
Fight your way through an unexplored dungeon in this deck-building, turn-based roguelike focused on dice combinations! Deal with enemies by combining powerful dice on your board, boost their effects with synergies, and risk it all hoping for a good roll.
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Languages: English
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Good Things : [/h1] [code]The Frog[/code] [h1]Bad Things : [/h1] [code]Frog's political affiliation is unknown[/code]
I have spent 100+ hours at the previous version (the browser version), and i love this one even more! It`s an addictive "roguelike", but with the particularity that the deck is built with dice, which gives it a touch of personality. Watch out, because it's a great game to get hooked on.
Die in the Dungeon is a clever take on the deck builder genre. The story, graphics, and gameplay all combine to provide a cute and nostalgic feel. The twist of using dice instead of cards is a unique and refreshing change that removes some of the complexity and crunch seen in other similar games. However, the game still provides enough challenge to keep it engaging and wanting to play multiple playthroughs. The tutorial was quick, thorough, and easy to follow because the game is already so intuitive. For some constructive critique, I think that highlighting the finish button when needed during the tutorial would have been helpful in making it obvious that I should end my turn. Additionally, I would like to see an escape menu added (or make it more obvious) as I had to close the window via explorer to exit the game. Very much looking forward to the release of the full game.
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Modeled estimate over time.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Is good but the 500x rampup in the difficulty when you reach the bee boss is annoying.
This is the first time I play a game with this kind of deck building mechanic. The fact that there is a tutorial to learn how to play, in my case, has been very useful. To be honest, I liked the game a lot, and I definitely recommend it. But what I liked the most, without a doubt, was the little frog and the art of the game. I hope to see the full version of the game, for now, it looks very good!
Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
Got a cat here. Friends passing by can touch her and click Like to pet her once. __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) 二つ
Zar kombinasyonlarına odaklanan bu deste inşa eden, sıra tabanlı roguelike oyununda keşfedilmemiş bir zindanda savaşın! Tahtanızdaki güçlü zarları birleştirerek düşmanlarla başa çıkın, sinerjiyle etkilerini artırın ve iyi bir zar atmayı umarak her şeyi riske atın.
Even with the limited content. it still feels so fun to try out different options and see how far you can go! I can't wait for the full game when you can put all your dice choices on full display.
frog! but in all seriousness this is a super cool game. I've put in a lot of hours and not got tired of it and this is only the demo?? Full game is going to be amazing. Super cute, interesting mechanics which are only going to get better and more varied when the full game comes out, and surprisingly good plot. Also, I have played obsessively and not got all the achievements yet, so that's a good thing. If you enjoy Peglin or other roguelikes, you'll like this a lot
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.