
Every character remembers, watches, tests, and may deceive you like a living person. They have emotions, voices, expressions, and buried secrets. Break them with words or evidence — or realize too late that you were only a pawn in their game. A detective game built around truly lifelike NPCs.
Modeled estimate, not a reported figure. How we estimate →
About

“When you gaze into the truth, the truth gazes back.”
This is an immersive mystery deduction game powered at its core by AI large language models.
You play as Sherlock Holmes, entering the Victorian town of Dartmoor in the 19th century. There, you will match wits with dozens of AI-driven characters and uncover the truth behind curses, lies, and murder.
There are no fixed dialogue choices. There is no single standard answer.
You can freely talk to every character: chat, interrogate, test, deceive, comfort, threaten, bribe, praise, or even deliberately mislead them. Every NPC has their own personality, secrets, memories, emotions, and stance. They remember what you say, change their trust in you based on your attitude, and may crack under pressure, slip up, lie, question you back, or even completely break down.
You are not clicking through dialogue options.
You are engaging in psychological warfare with NPCs that feel alive. Find clues, expose lies, and break open the secrets hidden in their hearts.
In the outskirts of 19th-century London, thick fog surrounds the mysterious Baskerville Hall.
Sir Charles Baskerville is found dead near the moor. His eyes are wide open, his right hand clutching his chest, yet there are no obvious wounds on his body. Around the scene are traces that appear to belong to a large hound.
The legend of the demonic hound once again haunts the estate. The new heir, Sir Henry, is consumed by fear. The butler refuses to speak. The doctor is evasive. The inspector is eager to close the case. Everyone seems to know something, and everyone seems to be hiding something.
“It must be the curse… the Baskerville family curse! The demon hound has returned!”
“Am I truly unable to escape this curse? No… I don’t want to die… Ah—!”
Inside the manor, shadows gather. Beyond it, danger waits in the fog. Fear grips every throat like the hand of a demon.
After Holmes is invited to Baskerville Hall by his friend Mortimer, more deaths follow: a mutilated corpse in the moor, a woman’s body found in the fountain of a neighboring estate…
Are these seemingly unrelated cases connected? What secret lies behind the Baskerville curse?
Someone fears the truth.
Someone is using the legend.
Someone is hiding a secret.
Someone is watching from the shadows.
“Sherlock, you once said every brick of Baskerville Hall whispers… but some secrets are too heavy for even the Thames to swallow.”
“Then we need sharper ears — perhaps those of a doctor who insists on carving Christmas pudding with a scalpel.”
When you have eliminated the impossible, whatever remains, however improbable, must be the truth.
====== Free Chat! Become a Real Detective ======

There are no dialogue options.
You can freely talk to NPCs in any way you choose: chat, interrogate, deceive, praise, threaten, bribe — anything you can think of.
NPCs are no longer lines of code, but “living” characters infused with AI: forcing themselves to stay calm under interrogation, scrambling to cover up a lie, gossiping about others, shifting blame, and hiding their true intentions.
AI makes every character feel alive. You never know whether they will help you solve the case — or stab you in the back.
====== Break Their Mental Locks and Uncover Their Secrets ======

Everyone has a secret they are trying to protect.
Some fear exposure.
Some want to protect loved ones.
Some do not trust you.
Some would rather lie than reveal the truth.
Use conversation, evidence, gifts, items, and emotional pressure to gradually break through their defenses.
Behind every mental lock may lie a crucial clue. Clues connect layer by layer, leading you closer to the final truth.
A true detective does not simply ask questions.
A true detective makes people reveal what they never meant to say.
====== Hundreds of Items: Evidence or Gift - Your Choice ======

Show your evidence and leave the culprit no room to deny the truth.
Hundreds of items can be found throughout the game. Use them as evidence, or give them as gifts — the choice is yours.
Give a scalpel to a doctor, and he may praise you as a kindred spirit. Give the same scalpel to a lady, and she might slap you for “cursing” her.
Each character will react in real time based on their own personality and the current situation — blushing, anger, cold laughter, or even pulling a gun.
Flirt or provoke. The risk is yours.
====== AI-Driven Twists!Multiple Hidden Endings ======

