
Dig for relics of the past and solve puzzles as you explore an Earth abandoned millennia ago. Discover funny phrases referencing our time and turn these items into fuel to refuel your ship and escape this forgotten planet.
Modeled estimate, not a reported figure. How we estimate →
Media

About
An abandoned planet for millennia. You, a humanoid from the future, have a mission: dig, find relics, and solve puzzles.
Unearth strange objects and artifacts left by humans. Each excavation is an opportunity to discover something useful or bizarre.
Discover items that seem to have come out of a science fiction movie, accompanied by curious descriptions. Why is a gas mask called a "flatulence protection device"?
Face challenges that require reasoning and creativity. Each solved puzzle brings more fun and new relics. You don't need to be an archaeologist to unravel the mysteries!
Convert these strange objects into fuel for your ship and prepare to leave this forgotten planet.
Dig, discover, solve puzzles, and laugh at the oddities of the past. An adventure where the curiosities of the past become the fuel of your future!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian +7 more
Reviews
A very underwhelming digging game. Your only goal is to collect artefacts and turn them into fuel. To find them, we use our scanner, which shows little white dots when they are in proximity. Sadly, this gameplay isn't particularly fun and quickly becomes a grind. Due to this being a digging game, I expected upgrades, but they never came, which means that no matter what percentage of fuel you have achieved, there's no way to accelerate progression. Artefacts you find are completely RNG, and if you find a common, you may as well not grab it, because it provides less than a percentage of fuel. I stuck it out to see the ending, but what you are greeted with is the main menu. I will concede that the game is chill, but it's ruined by the grind of finding artefacts of varying quality.
A passable mindless digger game. You are dropped in a large sandbox, and wander around until your treasure radar detects treasure, then dig down to treasure, maybe dig around a bit more for nearby treasure, surface, refill your power at your spaceship, rinse and repeat. Turning the desert into swiss cheese was pretty fun. The game defaulted to Portuguese when first opened, but when I managed to switch it to english I didn't notice any problems. The handful of puzzles are very basic. The item lore isn't very gripping, it's just the "complete alien guessing about the purposes of modern trash" shtick, but in addition to modern trash also egyptian stuff. The ship refueling process is very manual, I recommend waiting until you have many high value artifacts and starting with those. Every 20 minutes there's a fog that destroys visibility. Exploration outside slavishly following your radar is not rewarding. You seem to lose power over time rather than by digging, which is an odd choice, and I couldn't complete the find all artifacts achievement because a structure had half spawned inside undiggable rock.
A broken game. The last two achievements cannot be unlocked, because one of the relics is stuck inside the ground and cannot be reached. The whole point of the game is to dig through sand to uncover and collect things, getting the satisfaction of completing the collection… but you can’t do that. Bummer.
You are a space explorer, and your ship is running low on fuel. Fortunately, your ship is equipped with a system that can convert various items into fuel. Even better, you’ve parked directly above a desert filled with historic relics and discarded junk—perfect fuel material. The controls are standard for a first-person game: movement on the keyboard and actions on the mouse buttons. Since the ship is hovering above the ground, you can jump, and holding jump activates a jetpack. There is no limit to how far you can fly, but your energy slowly drains over time. You can always restore it by returning to the ship. When you step outside, you’ll see a vast desert surrounded by mountains. You can start digging anywhere, though you may want to focus on visible paths or structures that stand out. Digging is simple with the left mouse button, but there’s an even better auto-dig option, so you don’t have to hold the button constantly. Just move the camera and walk, and auto-dig will clear any sand or dirt in your path. Your goal is to find items and relics to turn into fuel. Because the desert is massive and deep, you have a radar that shows relics as white dots. However, the radar does not indicate depth, so you may be standing directly above a dot and still need to dig down for a long time to reach it. You must be precise, but the game helps with a faint pinging sound as you get closer, and the relic emits a colored glow. There is a limit to how deep you can dig, but you will often uncover structures such as tunnels, paths, or pyramids. Relics are almost always hidden inside, so you’ll need to dig around until you find an entrance. Relics are divided into five rarity classes. Common relics are the most abundant, while epic relics are rare and hard to find. Rarity also affects how many copies of each item exist: common items appear in five copies, uncommon in four, and so on, with rare relics appearing only once. Each item also includes an entertaining description that expands with each additional copy you find. For example, a toy car is described as a transportation device for insects, a microwave is labeled a hypnotist, and a knife is described as primarily useful for stabbing people in the back. There are no upgrades, so the experience remains the same from start to finish. The game ends when you fully refuel the ship. You can continue searching for every relic, but finding the final missing ones can be tedious. The radar only covers a limited area, and there is no directional hint for locating the remaining relics. The only way to keep track is to use beacons that shine a light into the air, allowing you to mark areas you’ve already explored. You can also place lights, but they are mostly unnecessary since the game is never dark.
If you're a completionist who likes running around an arena looking for every last artifact available to find, like me, you will find this entertaining. Except in my playthrough there was one inaccessible item. This has apparently been fixed in a patch, but I would have needed to start a new game for it to take effect, and I am certainly not playing the game twice.
有中文 有成就 🌺💘💖🌺⣠⣤⣀⣀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠉⠳⣤⡀ ⠀⠀⣀⣀⣀⣀⣀⣀⣇⣀⣀⣀⡀⠀⠈⢻⣦ ⠀⢸⠀⠀⠉⠉⠏⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠹⣷ ⠀⢸⠀⠀⢠⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿ ⠀⠀⡇⠀⡆⠀⠀⠀⠀⠀⠀⣴⠖⠄⡀⠀⠀⠀⠀⣿ ⠀⠀⠀⢶⠀⠀⠀ ⠀⠀⠀⠰⠀⢰⠖⠀⠀⠀⠀⠀⡿ ⠀⠀⠀⠘⠀⠾⠛⠓⡄⢀⡀⠉⠀⠀⠀⠀⠀⠀⢸⠁ ⠀⠀⠀⠀⠱⡁⣀⠟⠁⠛⣣⡤⠀⠀⠀⢀⡴⠊ ⠀⠀⠀⠀⠀⠈⢦⡀⠀⠀⠉⠀⠀⠀⢰⠋ ⠀⠀⠀⠀⠀⠀⠀⠉⠉⡩⠗⠀⠀⠀⢸ ⠀⠀⠀⠀⠀⠀⠀⣠⠎⠀⠀⠀⠀⠀⣼ ⠀⠀⠀⠀⠀⠀⣼⠋⠀⠀⠀⠀⠀⣠⠃ ⠀⠀⠀⠀⠀⠀⡏⠀⠀⠀⠀⠀⠀⠟ ⠀⠲⣤⡀⠀⢸⠀⠀⢸⠀⠀⠀⢸ ⠀⠀⠈⠻⣿⡎⠀⠀⡼⠀⢸⠀⠸⡀ ⠀⠀⠀⠀⠀⠈⠒⠤⢧⣀⡸⠤⠤⠃
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| Lovely Warriors | $408.6 | 66 | 89% | $0.99 |
| Sport Girls | $408.6 | 66 | 85% | $0.99 |
| Bikes and Girls | $408.6 | 66 | 89% | $0.99 |
| Games and Girls | $414.7 | 67 | 87% | $0.99 |
| Space Candy | $422.3 | 62 | 66% | $0.49 |
| Alisha's Sexual Fear | $398 | 58 | 55% | $0.49 |