
The disc golf game built for people who actually play disc golf. Throw real licensed discs, pick your angles, play online, and chase the leaderboards. Made by disc golfers. Updated constantly.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Disc Golf Masters is a disc golf game made by disc golfers, for disc golfers. The studio builds it in the same factory where Latitude 64 presses its discs. If you play the sport, this is the game you have been waiting for.
Throw officially licensed discs from the brands already in your bag. Latitude 64, Discmania, Westside Discs, and Kastaplast. More brands are on the way. The same disc you bag in real life flies on your screen.
Every disc flies on its own flight characteristics. Hyzer, anhyzer, turnover, fade. Pick your angle, read the wind, and watch the disc curve the way you threw it. Miss it and you are throwing out from behind a tree, just like real life.
Take it online against players around the world, or grab friends for multiplayer up to four players. Chase the leaderboards and prove your game.
Build your player with discs, apparel, and accessories. Your bag, your look, your style on the course.
Early Access is the starting line, not the finish. We update Disc Golf Masters constantly. Check the roadmap on this page to see what is coming next. More courses, more discs, new skills, and real-life pro players joining as playable characters. We built the demo with the community all year, listened to real players, and everything we learned is in this version.
Disc Golf Masters comes from Spin Off Games, the studio behind the mobile hit Disc Golf Valley with over a million players. They are part of the House of Discs family. They play the sport. It shows.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 75 reviews with recorded playtime.
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game is great, but im not gaining any currency - it's a huge bummer. I hate seeing other players with gear on from the store....grrrr
After spending 4 hours with this simulator, I highly recommend it. My only critique so far involves visibility: when positioned behind obstacles, they do not become translucent, which affects your throwing line. Despite a few random, minor bugs, this remains an excellent simulation.
What can I say, it's fun!
This game is awesome so far. Fun courses, good physics for the most part, and great online play. The only thing that I would like to see added (aside from what is already in the works) is the ability in settings to switch which stick aims and which stick shoots. I have always used the left stick for shooting in golf games, and not being able to change it is the only downside.
good throwing mechanism. 25 euros for an early access game witth 3 courses is a bit too much, but still a good game,
Great early access version of the game. I can't wait until we get to see more courses!
Pros: Very fun and realistic simulator for disc golf with both solo and multiplayer game modes. Being good at real-life disc selection and shot selection translates to skill in this game. Cons: Still buggy in early access. My game froze when starting my third multiplayer match, so i had to alt f4 it. When i opened the game again all of my discs were gone, and it won't let me play anything because it says my bag is empty! Guess I'll uninstall and re-install to see if that fixes it Edit: Reinstalling did not fix the issue, refund was requested. Looking forward to purchasing the game again at some point in the future
fun
Very fun.
slim on content right now, but overall a very fun game. Workshop support could work wonders.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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