“You think catching the killer is the end? The true culprit is laughing at your innocence.”
Accuse the wrong person, and tomorrow’s newspaper may read: “Sherlock Holmes Disgraced in Framing Scandal.”
Hide a key piece of evidence, and ten years later, you may glimpse the smile of a supposedly dead baron on a dark street.
AI will shape the story based on your words, completed tasks, collected clues, and items used, leading to different endings.
— Hush. Did you hear the hound howling deep in the moor?
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 355 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
看到首发打折买的,自由度挺高,第一人称视角的
Glaubst du es?! Ich habe das Spiel zu einem Liebesspiel umfunktioniert!
Ich steuere selbst, während mein Kumpel daneben steht und schlechte Ratschläge gibt – das ergibt eine hervorragende Live‑Stream‑Atmosphäre. Sich mit den NPCs über die Originalhandlung zu streiten, fesselt mich womöglich noch mehr als der Fall selbst. Bis jetzt gebe ich eine positive Bewertung. Ich komme zurück, um bei zukünftigen Updates weitere Ergänzungen hinzuzufügen.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Simplified Chinese*, Japanese*, Korean*, French*, Italian*, German*, Spanish - Spain*, Russian*, Portuguese - Portugal*, Portuguese - Brazil*, Spanish - Latin America* +2 more
Hours played at review time, across 355 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Handlung lässt sich umgestalten ohne aus der Rolle zu fallen, Gespräche machen mehr Spaß als Missionen.
Why can't I ever get the tracking right?
游戏性不错,画面正常水平,新游戏的原因多多少少有些bug,还有就是能收集的线索能不能高亮一下,搭配这个画面真的不好找,任务时间也可以延长一下,在过主线的时候能有时间多和NPC聊一聊
제가 가장 좋아하는 추리 게임이에요. 플레이 방식이 참신하고 자유도도 엄청 높아요. 캐릭터 반응이 진짜 사람 같고, 스토리랑 상관없는 잡담도 나눌 수 있어서 마치 진짜 셜록 홈즈의 세계에 와 있는 느낌이에요. 강력 추천합니다!
Meine Ausdrucksfähigkeit und mein Einfühlungsvermögen kamen gut zur Geltung, es hat mir richtig Spaß gemacht.
Giocato una sera in live, con l'interessa della community. Alla fine interessante ma lo svilupperanno? Partiamo con il dire che i filmati di presentazione del gioco non sono realistici, il gioco non è così... che invece è molto più basico e abbozzato, come potete intuire dalle poche immagini. E' molto interessante l'idea di avere degli investigativi, dove non hai delle stringhe già scritte, ma devi scrivere o dire a voce te quello che il personaggio deve esporre. Cosa che i più vecchi ricorderanno nei giochi in DOS. Buona l'idea di sfruttare le IA, peccato che se sollecitate, dicono che fanno cose che in verità non sono in grado di fare, o peggio di loro spontanea iniziativa ti propongono di fare cose "TI CONSEGNO LA LETTERA" (ma non ti appare nulla nell'inventario perchè la lettera non esiste fisicamente). Inoltre c'è un sistema troppo rigido, dove per sbloccare delle sequenze (cerco di rimanere generico per non fare spoiler) devi usare delle parole specifiche! Se per disgrazia usi termini diversi o prendi la frase da un altro lato, la IA non capisce e il gioco rimane bloccato. Attualmente non mi sento di consigliarlo, anche se potenzialmente potrebbe essere un gran bel gioco... speriamo negli sviluppi futuri
The game is really good but there is a problem when you get to the person changing to hound. Constant death when you're nowhere near the person to be found. Please fix this. Overall this game is very fun to play and a nice way to become a murder detective hehe.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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