
Diluvian Ultra is a single-player, first-person shooter focusing on a retro aesthetic and fast-paced, strategic combat. The game is set in its own expansive fictive universe. Rather than gritty or dark, Diluvian Ultra is colorful and fantastical, like the cover of pulp sci-fi novels of the past.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Become the immortal warrior-prince Atilla, awakened after millenia in deep space by an impudent invasion of your tomb-ship. Pick up your blood-sword and investigate - are these intruders the old enemies from your past, or as yet unknown foes to conquer? No matter, they have rooted themselves into the ship and defiled all that is sacred to you with their foul presence. It is time to drive them out into the void and save your people.
Awaken prince, and carve a red ruin!
Diluvian Ultra: Chapter One includes 10 levels + a hub, 6 different weapons with 30 different upgrades and 13 enemy types.
Further chapters continuing Atilla’s story as well as expanding his arsenal and the roster of enemies to obliterate will be released as paid DLCs at a future date.
Diluvian Ultra’s combat is built around a dual-damage system where you have to combine weapons to be effective. Armour absorbs damage, but some weapons are designed to quickly strip it off your targets - unable to kill them, but exposing them for a single lethal blow. You have to be careful though, as enemies will mix their attacks in the same way. Collect and consume blood to upgrade your weapons and pick up various power-ups at the opportune moment, to become vengeance incarnate - if only for a while!
Surviving in Diluvian Ultra is all about mobility. Dodge enemy fire while you chain together ranged attacks with close combat blows and devastating ground slams. Double-jump, dash, find cover and even deflect projectiles with your sword, but never stay in one place for too long!
Your spaceship home is a living combination of flesh and stone, and so it is with your arsenal of weapons; use both traditional Tech weapons as well as grotesque, living Organic armaments, and don’t forget to take good care of your closest companion, your sentient Squire Gun, Bella.
Diluvian Ultra may be an over the top retro FPS filled with frenetic action, but all that carnage is set on a background of an epic, tragic story tackling the themes of fanaticism, trauma, betrayal and hope for redemption, playing out in neo-gothic architectural set pieces and immense, cathedral-like spaceships.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+1 有中文 有成就
непонел
nice
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool art and nice game, hope to see more chapters
This game has an interesting story, great art style, and good music; but the gameplay is really lacking, Or more like its unfun/the systems they encourage you to use don't really make much of a difference. Basically they need to overhaul the gameplay and keep everything else the same.
If it gets referred to as 'DOOM cute', I probably have a soft spot for it, and this ♥♥♥♥ is adorable. There's an achievement for petting your gun, which makes happy noises, for Christ's sake. Sound design's great, combat feels unique, and the story is genuinely effective and touching.
Errores al iniciar el juego. Muy lindo en la parte visual.
Чудово зроблений атмосферний шутан, трохи віддає вайбом вархамеру 40к.
sprite enemies, a neat take on damage types (which is fairly mandatory to engage in) a neat collection of guns, a cool setting. I've just beaten the first campaign and I hope to be able to play the second campaign soon (it's structured like how doom and doom 2 are structured, with linear campaigns made up of individual levels). i noticed some input lag, until i turned down my graphics from ultra to high. also, one or two enemies are annoyingly small and fast. there's a bafflingly included optional publisher launcher. it's very easy to permanently disable, so it isn't a negative, it's just sorta odd. overall, this is a good game, and you should play it. I did so over the course of like 3 days. good fun.
I did not enjoy this game at all. The technical problems I encountered were: Saves not working. The game just wouldn't save, meaning you had to restart from the begining of the chapter if you quit. Options menu not working. Disabling screen shake did not disable screen shake. Changing the FoV didn't change the FoV. After beating the first level I couldn't progress to the second one. Instead it put me back on the first level. Exitting the game and loading back in I could select next chapter - but I was back to only having the starting weapon. The visual direction of this game is horrible. The graphics style is somewhat similar to Boltgun - however instead of going for a darker world and bright enemies they've got for extremely bright and colourful everything. The problem here being it's a strain to look at. You don't know what you can and can't interact with. The enemies you encounter the most are boring flying robots. There's nothing enjoyable about defeating them. The feedback from the weapons is nonexistent. You'll be blasting an enemy with bright colour projectiles for them to have absolutely no reaction. The sword you start with has no impact when you use it, enemies appear to just shrug it off. Charged / power attacks have no payoff. There's too many weird controls to remember. If you enjoy having lots of movement options then this game delivers. You can ground pound, dash in mid air, chain together multiple jumps. It does encourage expolration. The problem is the buttons involved in doing these are all over the place.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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