
You've played rhythm games, but have you ever played a music game? String Theory is a unique audio puzzle game that trains the player to recognize musical chords. Pit your ear against 20 different BGMs, each with 14 different chord variations. Learn to recognize chords played on over 20 different instruments and synthesizers.
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really like the idea behind this game, but I feel like it's a far cry from what it claims to be and I can't recommend it in its current state. I think the developers have their heart in the right place and maybe they're a little too familiar with the content to see some of the things I feel are shortcomings. With that in mind I have several criticism which I sincerely hope are taken constructively because I want to see this become the game I thought it would be. I don't feel like I'm learning anything. It might be fun if I already knew something about music, but even when I pass a tier I don't feel like I understand what I did. I wish there was more of an educational element. The help/cheats aren't very helpful. They just give you answers. I'd consider slowing down the music, or playing the chord clearly without the music, or playing the notes in the chord one at a time to be more helpful. Using the cheats doesn't actually feel like it's helping, just postponing my next failure. After failing the only option I have is to start the tier over. There is no guidance for your mistake, nothing is clarified. At the very least I'd like to try it again without credit to see if I can recognize my error. I would hope for a lot more feedback. Show me where each string falls on a scale and which ones I cut/left and which ones were correct. I'm on tier 15 and I still get presented with stages that I think are easy and I cut strings after hearing them after a single pluck. Within the same tier sometimes I get completely stumped. This has been happening to me since tier 5. I feel like if this game had a suitable educational element, I'd have an explanation for this seemingly random difficulty. Some things I'd like to see in future versions: -I'd like to play with my eyes closed, but the interface requires a mouse. It'd be nice to have ASDF...or 1234... assigned to the strings. - More music. The music is lackluster. Some songs have too much delay before the chords. If you're troubled with a tier, the music can be tiresome. - It'd be nice to have the option to mark what I think is the root/3rd/5th as I make my progress. - There's a constant audio static which I believe is intentional (maybe like a record?) that would be very nice to shut off. Other bugs: the disabled state for he 5th cheat button is the 3rd button The drop shadow on the string cut button is cut off on the bottom all 3 circles for the play chord, mute and settings buttons have flat bottom and right sides
String Theory on PC / Steam Score 10 / 10 2016 STEAM AWARDS "Just 5 More Minutes" Nominee [This review has been updated following a complete second ‘Standard’ game playthrough following last week's patch 2016.02.26. Score before the patch 9 / 10] Recognizing chords and matching notes to music is a fun experience in this musical game. All levels of musicianship from newbs to card carrying long hairs will benefit from this software including those with formal training in solfège. I purchased this software on day 1 because I thought the concept was cool… and I was right. I have made extensive notes for musicians in this review. On with the show…. The background music plays (BGM) and you pluck virtual strings that may or may not be in harmony. Pick the right strings and cut the bad ones. This game introduces simple 2 and 3 note chords; forget the musical theory you do not need it; just enjoy the experience. Game levels 1-20 are straightforward and can be completed by everybody. Go ahead and dive in…. Each level represents 5 chord challenges which must all be correctly resolved to progress to the next level. The complexity progresses gently through increasing the number of strings in a chord, increasing the number of alternative strings, mixing the order of Majors and minors, and finally inversions. Every time I finished a level I kept saying to myself “just one more level before going to bed”. I went to bed late, a few times. There are a total of 40 levels. The game really takes off at level 21 with the introduction of 4 note chords, 7th chords to be precise, driving up the difficulty. I did find myself occasionally misidentifying the tonic or the third; patience and concentration is required especially when surviving chord inversions. Following the patch I can confirm that all sonic puzzles resolved to either Major 7ths or minor 7ths as per game instructions; the game will challenge you with alternatives such as Major 6ths, dominant 7ths, and minor Major 7ths but they were not solutions in these puzzles. Achievement notes: Achievements are linked to completing levels with specific BGM. Playing alternative modes changed my BGM when I resumed ‘Standard’ playthrough. Check the achievement requirements and reset the BGM manually through ‘options’ while in-game if necessary. Honorable mentions 1. Many different styles of music are represented here and are sufficiently varied to keep us interested. Chapeau :hat1: to the music director. 