
Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 14 → 9.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 33.1Kreviews | 89% | — | $32M |
| $39.99 | 2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
拉瑞安的故事真是独一档的强,每一场战斗也都是精心设计,玩过只觉得牛逼。 就是解谜太操蛋了,完全是把我当日本人耍。
Didn't finish yet but so freaking amazing so far, love it.
1234
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.2M | 1M | 98% | $4.99 | |
| $31.8M | 36.5K | 92% | $29.99 | |
| $32.3M | 32.3K | 96% | $29.99 | |
| $31.7M | 35.7K | 94% | $34.99 | |
| $31.7M | 71.3K | 97% | $19.99 | |
| $32.4M | 20.9K | 74% | $22.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 11.9K | 92% | — | |
| $605.6K | 925 | 77% | $12.49 | |
| — | 0 | — | — | |
| $48.5M | 33.7K | 87% | $49.99 | |
| $2.4M | 31K | 87% | $3.99 | |
| $17.4M | 26.1K | 88% | $29.99 |
Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 4 → 10.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Czech, Simplified Chinese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Начал проходить bg3: поначалу всё шло на ура, но вскоре игра быстро наскучила. Совсем по-другому всё было с dos2, потому что она для меня идеальна во всем. Атмосфера, сюжет, саундтрек и персонажи там на порядок лучше и интереснее, чем в bg3. Именно после неё я стал фанатом студии Larian. Первую часть я приобрёл, чтобы узнать как можно больше о original sin. Конечно, по качеству исполнения она уступает, что неудивительно, зато в ней четко прослеживается исток дилогии. Отдельно хочется упомянуть Покровского, ведь его музыка берёт до глубины души. Я переслушал множество композиций из предыдущих частей, и он действительно душа всей серии. Очень печально, что покинул нас он так рано. В общем, мой вердикт - для ознакомления перед второй частью брать нужно обязательно!
战斗十分钟,回血半小时。 升级慢,打了这么久一看等级才3级,戴个5级武器还有越级惩罚。 脱战回血,没睡袋,全靠十几秒一个的+17急救术,常常还没回满全队,就遇到新的战斗,全队覆灭。 回血难这一点非常断节奏,总不能每打一架就传回城镇,跑到酒馆躺床上回血吧,是真想把床装进口袋随身携带。 任务系统很奇怪,采用日志系统,一堆日志,不知道去哪儿做任务,也不知道自己该去干嘛,缺少主线指引。 倒是战斗系统还做得挺好的,但各方面都远远不如2,有2的情况下,就不推荐了。
我只能說心態不好別碰,這代高難度是真的完全不給玩家面子的
Amazing game! I played it 10 years ago and I started playing it again yesterday — it’s still amazing!
Если это не лучшая игра в мире, то тогда я натурал.
goty
26年玩10年前的游戏,觉得依旧很好玩。虽然早年的游戏有待提升的地方很多,但依然值得入手。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.