
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if you like paradox you'll love this. if you're poor like me though wait for a sale
Best 4X space game
都两年了还是一到中期保存就闪退😓而且ui设计导致操作过于繁琐
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ИНТЕРЕСНО, НО ОЧЕНЬ СЫРО! Лучше стеллариса, хочется играть, но ... Игра по началу затянула, было интересно разбираться. Купил все дополнения. Прям глоток свежего воздуха после стелларис. По факту - багофест, альфа версия. Играя крайне бесячая, тупой ИИ, кривой интерфейс, куча багов вызывающих раздражение: - Военные корабли застревают в планетах: -Какое бы ты поведение не задавал - военные корабли стоят на месте вместе того чтобы маневрировать и получают крупным колибром в бочину. - Кривая экономика, зависимая от частного сектора, которым ты не управляешь - уходишь в минус. - Большая зависимость на старте, если плохо стартанул, например пираты задушили и тд - считай что игра проиграна, ты никогда не догонишь других. Нет возможности все исправить. - Бонусы для исследований от станций, которые можно ставить только в определенных ограниченных местах если не провезло с генератором карты - считай что проиграл - Флоты транспортных кораблей в ручном управлении сами нападают и убиваются об космических чудовищ. ИГРА ЧУДОВИЩНО ПЕРЕГРУЖАЕТ ВИДЕОКАРТУ ДО ШАТДАУНА. Жаль я не попробовал 1 часть этой игры, увы на win 11 она не работает. Сделаю небольшой апдейт. Дошел до момента когда изучил почти все технологии. Емею около 100 планет. - куча фрейторов без миссий, делал редизайн увеличивал количество топлива до максимально возможного бесполезно. Уничтожил бездействующие фрейторы, ИИ построил снова - стоят ничего не делают. - построил разрушителей планет. Все убились от взрыва атакуемых планет) - далекие планеты не развиваются, ИИ напрочь отказывается их снабжать при этом куча фрейторов стоит без дела. Изучил до максимума гипредвижки и топливные ячейки. - игра вылетает каждые 10 минут. - ИИ напрочь отказывается делать апдейт построек на планетах, при это в настройках стоит галочка автоматизации, при 100 планетах я тратил кучу времени на ручной менежмент.
This game is one of my absolute favorites. Its not dumbed down. It takes a while to master - but its rewarding. It needs som late game content. But its great and the improvements since launch are great.
Quick review - I've got a lot more playing to do before I write a more complete one. I play 4X games weird. I like to use big galaxies (or worlds or whatever) with just 3 or 4 other empires in them. I also like things to be generally peaceful. Monsters/barbarians with some bigger (but temporary) military challenges are fine, but I enjoy trying to win more on the explore/expand/exploit fronts than extermination. This game appears to be supporting that style of play really well! Regarding the DLC: don't buy it yet. The base game has PLENTY! See if you like its style of pick-your-automation first, then get the DLC when you know you'll use it.
too complicated and UI is confusing... just watching in game automation play
private economy is a horrible system half the time you wait for minerals and resources to come. While your empire comes to a halt. I will stick to playing Stellaris or other 4x games would not recommend distant worlds 2 this game is horrible.
I recommand this as a good game in the 4x sci-fi genre. +simulation type game; + great mechanics with; + customble levels of automation; + lots of awesome mechanics glued well together; - the biggest downside to this great game it that it has a really bad and uninspired storyline and the game has only ancient types of government, the new ones and the imagined ones are almost zero, either its a bad idea to put someone who still measures distances with their feet to write a storyline for a sci-fi game or it was touched directly by the propagandalf ministery. We hope the moddlers will do a better job in that regard. First example of bad inspiration is the name of the game, Distant worlds, while "worlds" refer to planets. The whole universe is the world while this game is only in one galaxy... Some easy fixes for the game: a search box inside galactomedia. a search box in universe a music player.
Fantastic 4x space strategy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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