
Playfully extend your knowledge about dinosaurs in a collection of mini games. Created in cooperation with the German Paleontological Society, featuring voice recordings and hand-drawn illustrations, Dino Dino sets out to awaken your kids's interest in complex topics while being a lot of fun.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Traditional Chinese*, Simplified Chinese*, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Russian* +1 more
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
I am not entirely sure how I came across Dino Dino Playful Palentology, but I am so glad I did. It reminds me of the edutainment games I played as a 90s kid in the best possible way and warps me back to that simpler time of life. DDPP is full of lovely minigames to teach the player more about dinosaurs and it is presented in such a charming, beautiful manner. Most of the minigames are pretty straightforward, but some (the digging minigame in particular) could benefit from a quick tutorial to make sure that everyone is on the same page. Having a child of my own, if she has the slightest interest in dinosaurs, I will make sure that she plays this game. To you, the reader, if you have the slightest interest in dinosaurs or excellent edutainment games and you can spare at least $4 USD, PLEASE check this one out.
[url=https://steamcommunity.com/id/dohi64/recommended/757300]truberbrook[/url] from the same developer was exceptionally bad, so I wasn't expecting much here, but it's one of the very few modern-day edutainment titles that happen to be about dinos, so wanted to try it anyway. I miss the 90s with all the educational stuff, cd-roms full of videos, non-ai voices reading stuff, etc. I was pleasantly surprised by the 4 eur price tag (still waited for half off), as truberbrook is priced at 30. ridiculous for a point & click even today, let alone back in 2019. great first impression: starts in german (not my choice, the os isn't set to german either), so I press esc to bring up a menu for some settings, but it's just the exit prompt, so I find myself on the desktop again. gotta click the red ribbon on top (a simple mouseover or the mouse wheel does nothing) for a single button to tediously cycle through many language options or change player profile. there are other icons there, it's the map screen/minigame selection without the map, but annoyingly the colors don't exactly match. why? [b]no settings whatsoever[/b], nothing for audio and some effects are incredibly loud, no windowed mode, nothing. [b]no tooltips anywhere, like it's some ♥♥♥♥♥♥ mobile port, which it very well might be.[/b] didn't check but there's tapping everywhere instead of clicking and a lot of swiping action without an alternative (hotkeys and/or arrows to click). the mouse wheel scrolls but some of the scrollbars are hard to get a grip on. if it's a lazy port, shame on you. if it's pc-only and works like a ♥♥♥♥♥♥ mobile game, ditto. there are [b]a few games, a finicky and buggy size chart, and some informative sections[/b], plus the credits that can only be accessed from the map, not the menu for some reason. the profile and map screens have voiced descriptions, nice touch, except only some of the games offer the same. the only consistent thing about this game is its inconsistency, was the same with truberbrook. [b]none of the knowledgebase is voiced[/b] either. very big letters though, easy to read, but [b]navigation is bugged, the next arrow doesn't work[/b] most of the time. they must've done an awful lot of testing once again. and the only way to go back to the map from anywhere but the level complete screen is by bringing up the menu every single time. you can click around the map for random animations. playing games unlocks dinos and their cards. the front shows a drawing and some stats, can be clicked for an imaginary dino sound and flipped for a description that can also be read out loud. nice one again, but then why didn't they make the kids read the q&a in the other section? and why can't I read and listen to the description right after cracking the egg? no, I'm taken to a card selector screen instead, gotta awkwardly rotate and find the new dino because it always starts with a random card, not the latest one. crazy. besides the size chart and the card browser, there's a section where certain body parts of unlocked dinos can be examined further. the games are 'how many cars, chickens or other animals does that dino weigh?', good enough. in feeding time pick 2 dinos, feed them meat, branches, etc. then click the back arrow because nothing happens when you're done. must've been yet another bug because all the other combos I tried finished properly and some unlocked more dinos. jigsaws are next but not in a classic sense, it's poor live dinos missing certain body parts. I liked how they rejected incorrect placement and there can be red herrings, but possible locations only come up very briefly at the beginning. a hotspot reminder button would've been nice. you can also dig. click or drag to remove dirt, then click frantically to remove stone and find bone, fossil or whatever. coloring is another thing, not a game, just an activity. and there's a memory game with 3 sizes, except it's not matching the same cards but things that go together (just look at the backgrounds). and finally, a family tree that can't be zoomed out, has to be panned like crazy and it's the same frustrating controls as the size chart. wasn't even surprised by then. I must've done everything but that and still had a card left to unlock. the intentions were good but [b]with missing basic functionality on top of bugs and other issues, it's not something to recommend[/b]. kids won't mind but they famously have no standards (not that most adults are any different). wouldn't take much to fix it up but there's been zero communication from the devs. overall still better than truberbrook (so is a bag of ♥♥♥♥), and this one has more going for it than the presentation, so didn't refund it, but I'm never buying anything else made by these clowns.
Субъективное мнение.... Игра интересная, познавательная, расслабляющая, много динозавров. Но отсутствуют настройки графики, невозможно включить вертикальную синхронизацию и изменить разрешение....
