
Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 14 → 9.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 33.1Kreviews | 89% | — | $32M |
| $39.99 | 2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Classic turn based D&D RPG: for a single playthrough on tactician, it was nice storytelling, easy to get into the mechanics and I felt that every time I failes in combat, it was because I failed to use all recources available or think things through properly.
很不错的游戏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 4 → 10.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Czech, Simplified Chinese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
I only played this with a friend and we played it multiple times as different builds really let you try creative ways to deal with encounters and more times than not it works. Basically player agency is very high in this game which to me is what is fun about games. I found the sequel to be very limiting in your agency in combat and it was fairly easy to get to optimal skills and wash, rinse, and repeat. To me this is Larian's most fun game.
.
ЧУДОВО
klassisches Party RGB das auch auf Hardware mit geringer Ausstattung läuft, gut aussieht und eine enorme Spieltiefe ausweist. Grafisch sicherlich nicht zu vergleichen mit Baldurs Gate 3 oder Dragon Age Inqusition aber wer die BG 1 udn 2 oder Pillers of Eternity mochte wird auf Divinity lieben.
I cannot recommend this as anything but an unpolished gem that laid the foundation for amazing titles such as Divinity Original Sin 2 / BG3 and if you are simply trying to experience it's beginnings. As a game it has overstayed its welcome the second I left the first act and realised the pyramid gets automatically teleported into my inventory instead of staying at my "lair". In general the tedium of having to wait for healing cooldowns & not having easily accessible storage killed me. The amount of puzzles, hidden buttons, hidden treasure and long excruciating walks from a to b for loot that is 95% of the time not worth it was the cherry on top. The amount of mods this title would need (and simply doesn't have) to be an enjoyable experience is too much. It just goes to show how far Larian Studios has come. I appreciate this title for what it was: A stepping stone to greater things.
[b] "Silly D&D" is just like peanut butter. It is fun, playful, tasty, sweet, cute, childrish and yet it get stuck in your teeth and gives you cavities. You will keep coming back for more, mostly to see what silly little thing you can find in your next session but you will still find yourself yelling at the screen: "What the hell do you want from me?! Why can't you just be a normal game?!" In a scale from Wimp to Keen - put your keen hat on. you'll need it... [/b]
游戏本身节奏挺好,但是整体机制太老了,不打MOD感觉很难玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 11.9K | 92% | — | |
| $605.6K | 925 | 77% | $12.49 | |
| — | 0 | — | — | |
| $48.5M | 33.7K | 87% | $49.99 | |
| $2.4M | 31K | 87% | $3.99 | |
| $17.4M | 26.1K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.2M | 1M | 98% | $4.99 | |
| $31.8M | 36.5K | 92% | $29.99 | |
| $32.3M | 32.3K | 96% | $29.99 | |
| $31.7M | 35.7K | 94% | $34.99 | |
| $31.7M | 71.3K | 97% | $19.99 | |
| $32.4M | 20.9K | 74% | $22.49 |