
DiRT Rally 2.0 dares you to carve your way through a selection of iconic rally locations from across the globe, in the most powerful off-road vehicles ever made, knowing that the smallest mistake could end your stage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 14 → 7.17/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 48.5Kreviews | 89% | — | $17.2M |
| $29.99 | 38.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1018 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Morning.
Seven years, and still no one has beat the car handling of this game. I bought the last dlc cars, which I'm never going to drive, just for a faint hope that Codemasters will make DiRT Rally 3.0 some time. It's one of those franchises I'd probably actually pay a retarded sum of 200 dollars for the next Ultra Mega Premium Edition.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Japanese**languages with full audio support
| $29.99 |
| 2.8Kratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ps4からpcに移行しました。pcのスペックもそこまで要求されないのでそこが良かったです。 この手のレースゲーム好きなら損はしないかと思います。
Playing on a Rog Ally X on an external monitor with the Logitech RS50 -- best driving game. I prefer playing this than GT7. This is more fun and more immersive I think. It runs well on my handheld, fps is in the 60-80 range, temp of apu is around 85c. Planning to get egpu and the rx 9060 soon and hope to be able to play native 2k but right now game is at 900p and monitor is at 1080p -- looks decent.
Rally Rally Rally, hard, i hate, i love, but in the end, i gotta buy a sim racing handbrake and a direct drive wheel because my wheel stinks and is a logitech g27, im thinking of getting a Moza R5 wheel but i dont need the pedals cus i got some hand me down fanatec clubsport pedals. overall great game, in the 5 hours i played, i laughed, i cried, i sweat, i raged, and most of all, i had a fun experience learning to drive in this stark contrast from forza horizon 6 rally. 100/10
The most realistic rally sim racing game ever
just good
Capisco che sia un gioco del 2019, ma: - non riconosce nativamente i volanti moza - è tutto da configurare a mano tramite XML - comunque ci sono dei bug col freno a mano e bisogna risettare alcuni comandi - la traduzione italiana sembra fatta con google translate - le pace notes vengono comunicate in momenti randomici, a volte 3 curve avanti, a volte mezzo secondo prima - le performance sono TREMENDE, e per correggerle bisogna usare Nvidia Profile Inspector per forzare alcuni flag Il tutto per avere una fisica discutibile, un force feedback che comunica poco o niente e degli stage copiati/incollati. Siamo nel 2026, prendete Assetto Corsa Rally, non c'è il minimo paragone.
damn good
Имба
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.2M | 12.2K | 97% | $49.99 | |
| $17.2M | 35.2K | 94% | $24.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $17.1M | 37.2K | 89% | $19.99 | |
| $17.1M | 22K | 92% | $39.99 | |
| $17.3M | 14.1K | 84% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 40.2K | 88% | — | |
| $104.2K | 1.2K | 68% | $2.99 | |
| — | 11.2K | 81% | — | |
| — | 14.4K | 79% | — | |
| — | 18.4K | 81% | — | |
| $395.6M | 281.7K | 89% | $59.99 |