
Divide squares and evade obstacles. Simple minimalist game that can train your reactions and some move strategies. Just click your mouse button and squares will split. But after short time they will move to each other again so you need to click fast to keep them divided.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Portuguese - Brazil, Danish, Simplified Chinese, Russian, Ukrainian, Arabic +15 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
画面上方へ強制スクロール移動していく自機を 壁にぶつからないよう操作してゴールを目指すカジュアルゲー。 マウス左クリックを連打or離す操作で左右移動ができる。 1ステージ当たり数分間は連打し続けなければならず疲れるので JoyToKeyなどの併用プレイを推奨。 壁の生成はランダムではなくステージごとに固定で 何度かリトライしていれば誰でもクリアできる覚えゲーなので リプレイ性が薄い。BGMはとても良いが、BGM切り替わり時の 一瞬のフリーズのせいで事故りやすいのがストレス。 全実績解除まで1時間半。ゲーム自体の面白さはいまいち、 ボリュームはそれなり、BGMは良質、価格は良心的ということで 総評としては辛うじておすすめ。
데바데 뭔가를 피해서 도망가는 게임이라는데 명성대로 화나게 하더라구요 예측 할 수 없는 곳에서 나타나고 클릭을 계속 해야해서 오른손 검지에 마비 올거 같네요
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[h1]Описание:[/h1] Аркадный раннер на прохождение в котором нужно управлять лишь одной кнопкой мыши. Нашей целью на всех уровнях будет добраться до финиша, а играть мы будем за две параллельные линии которые при нажатии мышью ползут в сторону, тем самым избегая столкновения с фигурами. Уровни короткие, но каждый следующий уровень длинее прошлого на несколько секунд. Я обычно такие игры редко до конца прохожу, но тут прям завлекло... Единственное палец начинает болеть довольно быстро и нужно делать перерывы, а также глаза рябят после нескольких уровней и им тоже надо давать отдыхать. Игра понравилась и при всем своем минимализме ее можно рекомендовать убить несколько свободных минут на несколько сессий. [h1]Оценка: 7/10[/h1] [h1]Послесловие:[/h1] [quote] Если вам понравился этот обзор добро пожаловать в кураторку [url=https://store.steampowered.com/curator/8114152] К и Ко [/url], там много других, хороших обзоров. [/quote]
a casual game. overall it's alright. lots of levels. a couple of challenging levels. very good music to the game. the price of this game is alright.
Разомните кисти рук,сосредоточьтесь и вперёд.Проверьте себя,свою реакцию, насколько быстро ваши мышцы выполняют команды головного мозга,ваших нейронов...А может вы просто думаете что круты,а на самом деле тренировки не помешали бы?
refleks gerektiren arcade bir eğlence oyunu sinir de edebilir
Análise.
Keep clicklin non stop, be careful with the objects. Devade 9/10 Heisen
Devade is yet another of several hundred, if not thousands of garbage low effort endless runners plaguing Steam. Like all endless/autorunners, you're moving and you can't stop. All you can do is avoid the obstacles coming at you in this incredibly shallow shovelware game. The notable difference here is the lack of 2D retro pixel art or... well.. any art at all. It's just low quality pixel blobs and shapes. You tap your mouse button to make the lines "jump", avoiding the blobs coming down the screen at you. Yeah, it's more Russian shovelware garbage infesting the place... another minimum viable product dumped here as a cash grab for a few rubles. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. While there are options to change the resolution for the game, all this does is scale up the simplistic low quality vector art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals. The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This looks and feels like a mobile app, but it doesn't seem to have made it to the app stores. It's unclear why this was put on Steam instead of the app stores it seems to have been designed for. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes Devade might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Devade has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for starting the game, but less than 6 percent of players bothered to. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show less than 6 percent of players bothered playing the game. How is it possible for this game to have so many concurrent players who weren't even playing the game? Trading cards. Players will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Devade is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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