
Dire Echo is a psychological horror walking simulator that immerses players in the eerie and oppressive atmosphere of abandoned deep space.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 2 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the near future, humanity is steadily expanding into the depths of space. You are an astronaut on a routine but important mission: follow a designated route to a remote station and deliver technical data.
Along the way, command contacts you with an additional request — retrieve documents from the research vessel "Echo-7", which recently went silent. The silence is attributed to a recent geomagnetic storm disrupting communications.
As you approach Echo-7, you attempt to contact the crew — but there’s no response. The ship appears functional from the outside. Inside — nothing.
No welcoming party, no signs of life. Just empty corridors, scattered personal belongings, and the unsettling feeling that you're not alone.
Key Features
🎥 Realistic graphics — visual fidelity enhances the feeling of unease
🌫️ Haunting atmosphere — silence, isolation, and growing tension follow your every step
🎧 Immersive sound — rich audio design pulls you deep into the experience
Genres
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
el final bastante rarete, parece que se acaba a medio juego, sin sentido. La historia en si no está mal, es más misterio que miedo, en cada capitulo se reseteaba el idioma.. en fin, podria mejorar. vende más el trailer que el juego en si, en mi opinión. De hecho el ultimo capitulo lo jugué dos veces por si habia hecho algo mal pero no, ese es el final que existe, ni final bueno ni malo, sólo ese, asi a mitad de un objetivo. Rarete la vdd.
The atmosphere is excellent. I love games where the fear comes not only from jump scares, but also from the environment itself.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Spanish - Spain, Turkish, Simplified Chinese*languages with full audio support
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Didn't expect much, but this turned out to be a pleasant surprise. The atmosphere is great, the station is fun to explore, and the story kept me interested. If you like sci-fi horror games with a mysterious setting, this is worth checking out.
short story but cant complain good jumpscares , and unreal engine is pretty good
Dire Echo was a fun short horror game. The atmosphere is great, and exploring the abandoned station while uncovering the story kept me interested. Some areas feel a bit repetitive, and the voice acting could be better, but overall I enjoyed it. Definitely worth a playthrough if you like sci-fi horror. 7.5/10
Dire Echo has a good sci-fi horror atmosphere and an interesting mystery that kept me playing until the end. The abandoned station is fun to explore, and some of the audio logs add a lot to the story. That said, the game isn't perfect. The voice acting can feel a bit unnatural at times, and some areas look repetitive. A few sections also drag on longer than necessary. Still, despite its flaws, I enjoyed the experience overall and think it's worth checking out if you're a fan of indie sci-fi horror games.
Pretty solid, few little jumpscares i wasn't expecting. Ending i was also not expecting look forward to more content from dev
Rewelacyjny tytuł tak na godzinę, ale z jaką historią i z jakim klimatem!!!
I cannot recommend this game in its current state. While it tries to capture a deep-space horror atmosphere, it falls short in almost every major category.Way Too Short: The entire game lasts only about 1.5 hours. There is simply not enough content here to justify the experience.Cheap Jump Scares: Instead of building genuine, psychological tension, the game relies heavily on constant, predictable jump scares to startle the player.Immersion-Breaking AI Voices: I quickly realized the character voices are AI-generated rather than recorded by human actors. The delivery feels stiff, unnatural, and completely kills the immersion.Flawed Level Design: The station layout has massive design flaws. Navigating the environment feels frustrating rather than engaging, making the short runtime feel like a chore.Verdict: Pass on this one until the developers fix the core gameplay and level design issues.
Played through it in about an hour and had a good time. The atmosphere is really well done, and the station feels isolated and unsettling in a good way. I liked piecing together the story through exploration and logs. It's not a perfect game — some areas feel a bit similar to each other, and a few voice lines sound unnatural — but none of that ruined the experience for me. If you're looking for a short sci-fi horror game, this is worth checking out.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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