
Disc Golf Valley is home to some of the most beautiful and challenging disc golf courses in the world. Now you can experience them in spectacular VR! Fill up your disc bag, sign up for tournaments and challenge every course in the Valley.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Throwing physics are kinda well done, but the course selection was an exercise in frustration until i figured out you can't click the button, but the title :eyeroll:, a fun little game if you don't pay much for it. Too bad it seems to be dead in the water. I'll probably finish the game in a few years time.
it's still not been updated on steam version unfortunately
this game is really fun, i feel that 95% of the time the game feels accurate, theres lots of courses and lots of discs. BUT the the levels get too hard to fast. it hold your hand for the first 14 holes then prosists to bury you. you have to win tournaments to advance to harder tournament and while i can win C level usualy by 1 stroke or a tie B ramps up considerably and so does the computers scores. not kidding you need to birdie every hole to win a group B and that 95% accuracy begins to be to big of a problem on its own on top of you needing to get straight birdies through courses harder then ive ever played in real life. you can get all the courses in normal play and alot of discs but money to expand your bag and better discs comes from turnys and your gona find urself at the bottom of the stat sheet in B tournaments
very very very fun but i wish it had multiplayer or any of the updates that are on the mobile app
took 10 hours to get an ace
asdasdasd
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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