
Disfigure is a grim-dark action rogue-like where you battle relentless hordes of monsters lurking in the shadows. Unlock powerful weapons, craft god-like builds with hundreds of upgrades, slay colossal bosses, and push your limits in intense 20–30 minute survival runs!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Disfigure is a horde survivor game with a horror twist. In an arena shrouded in shadow, pay close attention to your surroundings—vision is restricted and monsters can be anywhere. Swap between Circle and Cone Vision modes: one lets you see nearby, while the other lets you see farther in one direction. Fight escalating hordes, bosses, and survive!
Collect EXP from enemies to level up and discover hundreds of upgrades. From singularities to radiation, the possibilities are limitless. You can wield lightning and fire, shoot thousands of bullets, create a whirlwind of swords... the choice is yours. Every upgrade tree changes the way you play. Even Vision itself can be shaped to your advantage: will you sacrifice it to increase power, or bolster it as your beacon in the depths?
Every run rewards you with Credits to unlock new weapons, gear, and permanent upgrades. Each weapon has its own unique projectiles and perks, offering plenty of options to suit your playstyle. (There's a flamethrower!) Invest your earnings into powering up your character or adding run modifiers that reshape future runs.
Unique fog-of-war vision mechanic that obscures your line of sight
20–30 minute runs with quick restarts
230+ upgrades
20 unique weapons featuring guns, swords, saws, explosives, lasers, and more
39 run mutations that modify game rules
3 handcrafted maps featuring 70+ enemies and 15 boss fights
Endless Mode
4 difficulty levels
300+ quests
Permanent meta progression
Online leaderboards
Manual Aiming with an Aim Assist toggle
Retro grimdark art style
Golden, Ruby, and Diamond challenge modes to test your skills
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the most undurrated roquelike game!!!!
Its free and its fun
Good
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love this game, its very underrated (i know i sound like an npc rn but you should play it)
etf
very good game, evolved alot over the years and will probably continue to get better after the full release
Un des meilleurs dual-stick que j'ai pu jouer. C'est surtout un des roguelite les plus varié au niveau des armes. Aucune partie ne se ressemble ! On découvre tout le temps de nouvelles interactions. J'ai commencé à m'ennuyer vers les 30h, mais j'y reviens régulièrement. Et c'est déjà vrai bien pour un jeu fait par un seul développeur ! De plus, c'est le mode de paiement comme VLC ou 7-zip : le DONATIONWARE :) très peu utilisé sur Steam. Testez ce jeu, et si vous aimez, n'oublier pas de payer car il le mérite. Donnez de la force à ce développeur !
It is a very solid game. The spritework is nice, the music is fitting and the artstyle in general is pleasant. There are enough weapons and upgrade combos for dozens of hours of playtime and you also have a dedicated dev team that is still adding new upgrade paths and weapons. Just a very solid game!
Some of the best Rogue-like out here every run is cool and is very thrilling. I hope to see Multiplayer some day in the future but that’s just a Wish.
rly good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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