
Diatomic has fast paced action, gun juggling, epic boss fights, Agility Challenges and much more! Level up, unlock new abilities and customize your power ups to try and conquer this brutally difficult arena shooter where the only way to survive is to keep moving!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
игра просто хуетень сначала норм а потом до 5 арены ваще ♥♥♥♥♥♥ там все гипер сложно эти ♥♥♥♥♥♥♥♥ ходят с пистолетами в том момент когда ты нищеброд приходится отбиватся особенно самый первый босс это просто ♥♥♥♥♥♥ его пройти ваще нереально паркур первая карта норм а вторая это уже полный ♥♥♥♥♥♥ я уже свой монитор просто разъебать с ноги хочу я эту ебучию залупачёсину не кому не советую а если у вас стальные нервы тогда играйте
If you ♥♥♥♥♥♥♥ love (hate) yourself play this game, -100000000000000000000000000000000000000000000000000000000000000000000000 out of 10, pls never recommend anyone this game
БОССЫ ОЧЕНЬ СЛОЖНЫЕ НО ИГРА ГОДНАЯ
good
Esse joo é do caalho
es ist scheise
Great game 10/10
Abandonware
战斗!爽!
I think I can say with some confidence that this is the best FPS I've ever played (aside from Battlefield 1). Movement and parkour feels great, there's loads of replayability with the variety of weapons in every level, and every hit feels like it hurts. Soundtrack is great as well. However, it's not all sunshine and rainbows (nothing ever is). Bosses are either wildly unbalanced or stupidly easy. The pair of samurai (boss 3) literally cannot kill you if you don't stop attacking as you heal when you deal melee damage and they don't block at all. The laser boss (number 2) is the most annoying thing in the game by a large margin. 8/10 recommended on sale
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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