
Desecrators is a retro six-degrees-of-freedom shooter set in a 41st-century galaxy where outlaw hovercraft pilots plunder deep-space installations. Loot destructive weapons and powerful upgrades to take on the ultimate heist: the legendary vaults of the Galactic Treasury.
Modeled estimate, not a reported figure. How we estimate →
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About
The year is 4096. The Milky Way is dotted with massive installations owned by humanity's warring factions and empires. Ranging from deep space refineries to orbital temples, they have one thing in common: they are filled to the brim with technology, weapons, and riches.
You, a notorious desecrator, roam the galaxy aboard your FTL cruiser Nightingale, raiding targets of opportunity. Plunder your way to weapons and technology powerful enough to take on the ultimate heist: The legendary vaults of the Galactic Treasury.
But watch your six. Rival desecrators want the same prize. And bigger threats lurk in the dark...
Total freedom of movement. Roll, strafe, climb, dive. Fight in full 3D space with no up or down, weaving through particle fire and swarms of homing missiles.
Arsenal of mass destruction. Blast through enemies with a roster of over 25 guns, missiles and mines. Disintegrate enemies up close with the plasma thrower, or use a high explosive railgun to pick off targets from afar.
Different run every time. Choose your path through a randomized campaign. Explore sprawling procedural levels filled with enemies, traps and secrets.
Lethal opposition. Battle hordes ranging from swarming drones to elite war machines that communicate and coordinate to bring you down.
Three-way warfare. Fend off incursions from squads of deadly rival desecrators. Installation defenses target both you and your rivals with uniform hatred.
Anomaly detected. Rumors speak of massive experimental combat craft - so-called "Anomalies" - hidden in the depths of military and corporate bases. Save a nuke just in case...
Co-op or solo. Play through the campaign solo or in online co-op with up to 4 players.
VR support. Play the full campaign in VR, solo or in co-op.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
An extremely fun shooter rougelike that can be tactical or hectic fun. Great with a friend and great for quick solo runs. Highly recommend this game for the price. If they would add even a few new ships you can play as that would be wicked.
My only complaint is that this game needs to streamline its controls for controller, because playing it on a gyro-capable controller like the steam controller feels amazing.
MINTED M8, SERIOUSLY MINTED
Controls feel VERY smooth and really nice, never felt dissorientated even though it might look like it is. Everything behaves physically as it feels like it should and enemies seem to follow the same rules as the player which is great. I love the retro space graphics everything feels in place even the UI fits great Sometimes enemies feel a bit op in certain scenarios while weak or easy to cheese in others might get a bit repetetive or boring with more playtime but as long as they keep updating the game im sure it wont Amazing game
Really cool nifty game that is absolutely a blast with friends (that can handle of course the unique POV and freedom of movement.) Absolutely sick time, you cannot go wrong if this looks like your vibe. Gives some very distinct PS2 game vibes in the best of ways.
Just superb and challenging.
Si.
This reminds me so much of playing descent when I was a kid. Also, the developers seem to be constantly working on it making it better.
super jeux
it's good, and uniquely well suited to scratch the 6DOF Decent series itch.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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