
Will you survive? Be the dinosaur and thrive in a prehistoric world designed to give a true dinosaur survival experience. Dinosaurs Prehistoric Survivors lets players live the life of a dinosaur in a prehistoric environment where players must learn to hunt and adapt in order to survive.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Невероятно сырая игра. Даже мне не требовательному игроку и любителю динозавров не понравилось. Ужасные звуки, анимации, кривой геймпелй. Из плюсов могу отметить, что это сингл, не требовательность к железу и приятную графику. Если, честно жалко, что разрабы запросили разработку, если бы они продолжали поддерживать продукт, думаю вышла бы неплохая игра. А так заслуженный негативный обзор и рефанд
as a 40 min player, DO NOT WASTE YOUR MONEY. im very easy on games and adapt well, BUT COME ON! free roam is okay but lame, other modes suck, AI just has charge attacks and its annoying. im refunding NOW
[h2]Dinosaurs Prehistoric Survivors[/h2] [h1]Jurassic World?!?[/h1] Yeah no, it’s not a Jurassic World simulator. But it does have dinosaurs. This game allows you to roam the Earth as a dinosaur of your choice. I am sure everyone is curious about how these extinct creatures lived! Honestly speaking, I kinda had high hopes for this game. It ended up disappointing me. If a reputed and experienced dev company made it, I am sure it would’ve had a broader scope for success. Just saying.. [h1]About This Game [/h1] [h2]Storyline [/h2] I am not sure if this game has an actual storyline. It just throws you into a survival situation where you have to fight for survival while keeping the hunger and thirst bars in check. There are a total of 4 game-modes but I am pretty sure that none of them have a solid storyline. [h2]Gameplay[/h2] I would like to start this segment by saying that this game seems like it’s a student project. If it isn’t then it has a similar quality. I’ll just state the gameplay-related info through bullet points: [olist] [*] The movement mechanics are pretty decent. They’re not very smooth but not too janky at the same time. You can’t jump since I guess dinosaurs can’t jump. The lack of an ability to jump just feels awkward. [*] Your dinosaur can attack other dinosaurs. The issue in this is that the attacking feels very weird. If you play as a big dino, for instance a T-Rex, the creature you’re attacking will be hidden by your body. It’s a bit hard to see what you’re attacking. I just feel that overall combat is horrible. You can’t even dodge attacks. I haven’t come out victorious in any of the fights I indulged in. If I beat one of the dinosaurs, the other members of the back literally slaughter me. I found it impossible to win a fight against a pack, I might just be bad at the game….who knows? [*] You apparently have some ultimate ability which involves your dinosaur roaring or something. I haven’t figured out what it’s used for. I assume it’s an intimidating call that’s supposed to scare the surrounding faunas? Not really sure yk. [*] You have to eat carcasses and random flora to satisfy your hunger. At the same time, you need to search for a water source to quench your thirst. This all sounds fine. The only fault I found is that the animation to drink and eat is a bit too slow. It takes too long to replenish your health bar through eating, this makes it impossible to get a health boost during the already impossible combat situations. [*] There’re a lot of clipping issues in the game. The colliders are nowhere near perfect. You can literally walk through some trees and other structures. When you’re near a cliff or elevation of some sort and move your camera around, you can literally see through the ground. So yeah, it can use some heavy re-works to make the game a bit better. [*] When you fall down, there is no animation of any sort. It looks so weird. I hope they fix it. [/olist] So yeah, if you read through the points I mentioned above, it’s clear that the game is a big red flag. Unless the developers put in a bit more effort into the game to fix all the bugs and glitches the game has while trying to polish the existing mechanics, the game isn’t really worth your time. I am not trying to be hateful, just pointing out facts since this game has a lot of potential since the overall concept is pretty cool. [h2] Visuals and Sound[/h2] This is a bit of a plus side to the game. The visuals are pretty decent. They’re not too good nor too bad. The animations look nice too. The only issue as I mentioned in the gameplay segment is the clipping. I guess they didn’t make the camera react to colliders or something since it literally goes inside solid surfaces. The UI is very basic. The aural aspect of the game is okay I guess. The sounds the dinosaurs make are pretty good but I was not a fan of the loud asf main menu music. It was very annoying. [h1]Pros[/h1] [list] [*] Interesting concept. [*] There’s a decent number of dinosaurs you can play as. [*] 4 different game modes. [*] Prolly