
The silent union of two girls begins to dissolve in an abandoned high school. A melancholic and liminal short story played in a single sitting, where the fear of collapse is felt at every moment.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dissolution of the Silent Union is a short, narrative-driven visual novel where you accompany Vera, who is trapped on the last day of school, toward her inevitable date.
Psychological Horror & Anime Aesthetic: A visual style inspired by brutalism and liminal spaces, blending anime lines, pixels, and realistic photography into a surreal collage.
Liminal Space Exploration: An unsettling story set in familiar yet foreign "in-between" spaces.
Complex Bonds: Trace the fragments of a deep and emotional relationship between two characters.
Fragmented & Cyclical Narrative: Piece together the story through monologues, faded memories, and environmental details. Each ending is a key to the next layer in this cycle of truth.
Face the Anomalies: Interact with the glitches and anomalies hidden within the mundane; explore this distorted reality.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Turkish, Japanese, Simplified Chinese, French, Indonesian, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 220 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hi Umi! When I first saw your game on the steam store, I was very excited to play it. After playing it and getting all the achievements, I don't understand the story at all :( Maybe I'm the one to blame for not following your brilliant storytelling 😔 Cause I still don't understand how the main character got into the position she was. Stuff just happened for the sake of happening Regardless, I really LOVED the artistic choice of presenting the story and I do look forward to more games from your studio I'll be waiting for a banger Umi
Thai language would be better for me but good game tho ngl
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 220 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
体验新奇
Just for transparency, I was reached out to by the Dev to cover this for the Fall in Love Steam Festival, and they graciously gave me a copy of the full game. Despite this, none of my below judgements of the game are influence by this. I really enjoyed this, the narration gives it a kind of spoken poetry rhythm, which aesthetically and directly plays into the narrative. The combination of found footage, photographs, and anime styled pixel art seamlessly flow together; I was never taken out of the moment. Very immersive, I found myself deeply sucked into this world and wanted to uncover everything this short experience had to offer. It took me just shy of an hour to get every ending, while it is a short run I think you'll find it to be a memorable one. Definitely worth the asking price for a piece that will linger with you past the credits. If I had one critique it would be that there is a lot of noise in the voiced recordings, you can hear the room the microphone was in. It's not a major issue, and you can barely tell when the music picks up so it's really not a big deal. Thank you to the team for sharing such a delight with me.
7/10 电波系作品,全成就大概1h 不知道从哪里开始描述。 细腻的文风,故障独特的美术风格,破碎的叙事,Lena忽远忽近的身影,共同筑起了这个只有一个人的共和国。 最喜欢的还是true ending最后的一段音乐,电吉他恰到好处的轰鸣笼罩草坪 我们一起目睹故事的结尾,heart broken 语言表达能力受限,就到这吧。
还是值得推荐的,但一方面流程比较短,一方面有点电波式的,可能并不适合所有人,有一点点心理恐怖,但不影响,有点像苏联时期的背景,两个女孩为了一个秘密沉默了,建了一个誓言,最后,打破真相才知道,原来一切都是主角把自己困在幻境中了,不愿意醒过来
довольно таки добротная игра на сорок минут, даже возврат средств делать не хочется)
Heartbreakingly engulfing, like a wave of memories that were never mine to remember.. play it!
I really liked the whole experience. I've seen lots of negatives reviews regarding how the game has no direction but the lack of direction just feels like a way to show us how Vera si. In the mystery of this russian-like country ,which happens to be dying cause everyone is leaving and it's just generally feels abandoned, there's Vera who seems to be attached to Vel ( I'm using "Vel" as short to "Velyograd" ) just because of Lena. At first i thought Lena could be an halucination like Tyler Durden in Fight Club cause she's so important to Vera and there's basically no mention of someone else. Vera and Lena are just perfect together, really different but they just match in a weirdly perfect way. Vera isn't really trying to narrate to an audience, this game's way of explaining is more like those thoughts you have when there's no distractions nor people and you pass by a place when something really memorable. After being the last civilian in Vel for who knows how she's decided to leave and just wants to have a last long walk there. It catches the melancholy perfectly, those moments were so beatiful and now there nothing. We don't know what happens after Vera leaves so there might be nothing after she leaves. No place for her and how will she find Lena. I undertand why she didn't want to leave and I theorize that everyone of those heartbreak moments it's just her doubting the decision of leaving. Does time really flow freely in Vel ? It might but I feel like it's just about how she thinks stuff. 19:30 is the hour when the "meetup" ( what I theorize that is just a second doubt ) gets skipped somewhere along the way, and that's when she's completely decided. We know Lena is gone, I kinda doubt her reasons, so that meetup isn't real nor the text Lena sends at the begining. The "heat" moment did also catch me, I found important that Vera is the one mantaining it cause it's basicallty what she's been doing all the way. Like why would she make an announcement for no one or just the fact of being there. I really liked the style of life Lena and Vera had, they did not rush but did a lot of things. Actually it's really complicated to find things about the game cause outside of the game itself there is not really much. I loved how it felt to make your own thoughts about the game in this case, most of the stuff here is headcanon but I wouldn't be mad if it was all completely incorrect. In that case, I would reinforce my reality of the game while learning about the actual things. I feel like most people would separate the characters and say the " I need a Lena/Vera in my life" stuff, I would like to be Lena and Vera at the same time. I just feel it that way. The game is a little weird and unrealistic but Vera is one really human and realistic character, she waffles around and can be so unclear until the end and that's something really normal if you think about her situation. Then there's that one guitar moment, I still have to think about that one. Why was Lena so weird about it ? Is there a meaning to everything in the game ? Have I thought about the thing I was supposed to aim to ? . . The Darkness, The bird stuff, The crack in the gym floor, The photo. I could be here for hours, it feels like this game was made for me. The tangarine, The kiss. Everything can be thought of here. The vibes it gave really maked me feel everything. It's a single sitting game that I would only think about when I really have a lot of time to go throught the thoughts. I love this game cause of what it made me think about. My review does not have a real structure and is more like the game narrative, random thought then and there. The conclusion really is beatiful and explains a lot, I haven't really theorize much about it tho
A nice game about separation and heartbreak. The atmosphere is really good and the "liminal space" aspect is quite enjoyable. The writing was melancholical, a bit surrealistic sometimes, but still endearing, as it allows you to truly comprehend the bond between the characters. It does not last long, but is a solid experience.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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