançaram junto, o que quebra pra quem estava fazendo todas as conquistas. Estou jogando ainda na esperança dessa minha opinião negativa mudar...
有中文 有成就 全新游戏模式即将上线 各位玩家大家好 游戏发售已有两日,《切勿滋养病毒》收获了大家满满的喜爱与支持。感谢每一位游玩、直播分享、反馈漏洞以及撰写评测的玩家。 我们留意到大家对于游戏时长与内容体量的意见,研发团队已着手优化调整。 目前正筹备侧重重复游玩体验的大型更新 首个追加模式:飞升模式 该模式加入随机强化选项,整体内容更为丰富。游玩不再沿用技能树体系,玩家需审慎挑选强化词条完成挑战。玩法将着重凸显塔防核心乐趣,其余内容暂不剧透。 模式还将划分多种难度档位。附上简易试玩演示画面。 团队会持续维护更新,让大家通关主线后仍能反复畅享游玩乐趣。 若是喜爱本作,不妨留下好评评价,这将极大助力后续版本迭代优化。 再次感谢两日来大家的鼎力支持 安托万、吕克 游戏正式发售 历经数月开发、数值调校、画面打磨与漏洞修复,游戏现已正式推出 游戏内容一览 五处特色关卡,试玩版仅开放首个关卡 一百六十五余项强化选项 可培育同盟单位,建设专属据点 各关卡均搭载全新独特机制 共计二十三项 Steam 成就 本作主打轻量化增量策略玩法,合理把控游玩时长。升级节奏紧凑畅快,收益反馈即时直观,摒弃冗余重复玩法。各项强化效果设计用心,全程游玩体验流畅顺滑。 同步推出支持者礼包,助力游戏后续研发。礼包内含专属光标外观与限定游戏徽章,以此回馈热心玩家。 礼包道具不会影响游戏平衡机制 #切勿滋养病毒 支持者礼包 休闲策略模拟养成类游戏 2026 年 5 月 14 日 购入礼包即可助力游戏研发,解锁随进程成长的专属伙伴形象、动态特效外观、互动动作与定制光标样式。 购买礼包的费用,也将用于工作室宠物猫狗的日常伙食开销。 游玩满意的话,欢迎在平台撰写评测。小型独立团队的首五十条评价,能够大幅提升游戏曝光度,让更多玩家发现这款作品。 由衷感谢所有添加愿望单、体验试玩版,以及一路关注项目的玩家 ⣿⣿⣿⣿⣿⣿⣿⣿⠿⠟⠛⠛⠛⠛⠛⠿⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡿⠟⣉⣴⣾⣿⣿⣿⣿⣿⣿⣶⣦⣉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⠟⣡⠚⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠓⣄⠻⣿⣿⣿ ⣿⣿⠃⣴⡿⠲⠤⠈⠙⢿⣿⣿⣿⣿⡿⠋⠁⠤⠖⢿⣦⠘⣿⣿ ⣿⡏⣸⣿⡷⠶⠒⠀⣀⣠⣿⣿⣿⣿⣄⡀⠀ ⠒⠶⢾⣿⡇⢹⣿ ⣿⠁⣿⣿⣦⣤⣶⣿⡏⠹⠿⠋⠙⠿⠟⢉⣿⣶⣤⣴⣿⣿⠈⣿ ⣿⠀⣿⣿⣿⣿⣿⡿⠿⠦⣤⣴⣶⣤⠴⠿⢿⣿⣿⣿⣿⣿⠀⣿ ⣿⡆⢻⠿⢿⠛⣠⣶⣶⣶⣦⡈⢁⣤⣶⣶⣦⣄⠙⡿⠿⠏⢰⣿ ⣿⡇⢠⣴⣦⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣴⣦⡄⢸⣿ ⣿⡇⢻⣿⣿⡄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⢠⣿⣿⡏⢸⣿ ⣿⣧⡈⠻⠟⠃⠘⢿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⠘⠛⠛⢁⣼⣿ ⣿⣿⣿⣶⣶⣾⣶⣄⡙⠻⣿⣿⣿⣿⠟⠋⣠⣶⣷⣶⣶⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⣄⡉⢁⣠⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿
Do you like incremental games? You'll probably like this one. Not crazy long but a few different minor variations in gameplay across the experience keep it fresher than some. Soundtrack bumps. Graphics are clean. You could do way worse.
진짜 인생에서 해본 인크리멘탈 겜중에 가장 지루하고 재미없음 도대체 언제 끝나나 오기로 끝까지 깼는데 진짜 역겹고 토나옴 억지 플탐 늘리기를 막판에 몰아넣은것도 아니고 꾸역꾸역 싹 넣어놨음 풀업글해도 뽕맛 하나도 없음 한계점이 매우 낮음 적당히 클리어 될정도로 막아놨음
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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