여러 다양한 미니게임을 통해 공룡을 배우는 교육게임. 별 기대없이 했는데 생각보다 재밌고, 유익해서 깜짝놀랐네요. 어린아이뿐만 아니라 공룡에 관심이 많은 어른들도 흥미롭게 할 것같습니다. 한글화뿐만 아니라 설명에 한해 한국어 더빙도 되어 있습니다. 한 가지 아쉬운 점은 바다쪽 공룡들은 없다는 것 정도.
像个教学软件,没有玩法可言,不推荐购买
Grafiken sind hübsch und man kann was über Dinos lernen. Mein 3-jähriger feiert es.
Dino Dino – Playful Paleontology is a light educational experience developed and published by Blue Backpack that blends interactive mini-games with approachable scientific learning. Rather than presenting paleontology through dense text or traditional quiz structures, the game invites players to explore prehistoric life through playful activities designed to spark curiosity. It positions itself as both an introduction to dinosaurs and a casual interactive museum, offering hands-on engagement instead of passive information delivery. The core structure revolves around a collection of mini-games that each highlight different aspects of dinosaur biology and paleontological research. Players can excavate fossils layer by layer, compare the size and weight of dinosaurs to modern objects, assemble skeletons, and experiment with visual customization such as adding feathers or altering coloration. These tasks are simple by design, making them accessible to younger players while still informative for anyone interested in prehistoric creatures. Each activity subtly integrates real scientific facts, ensuring that the educational content feels natural rather than forced. One of the game’s strengths lies in its presentation. The hand-drawn art style gives the dinosaurs a friendly and storybook-like appearance, striking a balance between scientific representation and visual charm. Environments are colorful and inviting, reinforcing the tone of exploration and discovery. Voice narration accompanies much of the content, guiding players through concepts in a clear and approachable manner. This audio support reduces reliance on reading and helps maintain engagement, especially for younger audiences or those who prefer spoken explanations. Progression is structured around unlocking informational entries and collectible dinosaur cards. As players complete mini-games, they gradually expand a digital catalog that details species traits, dietary habits, and evolutionary relationships. A family tree interface helps visualize connections between different dinosaurs, introducing players to the concept of classification and lineage. While the depth of information remains introductory rather than exhaustive, it effectively conveys foundational paleontological principles. The experience is intentionally concise. Most activities can be completed in short sessions, making the game ideal for casual play or educational supplementation. However, its brevity may leave some players wishing for expanded content or deeper gameplay systems. There are no complex simulations, competitive modes, or advanced progression mechanics; the focus remains squarely on interactive learning. This simplicity ensures accessibility but may limit replay value once all mini-games have been explored. Technically, the game runs smoothly and maintains a clean, intuitive interface. Controls are straightforward, allowing players to move between activities without confusion. The design prioritizes clarity over spectacle, reinforcing its educational mission. It feels less like a traditional video game and more like an interactive learning tool shaped by playful design sensibilities. Ultimately, Dino Dino – Playful Paleontology succeeds in making prehistoric science approachable and engaging. By combining artistic charm, factual accuracy, and interactive exploration, it offers a welcoming gateway into the world of dinosaurs. While it may not satisfy players seeking long-term progression or complex mechanics, it delivers a thoughtful and enjoyable educational experience that captures the wonder of paleontology in a format accessible to a wide audience. Rating: 6/10
[h1]个人评分[6分][/h1] 一款有趣的科普类轻游戏,内置几个小游戏,水彩风的画面也非常生动,但游戏的整体流程就1小时左右,属实是有一点性价比过低,不如买本书来珍藏( [h2]活灵活现的绘本,史前巨兽的呼唤![/h2] 游戏之所以是第九艺术,是因为其打破了传统艺术的局限性,你可以在本作中体验到巨龙的咆哮、运动的姿态、精美的立绘、以及科普向的少量知识。仿佛找回了年轻时那个爱好阅读的自己,可以放空身心花上一个小时去体验这些巨兽的魅力^ ^ [hr][/hr] [quote] [h3][b]⬇⬇⬇欢迎关注獣人控的游戏评测ฅ•̀∀•́ฅ [table] [tr] [td] 欢迎关注 [url=https://store.steampowered.com/curator/41161293/] 獣人控的游戏鉴赏🐺随缘更新⚣ [/url][/td] [/tr] [tr] [td] 欢迎加入 [url=https://steamcommunity.com/groups/BaishouFurryGame] 獣人控的游戏群组😺欢迎交流❤ [/url][/td] [/tr] [tr] [td] 来看点小动物? [url=https://t.me/BaishouFeral]百兽 · 纯兽分享[/url][/td] [/tr] [tr] [td] Steam区兽游互助群 [url=s.team]656379850[/url][/td] [/tr] [/table] [/b][/h3] [/quote]
Купил игру сыну. Привожу его мнение. Игра интересная, много динозавров, очень простая в управлении для ребенка. Игра познавательная и полезная для изучения динозавров. Динозавры в игре приведены не все из ранее существовавших, возможно в последующем разработчик выпустит обновление. Можно было бы добавить какие-нибудь мини игры про динозавров.
please please please, give us DLC! id absolutely buy it! this game is tons of fun :D
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