
DISTRUST is an isometric survival adventure with procedural generation on an Arctic research station lost in the endless dark of a polar night. A story-rich fiction with multiple endings that suits both singleplayer fans and co-op enthusiasts.
Modeled estimate, not a reported figure. How we estimate →
Media

About







Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Simplified Chinese*, Russian*, Polish*, Korean, Italian, Turkish, Hungarian*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
В коопе вылетает часто, zopa горит уже А так норм игра
I'm afraid that I cannot really recommend this game. In general - it provides almost no unique or interesting content, just generic resource management. Not really replayable, not really challenging. I guess it can be somewhat atmospheric thanks to snow effects and sounds, if you are looking for that kind of stuff, but it also quickly evaporates because you're constantly busy trying not to lose. The game's name doesn't really mean anything either, there is no social factor, as you directly control all of your characters. Most "madness effects" merely handicap your vision as a player, or give your characters the ability to screw up certain actions. For co-op seekers - the game is absurdly laggy when playing online. Disconnects, freezes when interacting with anything in inventory, bugged enemies, problems with reconnecting, etc. Maybe the severity of these issues depends on your standards, but mine are quite generous, and yet playing in co-op was mostly frustrating. In terms of achievements - pure grind with a cherry-on-top in the form of an unobtainable achievement in the current patch of the game, requiring you to download the old one, which is even messier in its technical state. Also, the old version doesn't allow you to unlock achievements in co-op. Not to say that I didn't enjoy this game at all, of course. One or two playthroughs were nice for a lazy evening. But considering everything I said above, I've decided to at least warn people about what to expect. Cheers.
If you ever watched John Carpenter’s "The Thing" and thought, "I could definitely survive that," this game is here to prove you wrong. [b]The Vibe:[/b] Distrust nails the claustrophobic, paranoid atmosphere of an Arctic research station. The art style is gritty, the vision-blurring mechanics when your characters get tired are genuinely stressful, and the "Anomalies" are creepy enough to make you double-check every shadow. Steam Community Steam Community +1 [b]The Gameplay:[/b] It’s a top-down survival roguelike. You manage a small team, scavenge for supplies, fix generators, and try not to freeze to death. The twist? You [i]have[/i] to stay awake. But the longer you go without sleep, the more your characters start hallucinating. Is that a monster in the corner, or is your pilot just losing his mind? You never quite know. [b]What’s Cool:[/b] [b]Atmosphere:[/b] 10/10. It feels cold just looking at the screen. [b]Challenge:[/b] It’s tough. You will fail, and you will learn. [b]Replayability:[/b] Randomized maps and different character combos keep it fresh. [b]Co-op:[/b] Playing with a friend makes resource management even more chaotic (in a good way). [b]What Sucks:[/b] [b]RNG:[/b] Sometimes the game just decides you aren't getting any food or fuel this run. It can feel a bit unfair. [b]UI:[/b] It’s a little clunky at times, especially when things get frantic. [b]Verdict:[/b] It’s a solid, tense survival experience. If you like resource management and don't mind a steep difficulty curve, it's a steal—especially on sale. Just remember: [b]coffee is more valuable than gold[/b] here. Score: 7.5/10 Would go insane in the snow again.
overall alright. the price of this game is to high recommend it to buy it for about -50% offer.
НЕ СПИ! СОЖРУТ! Задумка ничего так, вроде и НЕЧТО но подход несколько своеобразный. Игра не плохая но в одиночной компании не интересно. На второй локации я так и не понял как отключить газ и почему нигде нет таблеток для лечения напарника? Я думал тут будут твари бегать по локации и нельзя оставлять напарника одного а оказывается МОЖНО и даже НУЖНО дабы быстрее исследовать локацию. Скучно как по мне, только если спишь, начинается какая то атака, может это и не так но хз.... https://youtu.be/yDuTpSK0D0A
Не советую. Безумно рандомная шляпа. Ты можешь со стартовой табуретки получить кровоток и за всю игру не найти ни одной тряпки, а старые тебя будут ток убивать, но не убирать кровоток. В катсценах у тебя персонаж остаётся на карте и его могут сожрать враги. У нас так было, что мы чинили трактор, перс сел в него и стал расчищать снег, но эбаки подошли и тупо съели перса, нас заспавнило в некст зоне сразу же мёртвыми с геймовером Безумные лаги при передачи предметов в кооперативе. Да и жесть как кооп лагает, и не у одного человека, а сразу у всех. И это не зависит от хоста или характеристик системы. Приходится перезапускать игру. Персонажи хотят жрать и спать как не в себя. Из плюсов хороши арты и сгшки. Лучше поиграйте в Nuclear Nightmare. Там вайб "Нечто" намного более прикольный, чем тут.
Cool idea, poor execution I was genuienly surprised to see a game that is more unstable than Payday 2. This is mostly related to coop. The amount of disconnects is insane (and reconnecting is also borderline impossible), the game also freezes heavily during basically any inventory interaction. Solo experience sure is better perfomance-wise, but suffers a lot from lack of replayability and rng in some sense. There is really nothing interesting going on after one completion and the difficulty of your run solely revolves around the amount of toolboxes you're getting. Even if you get just 1, it's still winnable, but not even remotely fun. And last, but not least, developers somehow were brain damaged enough to create an achievement that is only obtainable in the older version of the game. Even if you downpatch your game, the achievement itself requires: 1) a guide 2) absurd amount of luck Other achievements are not much better to be honest, either luck-based or too grindy for no reason
Игра на вечер.
喜欢第二区工具箱全上锁,你在第一区又没搜到几个撬锁工具或撬棍而卡关的“肉鸽”游戏吗?
Интересная игра этот ваш Дристун, правда шкаф заебал резать конечности
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Ghosts 'n Goblins Resurrection | $815.9K | 1.5K | 76% | $29.99 |
| KIBORG | $816.2K | 1.4K | 85% | $24.99 |
| Yao-Guai Hunter | $815.8K | 2.3K | 84% | $12.74 |
| Jade Empire™: Special Edition | $816.7K | 2.1K | 76% | $14.99 |
| Nameless ~The one thing you must recall~ | $815.4K | 765 | 93% | $29.99 |
| Digseum | $816.8K | 8K | 98% | $2.99 |
Related
| Distrust | — | 59 | 70% | $12.99 |
| Backrooms: Escape Together | $7.9M | 46.4K | 89% | $9.99 |
| Pacify | $1.8M | 42.7K | 86% | $2.24 |
| Darkwater | $346.8K | 1.2K | 79% | $9.99 |
| Nuclear Nightmare | $2.6M | 18.7K | 81% | $6.99 |
| FOREWARNED | $1.9M | 6.6K | 90% | $12.99 |