
Desecrators is a retro six-degrees-of-freedom shooter set in a 41st-century galaxy where outlaw hovercraft pilots plunder deep-space installations. Loot destructive weapons and powerful upgrades to take on the ultimate heist: the legendary vaults of the Galactic Treasury.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 4096. The Milky Way is dotted with massive installations owned by humanity's warring factions and empires. Ranging from deep space refineries to orbital temples, they have one thing in common: they are filled to the brim with technology, weapons, and riches.
You, a notorious desecrator, roam the galaxy aboard your FTL cruiser Nightingale, raiding targets of opportunity. Plunder your way to weapons and technology powerful enough to take on the ultimate heist: The legendary vaults of the Galactic Treasury.
But watch your six. Rival desecrators want the same prize. And bigger threats lurk in the dark...
Total freedom of movement. Roll, strafe, climb, dive. Fight in full 3D space with no up or down, weaving through particle fire and swarms of homing missiles.
Arsenal of mass destruction. Blast through enemies with a roster of over 25 guns, missiles and mines. Disintegrate enemies up close with the plasma thrower, or use a high explosive railgun to pick off targets from afar.
Different run every time. Choose your path through a randomized campaign. Explore sprawling procedural levels filled with enemies, traps and secrets.
Lethal opposition. Battle hordes ranging from swarming drones to elite war machines that communicate and coordinate to bring you down.
Three-way warfare. Fend off incursions from squads of deadly rival desecrators. Installation defenses target both you and your rivals with uniform hatred.
Anomaly detected. Rumors speak of massive experimental combat craft - so-called "Anomalies" - hidden in the depths of military and corporate bases. Save a nuke just in case...
Co-op or solo. Play through the campaign solo or in online co-op with up to 4 players.
VR support. Play the full campaign in VR, solo or in co-op.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buggy, some of the random levels can leave things in impossible to reach in areas. No clip or cheat commands to fix it. Details: In the level Ice Comet Rivals Collect, a pillar is directly in the middle of a hallway that the ship is required to travel through. The ship cannot pass on either side of the pillar. Although the objective area is visible farther down the hallway past the pillar, the ship repeatedly bounces off the narrow gaps around the pillar. The openings are just wide enough to see through, but even after rolling and forcing the ship toward it it is not wide enough to pass through and reach the objective areas ahead. I replayed the level a second time, and the pillar was still present. After ramming into the walls and spinning around for several minutes, I eventually managed to squeeze through a tiny gap. This appears to be an edge case involving how the game calculates the ship’s collision size versus the actual width of the opening.
Desecrators is a game that just throws you right into it. Drop into a randomly generated rat’s nest of a space station, grab the goods, find a secret or two or twelve, and leave. The rinkydink starting weapon won’t cut it on its own, so find some power upgrades or other tools of the trade. Mines, missiles, and exopods come in handy because the opposition doesn’t play nice. Neither do you. You are going to get ♥♥♥♥♥♥♥ jumped. Around every corner there are threats waiting to send you back to the game over screen at blinding speeds. Turrets, automated drones, and tanks will make sure you sorely regret every overambitious push. A mixture of good movement, situational awareness, and the devil’s luck are all part and parcel of a winning strategy. Make sure to check your six; there’s a rearview mirror for a reason. Desecrators has that 6th generation gaming ambience dialed in. Cold, ominous, eerie corridors. The dull, thrumming echo of miscellaneous sci-fi tech. A flare sent deep into a cavernous chamber. Chunky textures and thumpy visual effects. Soft beeps and blips that remind me of submarines. The same disquieting vibe that lures players back to Metroid Prime, System Shock 2, and Halo CE over and over again. In later dives, enemy NPC’s with player loadouts will invade your run. Every fight with another Desecrator is scrappy and desperate. Missiles flying every which way, LMG rounds tracing wide arcs, mines drifting in zero-G. It’s like two wasps fighting inside an empty coke can. Between each dive, passives, weapon upgrades, and item slots are available for purchase. The randomized nature of the passives undercuts some of the strategy here–hard to build towards a certain playstyle in a run if RNG isn’t kind. Increasing my flamethrower ammo capacity doesn’t help me if I don’t have a flamethrower. The utility of some of the passives is also dubious at best. I don’t see the purpose of being able to turn 20% faster, especially not for that price. Nitpicks aside, Desecrators is a great time. It’s got that shooter game feel pizazz that pulls me back for another attempt. Turning drones into drifting scrap and charred metal is what it’s all about. The feeling of power when your fire rate jumps is immense–it’s hard to overstate how dramatic the jump from power level 1 to 3 is. It’s a leaky faucet to a fire house. Taking it piece by piece, Desecrators is made up of solid components. Addicting core loop with some progression quibbles. Solid secret hunting and boss encounters. Pants-♥♥♥♥♥♥♥♥♥♥ scary NPC invasions. Surprisingly easy to navigate. Great with a friend or three. And, of course, those vibes. Don’t forget your flares. Watch your back.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Controls feel VERY smooth and really nice, never felt dissorientated even though it might look like it is. Everything behaves physically as it feels like it should and enemies seem to follow the same rules as the player which is great. I love the retro space graphics everything feels in place even the UI fits great Sometimes enemies feel a bit op in certain scenarios while weak or easy to cheese in others might get a bit repetetive or boring with more playtime but as long as they keep updating the game im sure it wont Amazing game
Just superb and challenging.
good game. a bit confusing where to go at times, but it never caused frustration.
This reminds me so much of playing descent when I was a kid. Also, the developers seem to be constantly working on it making it better.
An extremely fun shooter rougelike that can be tactical or hectic fun. Great with a friend and great for quick solo runs. Highly recommend this game for the price. If they would add even a few new ships you can play as that would be wicked.
An excellent rouge lite for Descent pilots, with a good deal of replayability that gets even more fun with other players.
This game has been amazing so far. Lots of great updates and VR is amazing. Now with the ability for VR players to play with flat screen players it's going to be incredible. Haven't tested it yet but I'm sure if there are bugs the developer will work it out nicely.
- completely broken "art direction" to the point where it's impossible to distinguish doors from walls. This is worse than first level design mistakes. Basically, the signaling of the levels is so bad I can only see it as purposely trolling me. I thought I just had to get used to forsaken inspired art style, but no, it's just horrible. - very bad audio cues for enemies/shots. Audio in general is pretty bad. - no explanation on items/mechanics at all, and many things are unnecessarily cryptic (e.g. "resurrector" instead of "extra life" etc.) - random level generation is completely simplistic to the point where it's just broken. large enemies in tiny rooms. Powerful enemies spawning out of thin air directly behind you. - the forsaken style tanks have a certain appeal - I want my money back. (For reference, I played through Descent 1 & 2 on high difficulty settings multiple times.)
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.3K | 21 | 95% | $14.99 | |
| $919.7K | 1.4K | 93% | $24.99 | |
| $121.9K | 410 | 92% | $11.69 | |
| $90.3K | 196 | 76% | $18.99 | |
| $19.2K | 270 | 64% | $4.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $139.8K | 487 | 84% | $9.99 | |
| $139.8K | 533 | 61% | $14.99 | |
| $139.8K | 589 | 70% | $9.99 | |
| $139.9K | 404 | 95% | $15.99 | |
| $139.9K | 371 | 80% | $11.99 | |
| $140K | 193 | 84% | $17.99 |