
Are you ready for an adventure? Challenges, exploration and puzzles in a narrative driven experience, pick up your camera and test your wits in this first-person mystery by the team behind Quern!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dimhaven is a remote island in the middle of nowhere, covered with mountains,shrouded in mist and desolation. The once lively tourist paradise is now left almost completely abandoned and isolated by the mysterious events of the last few years.
A mixture of adventure, puzzle solving and exploration-driven storytelling like never seen before: Dimhaven is a story we’ve wanted to tell for years. Pick up your camera and test your wits in this first-person mystery by the team that brought you Quern!
Dimhaven is the new project from the developers of Quern. An immersive, narrative-driven adventure, where you take on the role of Emily Ravenstone on a mission to find your uncle on the strange island.
Genres
Engagement
Reviews
Themes across 377 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great Puzzle game with a story that keeps you following along. The puzzles where fun to solve, and I appreciated the way many where build and done <3
I am sorry, Zadbox. You did such a good job with Quern. This could have been deeper story build on the foundations of that game. But the setting jumps from one place to the other. Its very linear yet it also closes off other areas. Stuck on one puzzle? Due to the way the puzzles and the game are built, you will get hardstuck. This was not all that much of a problem for me in part 1 and 2, but definitely in part 3. The spike in difficulty is noticable. But also the hints and even certain mechanics make little sense without looking for help outside of the game. And I had to search for help more then once. In part 1 all the solutions are carefully worked into the envoirment. You even reference Outer Wilds wich did a fantastic job with envoiremental puzzels yet is not easy to complete. But in parts 2 and 3, the goes away. I cant help but feel that the focus and goals changed over time and a lot of the areas that you were supposed to go were cut. Other then being stuck, the overal amount of gametime is quite low. I really hope you keep making these games but please consider these points as I am not the only one who feels this way.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 378 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Intricate, well thought through and difficult puzzles! Very recommendable.
Please excuse my english: 1. Puzzels are very strange and difficult! 2. Allmost no help at all. 3. But worse: The graphics reminds me on playing games back in the 1990th ! Means... Block-Graphics like "MindCraft"!! Dear Dev´s, can´t you please think about this? We´r living in 2026 !!
Beautiful, if flawed. The first few hours are nearly as perfect as the genre has seen. Too much of the mid to late game is fussing over complex inputs to puzzles you already understand. Great art, music, and vibes. There's a lot to love and clearly the devs' hearts and minds are all over it!
Alors personnellement j'adore, je suis tout frai tout fruit de jeu d'énigme. Je vous le recommande mes petits poisson des iles dorée de Dimhaven
Great game, No hand holding at all lol. Still, great game with a great story. Will make you feel like you accomplish something when you solved a puzzle.
A very neat adventure, though shorter than I expected. I thought the puzzles were easier and less complex than those in Quern, but still quite challenging, creative, and enjoyable. The hint system is very well done and prevented most of the frustration I might have had. They're very good at pointing you in the right direction and giving you enough information to connect the dots without just spelling out the puzzle for you. I had some minor annoyances with the controls. In particular, choosing to hold a photo in your hand, or to put the photo away, never felt intuitive to me. Held photos and items also have a tendency to block things you're trying to look at unless you get them at just the right angle. Navigating the photo album one page turn at a time got to be a bit laborious after accumulating a large number of them, though I never tried out the "Favorites" function. Music and sound design are pretty top notch. I especially like how the music seamlessly changes as you navigate between areas. The visuals are quite pretty, and I like the low-fidelity style, though I do wonder how the beautiful environments would look with a style more like Quern's. There's a "dirty camera lens" sort of effect on the screen that I'm not fan of, and I thought the bloom was a bit overboard. I'll echo what others have said about the story. It's rather sparse, and ends abruptly, but I thought there was plenty there to be able to follow everything and stay invested. On that note I will say it's quite obvious, judging by what I remember from the old Kickstarter page, as well as some locked off areas in the game itself, that a lot of what the developers planned to include had to be cut from the game. It honestly made me quite sad when I got to the ending, realizing I wasn't going to visit the beach or the hiking trails or the great wall. The developers seemed to have quite a fleshed out world on Dimhaven planned for us and I feel like they only managed to complete a shadow of it. Still, it was a great experience for what it was!
Amazing
Fun and complex puzzles, definitely worth a play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $598.1K | 1.5K | 93% | $19.99 | |
| $140.3K | 1.2K | 80% | $9.99 | |
| $109K | 313 | 97% | $24.99 | |
| $71.3K | 245 | 93% | $7.64 | |
| $11.6K | 99 | 89% | $8.99 | |
| $6.6K | 39 | 95% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $500.5K | 3.2K | 84% | $4.49 | |
| $500.4K | 2.4K | 84% | $6.39 | |
| $500.4K | 843 | 67% | $24.99 | |
| $500.7K | 3.4K | 93% | $3.49 | |
| $500.4K | 2.4K | 86% | $9.99 | |
| $500.2K | 2.6K | 63% | $9.99 |