
The story of a young traveler named Seriva from a land of eternal day who ventures into a land of eternal night.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
is good.
Small girl here looks very cute :3
You can tell a lot of time and effort was put into this game. Each character is beautifully drawn, and the backgrounds are detailed and gorgeous. When it comes to visual novels, especially the cheaper ones, you can tell where the developers cut corners. It usually never bothers me because I'm only reading an overglorified book, but it's still really nice when you see them go the extra mile like this. Now only the important, named characters have real models while the others, think villager A and so forth, have a character outline with a shaded design. I was a little weirded out by it at first, but it's grown on me. Each subset of character has at least one outline, so it's easy to differentiate say a maid from a noblewoman to a priestess. There are even multiple outlines for maids to help make the mansion seem more heavily populated. The shaded design they use also goes well with the overall aesthetic they're using. Some people might ask why not give these extras a full-colored design, but then I say, why bother? They're extras. Although use that term loosely. You see quite a bit of one character's harem, so it does feel a little weird to just call them extras. The story is much more similar to a book than a regular VN which I really appreciate. They take scenes to show how the MC is spending her time in the mansion and taking time to help develop their characters. At one point the MC reads a picture book to some of the servants' children. It doesn't involve any important characters besides the MC, but it does better illustrate what the situation with the servants is inside the mansion. It also helps show what the MC is really like since all the other important characters are important people and the MC tends to get thrown from situation to situation to them. It might matter later on in the story in the next chapters, but even if it doesn't, I still appreciate it. Also of note, yes there is technically futa in this game, but it's more of a plot device than anything. You don't see anything, and so far it's more of just providing a reason for why people can have babies even though every character is a woman. So even if you're not into futa, still go for it. I'm really looking forward to what this turns in to. The game does give you choices to make here, and I'm interested to see how it affects the later story. So far it isn't a mechanic with much weight that I've noticed so far, but it's obvious that the developers are really moving along with this. Can't wait to see what happens.
“Dizzy Hearts Chapter 1” is the kind of visual novel that left me with a shrug, and my original “It was okay” review captured that feeling without explaining it. This update is meant to clarify why the experience had so little impact on me and why my positive review comes with significant caveats today. (5/10) The game has a distinctive art style and the promise of a Yuri-focused narrative with branching choices, which is what initially drew me in. But as the title suggests, this is only the first chapter of a planned series that appears to be permanently stalled. The result is a story that feels like pure setup: characters are introduced but never explored, and plot threads begin without ever moving toward resolution. Nothing in the execution is outright bad, but the experience is fundamentally incomplete. It’s difficult to invest in a narrative that ends abruptly and is unlikely to ever continue, and the emotional beats that should define a visual novel simply never arrive. I’m keeping my original 5/10, not because the game fails at what it attempts, but because it never gets far enough to succeed. It’s a fragment of a larger story we will probably never see, and it’s hard to recommend starting a journey that currently has no ending. (5/10)
To be honest I've been meaning to start this game up again and to see what other outcomes the choices I make may bring. It's been awhile since I last played and I did very much enjoy the story and looking forward to when the next chapter comes out so I can find out what comes next! I recommend this game to anyone who enjoys good VNs and if you are on the fence about it, give it a chance. :3
I liked the game, the art is amazing, the music, the story. But even i recommending it i felt in the end like, the chapter ended abruptly and look like my choices didn't even matter, so i will wait for chapter 2
For once, I actually enjoyed sitting back and finding out where the story was going to go. So many VN's focus on the lust whereas Dizzy does a good job blending it into the story. I am actively waiting for Ch.2