2. Lots of extra game modes including Chaos and Endless. 3. Steam accoutrements including huge numbers of achievements, cards, and leaderboards. Woo! 4. Special thanks to the devs for opening a line of communication to allow for questions that I had about the game; they have been responsive to their players with the patches. 5. This game is the first in its genre; genre defining. Honour this. Last words I often pick up my guitar while jazz or rock is playing and determine the chord progressions and spend some time improvising on the spot. This game fulfills the same role of learning the key of the sound space but just using a computer instead. I really took this game to heart and wanted to prove to myself that I have internalized all my intervals, an exam so to speak that I passed with just a slight bruising of my ego! Musicianship is great for the mind; it teaches the qualities of perseverance, gives improved memory and concentration including better academic performance, and has proven protective against the afflictions of aging (alzheimer’s and dementia). Buy this software if you are a musician at any level or the least bit curious (or shy).This fun musical game is genre defining and is the logical evolution of using computers to help us train our minds in the realm of music. My scoring system 10 / 10 [u]10 / exemplary execution of the genre with compelling innovation[/u] 9 / exemplary execution of the genre don’t miss out, for fans of the genre and the curious alike 8 / for well done not a must play, fans of the genre and newbs will be happy it is well done 7 / for calibrated expectations only, fans of the genre would not miss out if they skipped this 6 / only for serious fans of the genre for whom game play with bugs is acceptable 5 / enough bugs to make me unhappy
This is great! Super cool concept, cool execution. I've only played like 4 stages and it's actually kind of challenging. But I enjoy it! The trailer is also great, reminds me of Rick and Morty because it has that awkward spacing of words. The trailer is what made me impulse buy it. + Cool concept + Variety in sounds and background music + Things to unlock + Quite some levels I think + Funny achievements - The sounds, particle effects and textures feel 'cheap' - Some BGM has a long barely tonal intro that makes it so you have to wait like 3 seconds before you can hear the resonance All in all pretty cool, if you're passionate about music you'll enjoy it.
[h1]String Theory é um jogo musical com uma pegada de puzzle[/h1] O jogo contém várias fases, com modos que aparentemente vão ficando desafiadores conforme você for avançando nas fases, incluindo também um modo endless, no geral pelo que eu pude observar é só isso ai. Bom eu queria poder falar mais sobre o jogo, a minha experiência e talz, se eu tivesse conseguido jogar ele decentemente. Bom pra quem não entende bulhufas de acordes e essa parte musical toda, provavelmente assim como eu não vai conseguir fazer muita coisa, porque a verdade é que o jogo não é muito claro quando você falha ou consegue acertar, o jogo em si parece ser muito simples e confuso ao mesmo tempo. Ainda tentei aprender pelo tutorial umas 3 vezes, mas o tutorial é muito vago não aparenta ajudar quem não tem nenhuma experiência. Então vou deixar ressaltado que aparentemente nesse jogo seria jogável se você já tem uma certa experiência nesse negócio de reconhecer as notas e também por ter o conhecido "ouvido musical" que no meu caso é 0 e eu acho que ainda deve ser negativo ;-; de tão ruim uhahuahuauhah [b]Vale a pena comprar?[/b] Olha pode ser que vale [b]sim[/b], mas se você for uma pessoa que não entende nada disso e acha que o jogo vai te ensinar alguma coisa, sinceramente pra aprender alguma coisa nesse jogo tendo 0 experiência creio que é só estando muito inspirado, infelizmente não é o meu caso pois não tenho nenhum interesse. Então recomendo pra quem já entende de acordes e essa parada toda musical ae.
