
Discover a high-stakes roguelike dice-builder where every roll is a risk, every risk is a thrill, and every thrill teeters between triumph and disaster. Set in charmingly chaotic Camelot, chance collides with strategy, mastery dances with madness, and one single roll can rewrite your fate.
Modeled estimate, not a reported figure. How we estimate →
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About
Dicealot is a high-stakes roguelike dice-builder where every roll is a risk, every risk is a thrill, and every thrill teeters between triumph and disaster. Roll in search of devastating strikes, gamble in the hunt for nail-biting payoffs, and push your luck to its very limits as you battle to conquer your foes.
Set in the charmingly chaotic realm of Camelot, chance collides with strategy, mastery dances with madness, and one single roll can rewrite your fate. The twist? Keep rolling to stack bigger combos and score more points, but push too far, and you’ll lose everything you’ve gained that turn.
Every roll matters. Every choice could be your last. Do you dare to keep rolling when the Kingdom itself hangs in the balance?

You’ll begin each run with a simple set of dice, but between battles you’ll stop at shops to expand and refine your collection. Some dice tilt the odds in your favour, others amplify your scores, and a few can backfire entirely, unless you’ve saved enough re-rolls to turn the tide. It’s up to you to experiment and discover the perfect combinations to save King Arthur and smite his foes!
Wield one of 10 distinct weapons that fundamentally transform the way you play. Maybe you favour steady, smaller, but consistent hits, or perhaps you thrive on the thrill of chasing the biggest rolls? Every choice unlocks a unique playstyle and demands a new strategy, putting your fate in your own hands as you forge your path to victory.

A strange and sinister fate has befallen King Arthur, cursed by a spell that threatens all of Camelot. Now Queen Guinevere must rally the loyal Knights of the Round Table and lead them through a medieval kingdom that’s both charmingly unhinged and dangerously unpredictable.
Master the mayhem on your own terms in this roguelike, where Farkle-inspired combat meets deck-building depth. Every decision you make will shape your fate, and victory belongs to those bold enough to embrace the chaos and risk it all for the perfect combination.
High-risk, high-reward, high-stakes gameplay, where every decision matters
100+ unique dice to encounter for progressive dice-building
10 distinct weapons with their own unique abilities to tweak your playstyle
30+ wicked foes for you to take on within the chaotic Camelot realm
7 difficulty levels for endless replayability and to test your mettle
Push-your-luck Farkle-inspired combat will keep you on the edge of your seat
Face over 30 eclectic enemies, each with varied abilities and unique dice that will test your dice-building skills and strategy. From irate maidens to mystical creatures, your journey will be challenged at every turn. Will you persevere and save your King? Do you have the nerve to keep rolling when everything's on the line?
Push your luck! Master the Madness! Hold Your Nerve! Save the Kingdom!
Wishlist Dicealot now to be the first to roll into the kingdom.
Inspirations
Fans of Balatro, Monster Train, Slay the Spire, Inscryption, and Dicey Dungeons will feel right at home - with a dice-driven twist that’s all Dicealot’s own.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
farkle
簡評:美術出眾,有嘗試創新,有潛力但仍需打磨的類小丑牌骰子遊戲。 遊戲是這樣定位自己:「《股子阿瓦隆》是壹款充滿策略與快感的Roguelike股子構築遊戲」,遊戲也確實具備了帶來快感與策略性玩法的潛力 在玩Demo時很讓人意猶未盡很想繼續,不過到了正式版卻也讓人「意猶未盡」就結束了。 重擲骰子結合「已得分鎖定+全部重擲」的算分機制很新穎,遊戲中的任務(骰(類似小丑牌的加分牌),力量(點數骰子)還有附庸(強化/遺物)很多樣,不過隨遊戲進程推進,策略的變化卻會慢慢塌縮為數值跟運氣的檢驗。 說是運氣的檢驗,因為遊戲中的運氣成分相當重,一次「空骰」就可以把之前的努力全部白費。即便可以說這是一種風險管理的搏奕玩法,依然欠缺了可操控性,也就是「可玩性」。 玩法上「全部重擲」的最優解的出現注定了玩家「必須」這樣玩。這無疑減少了很多可能性,把原來豐富多樣的道具構築又限制了回去。玩家對於建構的可能性只存在於想像,卻過難實現(比如非基礎的加分組合可遇不可求)。 戰鬥中敵人的攻擊很無聊,不外乎數值+幾種干擾,有的玩起來只是惱人而已,玩家對於敵人的攻擊也欠缺多樣的反制手段:不是暴力輸出趕快結束戰鬥,就是就是疊閃避/護甲(很難)/用HP硬吃。 而數值平衡性上,雖然對於類小丑牌玩法,數值都是幾何增長,平衡性沒有那麼重要,但如果設計的不好,使得玩家的打法在第二三輪遊玩時就已經固化,做起選擇時已經可以很果斷不用太多思考,那玩起來必然也是蠻無趣的。 遊戲的其他方向也顯然出了打磨不足的缺點:比如我在嘗試用「柏提戰斧」這一武器進行遊戲時,在投擲階段馬上就卡bug無法遊玩,重開了幾次也是一樣。 總的來說雖然我講了很多缺點,但《股子阿瓦隆》並非一款不值得玩的遊戲。只是相較於demo的驚艷,後期的遊戲體驗不如理想。希望製作團體繼續努力改善!
要說推薦還是不推薦還是算推薦啦 但是BUG真的蠻多的 還有發現了在女神那裏的放逐骰可以S/L刷錢之後難度全無 不過不刷後面又玩不下去 附庸竊賊雙對跟少女一擊不知道為什麼到後面變成只能拿其中一個 兩個同時買後面買的那個不會顯示 要把前面的賣掉 然後過一關 下下關不見的那一邊又會自己跑出來 教學說任務骰放上去之後可以重骰 但有時候重骰會卡住不動 有個附庸是加少女雙重奏的等級 但是如果刷太多傷害會變負的 反而打不出傷害 拿了特殊組合的附庸之後骰子組合的判定也有問題 我6個6被判定成4個跟2個 還有就是用中文玩有時候會沒辦法解發現 我解護甲相關發現的時候明明就達標了 但要把系統切換成英文重解一次才能解鎖
It's fine for what it is, but be aware there is virtually no way of mitigating your luck.
You can't disable the dice animation so you have to spend a majority of your time just watching the same animation play over and over. No retry option when you fail a run. It takes at minimum three menus and four clicks to restart a run, which increases the higher the difficulty You can lose a run on your first roll with zero input, which would be fine if it wasn't for the huge menu tax and animations
BUG在更新以後被修正了,我回來擲骰子了
I love farkle!
https://youtu.be/hyRbI7z79FA Mechanical UI/UX issues aside, the balance formula fails to click into place with it's heavy emphasis on 'All or Nothing' gameplay.
Very fun dice roguelike, very fresh game for the genre. Highly recommend it. Overall play is full and hours of content, the different combos of dice both support and playable dice. Different starting weapons and different builds give new runs fresh starts and new ways to win, high recommend this game for people who love roguelikes and dice games to include hours and hours of game play.
아직까지 버그가 있네요...멈추는 버그는 언제쯤 고쳐질런지...
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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