
Dig Island is a 4-player co-op digging game. As you dig deeper, discover new resources, upgrade your equipment, and work with your friends to repair the plane and escape the island.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your journey begins with a plane crash.
After watching your plane burst into flames and fall from the sky, you wake up on a tropical island filled with lush vegetation and hidden dangers. You are not entirely alone. A disabled old man, one of the island’s previous survivors, still lives here. Through his guidance and tasks, you learn the basics of survival while slowly uncovering the island’s mysterious past.
Dig Island is a digging, survival and exploration game where curiosity, resource management, and smart decision making determine whether you escape the island or become part of its history.

Digging is the key to progress on the island.You start by uncovering basic materials near the surface, but as you dig deeper, rarer and more valuable elements begin to appear. Every shovel strike consumes Energy; every misstep you made costs your Health; and every negligence of food creates Hunger, making digging a complex function. Going deeper means better rewards, but poor planning can quickly leave you stranded underground.
Crafting is at the heart of survival in Dig Island.The island offers a wide variety of materials to collect, fish to catch, and resources to process. Everything you gather feeds into a deep crafting system built around multiple stations. Ores can be smelted into ingots, components refined, and materials combined into a constantly expanding range of tools, upgrades, equipment, and advanced devices.
To escape the island, you must also craft, repair, and assemble the broken parts of your crashed plane, bringing it back together piece by piece for a final chance at freedom.
All crafting stations rely on base power, making energy management a core challenge. Generator depends on fuel sources. As you progress, you discover to craft more advanced fuel types to feed your generator. Solar panels on the roof provide continuous energy, but years of neglect mean they must first be repaired before they can be relied upon.
Dig Island can be experienced solo or with up-to-4 players.Up to four players can explore the island together, sharing tasks, managing the base, digging deeper underground, and surviving the island’s unpredictable challenges as a team.

A story-driven progression slowly unfolds as you dig deeper and uncover traces of the island’s past.
Inventory and resource management play a crucial role in deciding what to carry, craft, or leave behind.
Each process in stations requires power to complete the process. It is important to feed your generators with fuels. To help you get a constant power flow, solar panels provide energy and enable partial automation of your base’s power system once repaired.
An elevator built from a pulley system and rope allows faster and safer movement in deep digging areas.
Dynamic weather brings sudden storms, heavy rain, and, on clear nights, stunning aurora borealis across the sky. Wonder why there is an aurora borealis in a tropical island?
Beyond underground caves, hidden locations across the island wait to be discovered by curious explorers.
Fishing provides an important food source and supports survival through proper meal preparation.
Jetpacks let you reach places that cannot be accessed by walking or swimming alone.
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] А где пароль? [/h1] Собственно прошел я эту игрушку. Пришлось реально перекопать весь котлован, ради всех ресурсов. Некоторые рецепты невероятно душные. Приходится целый инвентарь налопатить ради одного рюкзака. Вам буквально надо там 80 угля и много нефти. На одного человека проходится за 10 часов. Можно быстрее, но мне лень. Из минусов. Да в целом, я ни разу не провалился сквозь текстуры. Враги. хаахахах. Маленький паук, маленькая змейка и маленький скорпион. И нет ачивок. ГРУСТНО, что нет ачивок. Надо ачивки. СРОЧНО! Разработчик наверняка отвечает только на отрицательные отзывы. нххх...
Super well paced, will have you hooked without boring or overwhelming you, absolute blast as a couple game. Highly recommend for a ~15 hour game. Couple bugs here and there but nothing game breaking.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Dutch, Traditional Chinese, Japanese, Korean, Polish, Portuguese - Portugal +2 more
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love to dig!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Графика в игре нормальная, оптимизация тоже сойдет, задумка хорошая, но исполнение плохое. Скучно, нудно, долго, медленно, не интересно. Много пустой беготни, мало выносливости, затянутое продвижение развития прогресса. Одному играть очень долго и скучно, в коопе вряд ли найдутся много желающих играть в это. Игра про копание, но большее время в игре занимаешься пробежками за восстановлением выносливости и пополнить еду. Это больше выживалка с элементами копки, ну такое себе решение. Ожидал просто атмосферной копалки, а тут всего намешали. Скучно и нудно в это долго играть.
Also ich spiele alle Spiele des Genres und wurde von den positiven Kommentaren angelockt. Letztlich muss ich sagen, dass es mich nicht packt. Es geht im Grunde genommen nur ums grinden. Wenn ich arbeiten will, dann gehe ich zur Arbeit. Also Spielspaß hat man nur bedingt. Man sammelt Ressourcen - alles klar, aber nur noch Res sammeln, um minimale Fortschritte zu erzielen? Keine Automation eingebaut, ne, da bin ich raus.
Ich muss sagen, solch ein Spiel habe ich sehr lange gesucht. Dafür, dass es sich in der Entwicklung befindet, ist es sehr umfangreich und detailliert gestaltet. Es ist ein echt tolles Cosy Game, wo man sehr viel Zeit drin verbringen kann. Ich freue mich auf Updates.
I loved this game. If you like digging, mining, crafting, and upgrading your base and tools to unlock quality of life improvements, this is gonna scratch that itch perfectly. I finished the game in 40ish hours, though I feel like people going at a leisurely pace could take longer and people powering through could do it in half that time. The ability to trade up materials feels nice. The way crafting works, specifically the shared inventory, being able to queue up things before you have the resources, to function as a list of subcomponents, and when all the parts are complete the main item starts, is a super fun system. The ending is cool, the quests guide you through the entire story, and you never have a huge painstaking grind for any single objective. The upgrades immediately improve the workflow. I only regret there's nothing to push you into using late game tools and resources. You craft a single item with diamonds. You don't need to spend any coin. You never need to use a medical item. If I could make some suggestions, it would be: -Rare trader items that cost coin, like final power/backpack upgrade, modifiers for tools, or decorative items -Endless windmill upgrades, like the solar panels, so you can get stuff done at night -Stuff to do with end game resources like the jet pack and platinum -Late game building so you can endlessly grind to build and decorate a villa and a compound surrounding it. Sometimes you wanna get off the island, and sometimes you just want to make your island home with the survivor while you wait for his family to arrive.
GOOD GAME COMP
un peu routinier mais un bon petit jeu relaxe
24時間くらいでクリア済み。面白かったからもっと遊びたくてちょっと物足りない気がしたけど、セールで1000円くらいで買ったからこんなものかなと納得。 一部のUIの文字の大きさが小さかったり警告が英語でエラー原因を調べるのに手間かかったり、英語音声に字幕なくてストーリー展開がいまいちわからなかったりと少しずつ不満点もあったけど、クラフトも穴掘りもとても楽しかった。 ただショートカットの説明がないので、自分で設定の操作から確認したりわからない素材を図鑑で調べることを思いつかない人だと途中で詰むことありそうだなと遊んでいて思った。私もわからなくて途中で探し回ったし。そういうのも楽しみの1つだからあえて説明していないという開発者の意図もあるのかもしれないけれど。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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