I can tell you right now, that this is a great game and for the price there isn't anything as self-beneficial out there. This game will have you humming catching riffs and learning magic musical tricks. I recommend this to anyone who enjoys an up beat, spirit lifting mood in a game. ^_^
Ear training could be fun to! Actually for me, as a musican, ear training was quite fun anyway but this is a well done attempt of making it fun for everyone. I get what some people say, that this is not a propper educational tool for musicans, because it has only few types of chords, and nothing else. But I think this supposed to be something between a game and an educational tool. Something not only for musicans. Something that could be fun also for someone who never had anything to do with music, and now can change that while playing a game. I do not think, that the string placement being not "real life" from lowest to highest is a con. Again, this is a game and it have it's own mechanic. It doesn't have to reflect a view of a real instrument to be helpful for a string instrument players. It is an ear training, so stop using your eyes. Wind instrument players would probably never whine about that - they never use eyes in ear training :) only key and string players do :) And for those who say that they do not notice learning something, because they are not seeing the correct answer. Actually ear training here is done correctly. It never supposed to be done with pen and paper. It needs to be an endless repetition of an exposure. It is like phisical training in martial arts, developing the muscle memory. Ear training should be that kind of "muscle memory" in your ear. You could be not intelectually aware of doing progress, like when memorising information in history classroom, but the ear is getting better and better and you will notice that in action and be suprised. So if you are not a musican, and like cool indie games with lots of funny achievements - grab it! If you are not a musican but want to be one - it is a good start! If you are a musican (like me), just please chiil out, shut up, and enjoy the game ;)
This game helped me to develop my musical ear, to the point where I could be sure that sometimes the game was simply getting things wrong. It's mostly decent, at worst clunky, but occasionally the answer the game gives is different from the actual note being played, or the chord played at the end of a round is different from the one you get by plucking the individual strings. In the most obvious cases of the game getting it wrong, I had to choose which of two strings to cut when the sound they both made was completely identical. In a game where the aim is to determine which notes are being played, this is quite a big issue. Its extra time challenges, where a single mistake by you OR the game means a restart, are a lot less appealing now. I'd love to see more games like this, but that one problem really messes up this game's potential. Rating: a diminished fifth out of ten. P.S. On a less justified, more personal note, dominant sevenths are the best sevenths, so it's sad that they don't make an appearance.
Very good game and great for ear training, but I'd be hesitant to recommend this to anyone without any prior music experience or education. A complete novice could probably get the hang of things eventually, but unless you already know a little bit of music theory you probably won't really understand what you're learning. It's one thing to gloss over this in the tutorial, but even in the in-game glossary, it's not explained why the first, second, and third notes in a chord are called the root, third, and fifth except that "music theory is weird". While music theory is indeed super weird, the explanation for that is very simple - the root is the first note of the scale the chord is named for, the third is the third note in the scale, and the fifth is the fifth note in the scale(you can probably guess about the seventh). As another reviewer noted, some of the note names appear to be slightly off, but that's not really a big deal here - the point isn't to memorize the the names of the notes, but train your ear to identify the relationships between the different notes. You don't get to see any note names until you've figured things out (same goes for the scale they're in) and they flash by fast enough that you probably won't even read them. This is for ear training, not memorizing chords. Another minor gripe is that a couple songs (two out of the roughly fifteen I've played so far) have relatively long drum lead-ins, four or eight bars, before the melody kicks in. That would make sense in a rhythm game, but here you end up just sitting around for a while until you can start listening for a root note. Those minor complaints aside, I'd recommend this in an instant to any musician. The first ten levels or so are a breeze if you have any prior music experience, and you'll be worried you wasted your time and money, but things get really interesting and fun after they start with inversions and 7ths. I've played several instruments for over fifteen years, and professionally over the last seven years as both an instructor and performer, and I can't recall better, more dense training in a single session than the two hours I've spent with this so far.
いくつかある弦の中から、BGMに対して不協和音を発している弦を切っていくパズル。それほど難易度は高くないがパズルの題材としては興味深いし面白い。音感を鍛えられるのは確か。特に低音の不協和音の見極め(聞き極め?)が身につく。
很好的一款幼儿乐理启蒙教学软件 -对于有乐理和听辨基础的人0帮助0乐趣 -对于无基础的人来说0帮助?乐趣 -弦外音随机生成 -游戏模式单调 -奇葩BGM标价15元 +孩子今天窝在家用电脑学音乐我出门偷情超开心 总而言之:逼我退款
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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