
A turn-based, open world, class-based RPG. Explore the world and become stronger to get back home. Enjoy your time building your team to be the best they can be! Thank you for playing my first game release!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Great game! Challenging and in depth character building. Love the music.
This is a pretty good game for anyone who likes to do some mindless grinding and try to figure out how to get ahead of a difficulty curve. Enemies scale with your level, but so does the loot - in the form of exp, money, materials for equipment crafting, and potions. The game has an interesting plot concept that I would have liked to have seen explored a little more, but story isn't the focal point of the game. There are definitely some mechanics that you can abuse if you understand how the game works. The game starts off very difficult because you simply don't have the damage output to keep up with enemies and need to rely a bit on RNG - but once you level up a few times and start to learn skills then the game is largely just finding class combinations with synergistic skills and nearer the end of the game picking a character to pump stat boosts into.[spoiler]My recommendation if you want to cruise through the mid/late game is building a party centered around Agility control - buffing, debuffing, and pumping Agility boosts into characters with skills that scale with Agility. It feels like other types of party compositions would also work, but I didn't explore them too deeply after coming across the Agility idea.[/spoiler] I ran into a game-breaking bug at the door before the final boss in v1.0 and the dev had it patched to v1.1 quickly. I had to make a new save to play on the new version, but it took about half as long (~5 hours) to beat start to finish since I understood the mechanics from my first attempt. The game lacks a lot of polish, but I think the fact that I played through it twice just to complete it is a testament to it being a worthwhile experience. Price is maybe slightly high at $10, but worth it to support a first-time dev.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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