
Divide squares and evade obstacles. Simple minimalist game that can train your reactions and some move strategies. Just click your mouse button and squares will split. But after short time they will move to each other again so you need to click fast to keep them divided.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Portuguese - Brazil, Danish, Simplified Chinese, Russian, Ukrainian, Arabic +15 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
not bad
It works, I finished it, and I got the achievements. Would recommend it to fellow achievement hunters.
Devade is a minimalist skill-based game where you control two symmetrical lines, avoiding obstacles on your way to the finish line. The concept is simple but addictive, and it’s a lot of fun to play. The game starts off slowly, gradually increasing in difficulty as you progress through its many levels. The smooth difficulty curve keeps the gameplay engaging without feeling overwhelming. However, the one downside is the control scheme. You can only control the movement of the lines by clicking the left mouse button, and since you'll often need to button mash to avoid obstacles, this can become uncomfortable over time. It would be a great addition if the game allowed players to customize the controls. Overall, it's a fun, challenging experience, but the control system could use a little tweaking.
Juego de celular en PC. Te deja el brazo en coma de tanto apretar el mouse. Al menos tiene cromos.
The earth is 4.6 billion years old and we managed to exist at the same time as this masterpiece.
这款游戏最初以其独特的概念和预告片中的艺术风格吸引了大量关注,然而在实际游玩过程中,它却暴露出了诸多不尽如人意之处,导致整体体验大打折扣。 首先游戏的核心机制与宣传时所承诺的创新玩法差距甚远。《Devade》声称打造了一个充满挑战和策略深度的世界,但实际上游戏的操控反馈迟钝,战斗系统过于简化,战略元素匮乏,玩家在游戏中经常遭遇的是单调乏味的循环战斗而非策略上的较量。 其次技术层面上的表现堪称灾难。频繁的卡顿、掉帧以及程序错误让人很难沉浸其中,即便是在符合系统配置要求的设备上运行也是如此。加载时间过长,且时常出现崩溃现象,严重影响了游戏流程的连续性和稳定性。 此外游戏的故事叙述方面也存在问题。剧情推进缓慢且毫无悬念,角色发展苍白无力,对话框中的文字错误和语句不通顺更是拉低了游戏的品质感。本应成为亮点的环境设计和视觉效果也不尽人意,图形优化不足,场景细节简陋,音乐和音效的搭配也无法营造出应有的氛围。 最后社区反馈和客户服务也是一大软肋。开发者对玩家提出的BUG报告反应迟缓,至今仍有许多已知问题尚未得到解决,而且游戏内购定价不合理,缺乏实质性的免费更新内容,令许多购买游戏的玩家感到被忽视和不公平对待。 综上所述,作为一个具有潜力的概念产品,在实现阶段出现了严重的失误和疏漏,技术缺陷与内容质量的低下使其难以满足玩家们的期望。诚然每款游戏都有其成长空间,但目前的状态距离成为一个优秀的作品尚有一段遥远的距离。我们期待开发商能够积极回应玩家的诉求,通过后续的改进和更新挽回这款作品的形象。
This game is terrible. For the majority of the game you spam the left mouse button to avoid almost all obstacles, there are some unreactable obstacles for those you have to memorize the time at which they appear so you can dodge them. Absolute waste of time. It is easy to get 100% achievements if you care about that.
Kesinlikle kart için almanızı önermiyorum ve oynamak içinise düşünmeyin bile
legal pra passar tempo ..... 🤷♀️ platinei
☀️
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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