This is just my opinion A bit short, even considering its only 'chapter 1'. Despite the 'sexual content' tag, it doesn't really contain anything more risque than a few fancy outfits and some very (very) brief references to sex The story is definitely interesting and engaging enough that I want to keep reading. And the characters are good, almost all of them are memorable and their individual roles and characteristics are well established. Even the ones that are filling the old stereotypes are doing so in a well written, interesting way. On the flipside, there's a lot of worldbuilding going on but a lot of it seems rather thin and unimportant, so hopefully the future chapters will actually take some of what has been set down and make it worthwhile. Also, while the art is nice, it seems like there isn't enough of it; the MC is constantly cycling through the same small set of facial expressions (so much blushing), so you're totally reliant on the text to tell the story. The 'visual' aspect of the novel thus seems very lacking Also the store description puts a lot of emphasis on the inclusion of hermaphrodite characters, but its weirdly hard to work out how they are meant to play into the story. And despite about 90% of the character sprites wearing (in some cases excessively) skimpy, skin-tight clothing, only one character thus far has any recognisable 'bulge' (*cough cough*) Also the lack of sexual content is a lost opportunity in my opinion. Not just for pervy reasons (;D) but also because the game itself seems to be setting up a lot of erotic plotlines and subtext, and they lack any impact at all while the game is, despite itself, avoiding the sex itself. As an example, in one scene the MC is present while two elves are 'maybe' having sex (its unclear). Its meant to be a scene that demonstrates the cultural differences between the MC and the elves (I think), but its given so little time or description that it detracts from the story instead. The MC just immediately jumps into conversation with another nearby elf and we have no idea of what is actually happening, whether or not the MC is actually offended or curious, etc. It's a pointless side note that just seems to exist, without any purpose. Its the same with the characters clothing; lots of semi-erotic or revealing clothing, but no real context or reason for it besides (maybe) fanservice? Double weird in what seems to be a permanent winter setting, and triple weird when some characters are described as being "dressed for the cold" while wearing a short that leaves their entire stomach bare. VNs with no sexual content are fine and great, but VNs with this weird halfway approach are...confusing, and send mixed messages about what sort of frame of mind I should be reading this in Pros; * Art is nice, about the same standard as Mutiny * The story is interesting and has some nice writing, and the characters thus far are well crafted. I can remember their names and roles easily, and they are fairly distinct Cons; * The music isn't interesting and loops, and there isn't any voice acting (yet), despite an option to change the VA volume * The art isn't very varied and doesn't really convey any of the story; the storytelling is entirely done through text, which is a shame in a visual novel * The lack of actual adult content, at least for me, makes the 'adult' parts of the story seem childish * This is just personal, but while I understand there were reasons for it, releasing a game like this in chapters is irritating. Particularly since the first one ends on a very dull cliffhanger, so there isn't even a feeling of suspense I'd recommend it because I like VNs and the story looks like its going places, but (perhaps because its only chapter 1) don't expect a lot of depth or content. But DO expect some very 'inconvenient' white mist *wink wink*
(based only on chapter 1 in it's first version with a replay). So, FInaly it's starting... 6yr later, was it worth the wait? Dizzy hearts is a Visual novel, i'll coment on the other aspect keep these for the end. Sounds: Ok, nothing to make you go hyper nor anything to make you cringe. System: It use renpy at is best. The interface is clean and everything (except the floating face) is explained. Anyone with VN experience will feel at home. Also i havent seen a ''relatiship meter'' wich is a good choise as it leave us wondering if like in life we did something positive or not. A nice touch was the remember.... options. Now the more important points Visual: Their good for the most part (i just found a flaw in one of them) they convey the story and atmosphere correctly and are nice to view. An intersesting thing was the fact that all the npc's are basicaly just shilouette with clothes and hair on them, offering a sharp contrast to the rest of the characters. Story: You play as a traveller that due to circumstance find itself throw into a political intrigue in a unknow land to her. The world is decently developed in the first chapter, as we discover at the same time that her how the country work. I hope the other chapter keep this feeling of discovery. Characters: Here's what for me make or break a VN, this is only based on chapter 1 so it will change. Most of the main cast is well introducted and we can see their global traits by the end of this part. The main character while having a personality is still open to small suggestion by the player that change the world ever so slightly, The main cast have actual personalities and while you meet most of them you know that it's only the surface layer. I have hope that Chapter 2 will keep us interested in all of them. +: Nice premises and lot of potential. All we need is this level or better of story and it'll make for a great game. -: This is direct at Tao, Why no adult content... i understand about steam and making it safe for a lot of the public, but will a patch to permit us older player to enjoy the character a bit more be in the possible realm? wtf; I would have liked an explanation of the floating face... (i have an idea but a little ingame note would have been nice). Want: possibilities to lead to new paths. Chapter 1 is the ''intro'' and as such needed to be pretty straighfoward, let chapter be more open to your decission.
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