
Will you survive? Be the dinosaur and thrive in a prehistoric world designed to give a true dinosaur survival experience. Dinosaurs Prehistoric Survivors lets players live the life of a dinosaur in a prehistoric environment where players must learn to hunt and adapt in order to survive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is bad and hard dont dowload and buy
it is a great game where you have to eat drink and battle other players to survive
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What compelled me to try this game was the life cycle progression. At first I was disappointed that the game mode that features this - Arcade - only allows you to play as a Triceratops or Tyrannosaurus. However, due to the relative simplicity of the combat I no longer think this. There would not be a great degree of difference in game play. The other game modes did not capture my interest so this review will focus on Arcade. The progression is interestingly multi-faceted for a game of this type. First, the main leveling. You gain XP from consuming resources, killing other dinosaurs, and completing "Missions". Missions are simple and can be randomized at-will to find an objective that you can complete easily. Examples include traveling to a specific region during either the day or not, killing x number of x dinosaurs, consuming x resources, etc. Taking the time to cycle the mission to something that you are nearby already will drastically hasten your dinosaur's leveling. New levels unlock traditional skill points that can be invested in tiered options based on your growth stage. Most skills have a positive and negative effect with the positive being the stronger element by varying margins. Thankfully you can re-spec by expending XP. NOTE: the increased poison and bleed chance do not seem to function as intended, avoid these skills. Apart from the skills you can also attain abilities. On the map there are areas (Anomalies) marked that can be accessed at certain levels. Two each for levels 3 and 6 and one at level 8. These anomalies either have a special resource that must be consumed (a plant or carcass) or a high-level dinosaur to defeat. Once completed, a new ability is unlocked. These are mostly useful but do not set your expectations terribly high. The triceratops gets a charge ability but it is not a charge attack but rather a forward sprint. I primarily used this ability to traverse the map more quickly instead of in combat (quite useful in this context). The locations of the anomalies are erased from the map once you are the appropriate level so take a mental note in preparation. Lastly and most interestingly, there are traits. Traits are effects that you gain from repeating specific actions and are without question the most impactful progression. Consuming resources with a higher toxicity level will improve your toxic tolerance (somewhat), fighting certain types of dinosaurs (herbivore, carnivore, armored, etc.) will improve your damage against those same types, performing actions during the day or night will yield benefits, and a decent host of others. I believe that this is the core of the "survival" game play and the other two systems above fall more into the "RPG" format. Overall the game is fairly basic but that makes it convenient to jump into for short sessions on a whim. I mostly played with my young daughter watching (there is no blood in Arcade) and she quite enjoyed the experience. Having reached "Victory" for both dinosaurs with less than 10 hours of game time, I'd say that this is a simple title that provides a decent amount of satisfaction for those who like this type of game.
i hate it
This is going to be a good game when it's done.
its funny that you can bunnyhop as a dinosaur, and i see the vision, but the execution is scuffed. the first level youll notice that other dinosaurs can very much go through the environment, making them impossible to locate and attack
Not worth the money.
I'm very attached to all of the dinosaurs. Realistic models and interesting terrain, lots of play options and cool mechanics.
not worth... NOT WORTH! NOT WORTH EVEN ON SALE!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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