
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 5 → 5.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the Abyssal Pool, an underwater labyrinth of drowned ruins, lost idols, and mutated monsters. Lead a band of desperate survivors with Jack, a haunted man with a singular purpose: to save what's left of humanity.
Evade or fight what lurks in the dark. And try to appease the Maker of Rain before he floods the world in his black tears.
Plunge into the cursed Abyssal Pool, where every descent is a deadly gamble. Navigate sunken ruins, face eldritch horrors in darkness, and race against dwindling oxygen. Knowledge and skill are your only guides in the challenging depths.
Lead desperate survivors where death is permanent and sacrifice is inevitable. Manage health and sanity. Decide who joins, who dives, who dies. No One is safe
Transform your fragile camp into humanity's last refuge. Assign vital roles to your survivors, improve their skillset and craft them new tools & equipment. Balance resources against time to upgrade essential structures. A stronger camp means deeper dives and better chances of surviving another day.
Search for sacred relics scattered across the drowned world. Find them all before the final Flood drowns everything forever.
Time is running out; every day matters. Will you find redemption in the depths, or join the countless souls already claimed by the Black Rain?

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 1.4Kreviews | 92% | — | $748.8K |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Жёстко сгорел с одного момента: отправился в далёкое плавание по глубокой, неизведанной области, собрал кучу лута, чертежей, карт, идол... По пути на поверхность персонаж застрял между рыбой-ебакой и стеной. Выбраться никак. Ок, погиб, горю, но что поделать. Отправляюсь другим водолазом к трупу предыдущего, чтоб забрать добро. Приплываю туда, а там два куска руды и дротики (!!!) Зачем тогда обозначать труп водолаза, если его лут не сохраняется???!!! И теперь в потёмках там опять пробираться! *Много мата в адрес разраба* В целом, игра странная... Вроде интересная, а вроде и повторяющееся уныние. Но сложившаяся игровая ситуация заставила меня реджквитнуть
Нет
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我招了五个偷窃癖,人人都带和平守护者,游戏中过了五六十天,一次都没有偷过,有bug就不要搞成就,浪费我时间
期待した私が○○でした。 とにかく潜水してからの展開が、単調で、進み具合が呪い。暗いイメージばかりを植え付けて、前に進めない恐怖がメインのうっとおしいゲーム。もう少し進み具合に変化があれば少しは楽しめたはず。なんで、変化が無いの。そんなゲームのどこが・・・的な印象。見た目は良かったが単調だけがあまりにも退屈で残念。
♥♥♥♥♥♥♥♥♥ design that punishes experemintation and rewards metagaming(oh you explored all the way to objective? Too bad, you forgot to craft ♥♥♥♥♥♥♥♥ ammo, which is, nonesential useless waste of resources, but there is 2 places in game when its mandatory to progress. Too bad you found it out 300 meters deep, and 1 meter away from completeing mission XDDDDD). Ai is non existent and exploitable. Horror is killed by the grind and idiotic design decisions(nothing is happening ? CHASE HORROR MUSIC!!!!. Instakill invincible monster locked on you and rushing towards you? Dead silence). Illusion of choice, there is only 1 correct way to do things, tons of options are meaningless if there is only one good option that exists. ♥♥♥♥ story that goes usual "oh man so deep" route of modern games aka, ACTUALY ITS ALL IN YOUR HEAD AND REFERENCE TO GRIEFF AND DEPRESSION AND MODERN SOCIETY PROBLEMS, LOOK MA IM A WRITER. Main and only difficulty:♥♥♥♥♥♥♥♥ camera, which is constantly comes closer or goes away depending on location, making you pixel hunt monster toes and moving inch by inch in horror locations because camera shrunk, you vision also, but monster trigger radius stays the same.
机制怪多,容错率极低,主力队员一旦犯错基本废档,玩得太压抑了,可惜退款已来不及。
while playing the game with Crossover on my mac, a flash back bug that makes me kept stuck in the end of first diving :( hope there's a resolve after a few weeks!
Welcome to "The Darkest Diver". If you like Dave the Diver or Dredge, this game is for you! Unfortunately, the game is also very poorly designed in places and can quickly become frustrating. If you make a crucial mistake, you can end up in a dead end (often referred to as a ‘soft lock’ or a ‘stuck game’) if you waste resources or plan your route incorrectly. It’s also not possible to load an older save file. You basically have to start all over again. I hope that in future there will be options to save progress. Otherwise, I won’t be playing this game for much longer. As it stands, the gaming experience is more frustrating than entertaining.
I had way more fun than expected, and can only recommend this game. For the price, the exploration feeling and the world build are super cool, and honestly, until you understand the game in a way that you can break it, it is an amazing experience. After a while, using good sense, you can sacrifice villagers to increase your days(nerfing this mechanic would be great) and the eldrich equipments just get too good that the game is not a challenge anymore., and also you get used to the places, tricks and where to farm each thing without risking too much. Still, the first time feeling exploring with low oxygen and trying to gather resources is super fun, I heavily recommend this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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