
Build a criminal empire from a hidden underground hangar. Produce drugs, craft weapons, print fake money, operate cartel airstrip and more. Hire workers, expand your gang, upgrade your base and take control of city distribution solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 5 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build, upgrade, and expand an underground criminal operation beneath the city. Produce drugs, weapons, counterfeit money, and other illegal activities. Hire workers, grow your gang, optimize production, operate secret cartel airstrip and expand into city-wide distribution. Take control of districts and build your empire from the shadows in single-player or co-op.
Produce multiple drugs, counterfeit different currencies, and manufacture various weapons. Complete customer orders or sell them directly for maximum profit.
Send small and medium orders to the surface via elevator, and use front company vehicles for larger shipments.
Dispatch massive orders from your secret cartel airstrip to distant parts of the city and across the country.
Handle distribution yourself or hire street dealers to move products across the city.
Hire workers to grow plants, produce chemical drugs, and manufacture weapons, then hire street dealers to handle drug sales across the city.
Expand and upgrade your underground base over time, unlock side production rooms, and open an underground garage to support a large-scale distribution fleet.
Play solo or team up with up to 4 friends in co-op to build and grow your criminal empire together.
Genres
Engagement
Reviews
Themes across 650 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
操作非常符合外星人对人类的幻想
SE METIO EL DESARROLLADOR DEL JUEGO, NICKNAME MOON, Y ME BORRO TODO DE LA PARTIDA DOS VECES, A PROPOSITO Y CON GANAS DE MOLESTAR, NI LO COMPREN JUEGO IS FVCIKN TRASH
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +18 more
Hours played at review time, across 654 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lame af
It has the potential to be a decent game but its extremely rough around the edges currently. Gameplay loop is very grindy with little variation, you will be spending most of your time restocking shelves and trying to pack boxes with goods to sell because of the very clank inventory and sale system. Most of the game is hugely unbalanced, the only decent money maker most of the game is the weapon printer. Evidence disposal isn't even worth engaging with, and the covert dealing system with companies tends to lose you money as the orders are way too small. The plane smuggling can be okay however the fuel is extremely expensive so you will lose money for a while until you start fulfilling the large orders only. A lot of odd (well, not good really) design choices like having to pack specifically the exact amount each order requires otherwise any additional stock is wasted. Employees can be automatically paid salaries but the company cannot and you have to keep manually loading it with money. Not being able to delete or repackage your other furniture objects. Furniture not being placable against the wall with the grid system. Employee stock shelves can only carry whatever the box size lets you carry eg 3 spools of printer filament, but the player can hold 10 in their inventory? Why is the size so limited? With the current way that stock is replenished you will very quickly reach the point where your employees use and produce goods significantly faster than you can run around and sell or restock them. tldr let the game cook for a bit and see if the questionable design choices are improved on
Schedule 1 auf Wish bestellt, billige Asset Flip Orgie mit schrecklicher Steuerung, Animationen und Vibe. Grafik ist auch hässlich, aber scheiß mal drauf, das Game fühlt sich an wie ein Amazon Lagermitarbeiter Simulator. Es gibt keine Hintergrundmusik, die Steuerung ist nervig, ich muss ständig auf die Keybinds schauen, damit ich alles richtig mache. Ich würde lieber 100 illegale Einwanderer bei mir aufnehmen, bevor ich dieses Schrott Game nochmal anfasse.
хочется не так много тоскать коробок,а так 100 коробок из 100
Ich glaube ich habe noch nie so ein unfertiges Spiel gesehen. Tutorials klappen nicht. Mulitplayer komplett verbuggt. Einfach alles in allem ein unfertiges schlechtes Spiel. Die Idee dahinter ist richtig gut. Aber es muss noch einiges verbessert werden wenn nicht sogar neu gemacht werden.
感觉雇员系统可以提前一点解锁,这样可以更快解放双手体验更多玩法。开荒阶段有些繁琐==
Nothing annoys me more than paying 18k per employee just for me to do all the damn work. what was the damn point. I fired their ass and did it my self. 36k gone which could've been spent on more 3d printers since that is literally the only thing making money in this dumb game and it killed the vibes. this game has potential but damn they have a long way to go. spent 5 hours in game just to spend money on useless ai employees made me quit. if I had experienced the employee side during the demo I would've not bought the stupid game. your milage may vary.
It reminds me of Schedule 1, and I think it can be super fun, especially when playing with friends. -Weapon Table Bug: The table shows 2 spots for weapons, but it only lets me place 1. Every time this happens, I have to restart the game to fix it. It would be way easier if we could just combine weapons straight from our backpack instead of placing them on the table. -Watering Can: It’s annoying to buy a new watering can every time it runs out. Please let us refill it using a water pipe or hose! -Inventory Space & Shipping: Carrying only 12 items feels too small. I wish we had extra inventory slots. Also, clicking items one by one to ship packages gets tiring. it would be awesome to have a "send all" button or just can split it up in the future update. -Worker Problems: Sometimes I assign them to do something, but they only move 2 or 3 items into the box. It would be great if we could assign workers to just one specific job like only handle package thing. I need the order always pin on my screen, so i dont need to reopen the tab bcos i forgot what they order :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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