
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not really a guy who love go through stats in a video game. Fast action, big armies, spectacular battles - that's my bread and butter. So you tell me why I adore a game in which I watch how tiny ships wander slowly through vast space to explore me whatever next resource and going through my colonies stats. The biggest feature of DW2 is for me possibility to quickly (or slowly and precisely) jump between "full manager" and "idle" modes so I can go eat dinner while things happen. Awesome game, very chilling but engaging. Space is soooo big...
absolut some of my favorite Games
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гравці діляться на дві категоріїЖ ті хто розібрався в керувані і ті кого знудило. Я належу до другою категорї Більшість автоматизацій більше шкодять ніж допомогають керування флотами викликає жахіття по ночам.
有汉化了,真香
One of the best (if not THE best) 4X complex and deep sci-fi strategy game ever made. Extremely positive for me, improved a LOT since the release. ¡Can´t wait to the next coming DLCs! ¡Give it a try!
Took them a long time to get there, but I think I can finally say that you're good to give it a go if you're a fan of the original. It takes a little while to understand how the automation works, but once you've got it it's really the best in its genre. The AI is reasonably challenging on normal difficulty and can be pretty finely tuned to suit your playstyle. A lot of the game's systems are more opaque than they ought to be or don't seem to be properly balanced, but this is true of the original and the genre at large. If you're a space 4x fan, you owe it to yourself to give it a go.
Paradise for enthusiasts. Hard ordeal for newcomers.
Forse semplicemente il miglior 4x spaziale disponibile. La curva di apprendimento non è sicuramente bassa, ma l'impegno è ripagato dal riuscire a padroneggiare un mostro di complessità che regala notevoli soddisfazioni. Assolutamente da provare.
Wciąga
Enjoyable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $18.9K | 34 | 79% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 22.2K | 81% | $9.99 | |
| $5.8M | 83.8K | 94% | $5.99 | |
| $5.9M | 61.6K | 89% | $4.99 | |
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| $5.9M | 3.6K | 62% | $49.99 | |
| $5.9M | 23.8K | 90% | $9.99 |