a high replayability rate due to the inclusion of free roam and all. [/list] [h1]Cons[/h1] [list] [*] Horrible combat mechanics. [*] Basic UI design. [*] Lots of clipping issues. [*] Some mechanics feel very janky. [*] No proper tutorial. [*] The game has some collider issues. [*] Eating and drinking animations are slow and pretty bad. [*] Lacks a lot of polishing and optimization. [/list] [h1]Conclusion[/h1] It’s pretty evident that I can’t recommend this game at its current state. They’re literally charging 13 Euros for a game that seems incomplete. Even at a completed state, I’d pay a max of 5-6 Euros to buy it. But yeah, don’t buy it as of now, let’s hope they make it better. [b]Reviewer:[/b] Midplayz T-Rex’s aren’t scary….they’re sweet…they’ve short arms so that everything they hold is closer to their heart! <3 [b]Rating:[/b] 3/10 [url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow [b]United Critics[/b] for more quality reviews.[/url]
This is the best dinosaur game ive played so far, way better than the isle at its peak. This games modes are different and fun, I really hope we get more dinos in arcade mode, the best mode so far, the others are pretty fun too, i just had more fun with arcade hehe
10 minutinhos de jogo e ja enjoei, promete bastante e entrega pouco, poderia melhorar na imersão, IAs melhores, mas o jogo entrega pouco
What compelled me to try this game was the life cycle progression. At first I was disappointed that the game mode that features this - Arcade - only allows you to play as a Triceratops or Tyrannosaurus. However, due to the relative simplicity of the combat I no longer think this. There would not be a great degree of difference in game play. The other game modes did not capture my interest so this review will focus on Arcade. The progression is interestingly multi-faceted for a game of this type. First, the main leveling. You gain XP from consuming resources, killing other dinosaurs, and completing "Missions". Missions are simple and can be randomized at-will to find an objective that you can complete easily. Examples include traveling to a specific region during either the day or not, killing x number of x dinosaurs, consuming x resources, etc. Taking the time to cycle the mission to something that you are nearby already will drastically hasten your dinosaur's leveling. New levels unlock traditional skill points that can be invested in tiered options based on your growth stage. Most skills have a positive and negative effect with the positive being the stronger element by varying margins. Thankfully you can re-spec by expending XP. NOTE: the increased poison and bleed chance do not seem to function as intended, avoid these skills. Apart from the skills you can also attain abilities. On the map there are areas (Anomalies) marked that can be accessed at certain levels. Two each for levels 3 and 6 and one at level 8. These anomalies either have a special resource that must be consumed (a plant or carcass) or a high-level dinosaur to defeat. Once completed, a new ability is unlocked. These are mostly useful but do not set your expectations terribly high. The triceratops gets a charge ability but it is not a charge attack but rather a forward sprint. I primarily used this ability to traverse the map more quickly instead of in combat (quite useful in this context). The locations of the anomalies are erased from the map once you are the appropriate level so take a mental note in preparation. Lastly and most interestingly, there are traits. Traits are effects that you gain from repeating specific actions and are without question the most impactful progression. Consuming resources with a higher toxicity level will improve your toxic tolerance (somewhat), fighting certain types of dinosaurs (herbivore, carnivore, armored, etc.) will improve your damage against those same types, performing actions during the day or night will yield benefits, and a decent host of others. I believe that this is the core of the "survival" game play and the other two systems above fall more into the "RPG" format. Overall the game is fairly basic but that makes it convenient to jump into for short sessions on a whim. I mostly played with my young daughter watching (there is no blood in Arcade) and she quite enjoyed the experience. Having reached "Victory" for both dinosaurs with less than 10 hours of game time, I'd say that this is a simple title that provides a decent amount of satisfaction for those who like this type of game.
i hate it
This is going to be a good game when it's done.
É legal nas primeiras horas mas a falta de mecânicas e pvp interessante deixa o jogo um pouco morto acho muito ruim os modelos dos dinos porque os modelos de alguns dinos são os mesmos só muda a cabeça e a coloração, a maioria dos dinos tem o mesmo rugido
Bad for now, but I still want to give it a second chance.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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