
Open world adventure RPG with multiple classes to choose from, allies to recruit, and a unique turn-based battle system.
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About
**Setting Expectations**
It's important you know what to expect going in so you can know if you want to give the game a try. So here's the negatives that might turn you away.
It still has bugs, sometimes game breaking ones.
There's no story yet.
It's mechanics are still being refined.
Combat balance is being worked on.
The explorable area is still relatively small.
Slow updates (I'm only one man working on it in my free time)
Now, I know it seems all bad and if it's already too much for you then I hope you'll consider giving it a try later on with more updates.
Here's the positives of what you can expect:
Choice between 5 races, male and female, and 8 starting classes.
Each class can choose from 3 vocations (essentially the true class) at level 10 and 2 specializations at level 60. which makes 24 vocations and 48 specializations.
24 followers to find and join your party.
Each class has their own set of skills they can unlock. There's over 400 skills in the game with the minimum a single class having at max level being about 13-14.
11 weapon types. Each weapon type has 20 weapons in it. All upgradable to Tier V.
An assortment of armors and accessories.
3 cities and a small town, 6 forests, 6 dungeons, 1 large Mountain, & 7 small re-playable dungeons
5 marked quest from the Adventurers Guild & 5 untracked quests on the map.
Several more secret areas that I wouldn't consider quests.
A secret unlockable challenge class with it's own unique events & items
At least a few hours of gameplay.
I'm always open to feedback and glitch/bug reports. It helps me make the game better. I'm active on Discord and can more quickly respond to any questions/comments/bug reports. I hope you enjoy the game.
Genres
Stats
Languages: English
Reviews
⠀
Very awesome and worth investing in, lots of advanced mechanics and yes, it's RPGMaker BUT it's done to a very high and way-more-complex-than-usual level. For example, character creation, with many classes and then those classes transform into second and even third-tiers of classes! Really nice stuff I look forward to sinking hours into it at a later date, def check it out if you want something famliiar yet with *tons* of cool RPG features. Cheers dev thanks for making a cool gem!
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This game is partially or completely made with talentless, soulless AI generated content.[/quote] RPG Maker strikes again! "Levania" is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. This creatively bankrupt AI slop filled RPG Maker asset flip (remember, if it's not an RPG Maker asset, it's AI Slop in this dumpster fire) lacks the usual fan-fiction plot about the developers imaginary anime girlfriend and substitutes it with such a painfully generic backstory it could cause mental harm. This is so generic that it makes the colour beige look like the entire spectrum. The crux seems to be more about how many copy + paste generic skills and classes the developer could AI prompt into RPG Maker. There's basically nothing to this beyond RPG Makers incredibly crap Final Fantasy ripoff combat system. And AI slop. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. The developers haven't touched this for 3 months. It's deep in development hell and there's every likelihood this will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. Now on to pricing and value for gamers. It's free for now, but the developer intends to charge for this if it ever leaves Early Access... but considering the poor public reception, it's likely this will not be one of the 25% of games that ever gets finished and leaves Early Access. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 6 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Nope. I didn't have to pay for this, but I still feel like I got scammed.
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very good game, so many classes and skills and huge open world to explore, its fun doing quests from adventure guild
Birden fazla sınıfın seçilebildiği, müttefiklerin toplandığı ve benzersiz sıra tabanlı savaş sisteminin bulunduğu açık dünya macera RPG'sidir.
I can't wait for more of this to get done. It's got a lot going for it.
I want to note, that in combat, you can cycle between party members with a "D" on your keyboard. I have learned this only by accident. I think this should be a part of some kind of tutorial. Enemy encounters in the game feel weak, despite them often having quite a number of enemies. They seem kind of like a damage sponges. However, I am getting the impression that our characters are also like that, albeit stronger overall. Quest descriptions feel a little too vague. I tried to go to South Forest to do a clean-up quest, but had no idea where to go in that area. I was getting into random encounters with goblins, but there were no moving creatures in that region with which I could initiate combat with. Couple this with a very big map size(I get that it's for the open-world feel of the game) for the South Forest, and it made me lose interest in the quest. This game has really nice visuals and audio. It also has a pleasant, carefree mood to it. It boasts a number of quite unusual features, like: gender, race and class selection, skill tree, class changing(I think?) and crafting. A solid project showcase. Maybe it would be more immersive and fun if the combat and quests were improved? I imagine that there is still much that the author can do to improve their game, if they insert some kind of storyline into it.
This game is an ambitious project crafted with the familiar charm of RPG Maker, and while it's still firmly in early access with the expected rough edges, it offers a surprisingly deep and engaging experience. This isn't just another cookie-cutter adventure; the developer has clearly poured a significant amount of effort into building a complex world brimming with classic RPG elements. Highly recommended for RPG enthusiasts who can appreciate a work-in-progress with immense potential and a lot of heart.
While there is promise, and the foundations for a functional and potentially interesting rpg, the tutorialising is very lacklustre, the area immediately after character creation seems disconnected from much of anything, and the advanced tutorials are just text boxes. The use of Generative AI< whilst appearing minor, is also somewhat jarring as the art style is distinctly different being rpg makers and whatever Generative AI model was used. This inconsistency in art style isn't ideal as it chips away at artistic cohesion. I am not saying whether or not the use of Generative AI is a good or bad thing, as that isn't a helpful discussion for a review. The world, as early in development as it is, also seems somewhat lacklustre. with there seeing to be little outside of the adventures guild bounty board. The lack of any sort of narrative or improvement direction makes the world feel listless. I can't quite recommend the game in the state it's in, but I will be keeping an eye on this to see how it progresses.
Игра 'Levania' – это атмосферный и медитативный платформер, погружающий в сюрреалистичный мир, полный тайн и опасностей. Визуальный стиль, выполненный в приглушенных тонах с акцентом на освещение, создаёт завораживающую атмосферу, подчёркнутую эмбиентным саундтреком. Геймплей основан на исследовании уровней, решении головоломок и избегании врагов. Акцент сделан не на боевке, а на аккуратном перемещении и понимании окружения. Управление отзывчивое, но требует точности, так как промахи могут быть чреваты падением в пропасть или столкновением с опасными существами. Сюжет подаётся отрывочно, кусочками, заставляя игрока самостоятельно собирать картину произошедшего. Это добавляет загадочности и побуждает к повторному прохождению в поисках упущенных деталей. Хотя игра может показаться сложной из-за отсутствия явных подсказок и необходимости экспериментировать, чувство удовлетворения от преодоления препятствий и раскрытия секретов мира 'Levania' стоит затраченных усилий. Это игра не для всех, но ценители атмосферных и неторопливых платформеров с глубоким подтекстом останутся довольны.
Momentum
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