
The vertigo continues as the highly anticipated sequel to Descent I and II takes the mind-bending, pulse-pounding experience to another level!
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 89 reviews with recorded playtime.
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The latest update for Linux means that the game works very well, though a few tweaks are required for general gameplay (as others have observed). I had to disable the joystick option as it seemed to cause some strange keyboard drift when activated. The mouse sensitivity was way too low as well, so I adjusted that to 2.0. Finally, the game supports my 16:10 screen just fine so no command-line settings required. Highly recommended for old-school gamers!
Very buggy game. Wouldn't even start up. Steam provided a refund. Thank you!
What was probably the most unexpected and welcomed addition into the Desccent universe, oh my, this game has it all and the engine they used worked perfect as far as I am concerned. This feels like a major step in the evolution of the game and the mechanics show it. This game is very fun for anyone who played the first 2 and as I said it was just amazing. If you don't own this already, you need to.
Wow, I guess people are this lazy and can't find and run a simple source port. Let's be clear about what you're getting here; the contents of the retail CD-ROM from 1995. Nothing more. It opens in DOSBox. There is a free source port available for both Descent 1 and 2 called "DXX REbirth." It makes Descent 1 and 2 100% customizable on modern PCs and you only have to copy the game files from the Steam folder to the download folder. For $5, this is reasonable. My favorite studio on Steam; Nightdive, will charge around $20 for his complete remasters of Forsaken or Turok which look and run like modern games thanks to his tweaks and updates and reskins, etc. This is just the base game you can throw in the source port and it's totally worth it, especially on sale. Please stop complaining about not being able to run it like the blobs from Wall-E.
Fun game. A little tougher than the previous games. Despite what the system requirements say, this game requires a "more than decent" (no pun intended) Rig to play this game. I can make a lot of nitpicking about the overly sensitive aiming, but for what it is, Descent 3 is a cool game.
I can't reccomend this game. While I enjoyed (and still enjoy) Descent 1 and 2, Descent 3 feels and looks worse than 1 and 2. If you do get this game, I would reccomend getting it through GOG or some other site other than steam, and only at a heavy discount.
Descent 3, un jeu qui a su apporter une nouvelle dimension à la trilogie tant appréciée. Malgré les réactions mitigées des fans, j'ai personnellement été conquis par cette expérience immersive et captivante. Le jeu nous plonge dans un univers futuriste et oppressant, où nous incarnons un pilote intrépide naviguant à travers des environnements hostiles et dangereux. Les graphismes époustouflants et la bande sonore envoûtante contribuent à créer une atmosphère unique, nous transportant littéralement aux confins de l'espace. Mais ce qui m'a vraiment enchanté dans Descent 3, c'est la diversité des missions et des défis à relever. Chaque niveau est une nouvelle aventure, avec ses propres enjeux et son lot de surprises. La jouabilité fluide et intuitive permet une immersion totale, nous permettant de vivre pleinement l'action et l'adrénaline qui en découlent. Malgré les critiques, il reste pour moi une véritable pépite vidéoludique. Ce jeu m'a procuré des heures de plaisir et d'excitation, me laissant des souvenirs mémorables que je chérirai toujours. Si vous êtes en quête d'une expérience de jeu unique et inoubliable, je ne peux que vous recommander de plonger dans l'univers fascinant de Descent 3.
Игра замечательно работает под Win 10. Нужно приложить "немного" фантазии для того чтобы оно запустилось и не совсем здравого смысла в настройках мыши (это по сути самое главное, чтобы играть). Игра для того времени топовая, да и сейчас в нее можно погонять + есть моды на графику. Это по сути контра на космических болидах. Одиночку проходить смысл есть ))
[b]+[/b] The final chapter to the [i]Descent[/i] trilogy saga was greatly needed for a story that was a little more than half-complete, and, executed using the right scripting, [i]Descent 3[/i] helps explain the entire situation about PTMC robots, why they were corrupt, and who was behind all of the attacks throughout the saga. (Forget the animation of the cutscenes that is rather dated and thus somewhat cringeworthy, although it may also make the cutscenes fun to watch.) [b]+[/b] The graphics even for a Windows 98 game are the very type that makes us want to take them seriously and solemnly respect them, which is to say, it is among the best-looking graphics even by today's standards. The audio fits well as an excellent quality, too, and that music... [b]+[/b] The artificial intelligence is greatly enhanced (they are more aware of their surroundings and stay being involved) and unpredictable, and the combat is surprisingly challenging, especially more so without powerups or on a higher difficulty level. [b]+[/b] What makes this game arguably the best in the saga is the ability to fly in outside environments. Previously, we were busy navigating only mines and destroying reactors before escaping through an exit. With this, however, the game allows players to fly in mines and in the outside environment, allowing a true sense of variety. [b]+[/b] Another thing that makes this game the best in the saga is that each mission has its own objectives for the player to complete, primary and sometimes secondary. Previously, we would play numerous varying levels with the primary objective being to destroy the mine's reactor core and escaping and the secondary objective to rescue hostages (for which the game rewarded the player). [i]Descent 3[/i] promises that numerous types of missions are possible. [b]+[/b] Multiplayer is greatly expanded again, and it seems that it has reached the best that it could. One of the most functional and most developed multiplayer out there. [b]+[/b] The useful wireframe automap has been entirely replaced with an even more useful one with textures, and using it is easier and clearer than it ever was beforehand. [b]+[/b] Undisappointingly, it has played it safe and retained all the features that make a [i]Descent[/i] game what it should be: level editor, first-person shooter perspective, robots, multiplayer, cooperative, secret areas and levels--I could go on. [b]+[/b] There may not be the Pyro-GX anymore, or the Earthshaker Missile, but there are three ships (plus another in the expansion pack that comes with the Steam version) with their own statistics, with one average, the second fast but weak, and the last slow but powerful, and there are more weapons like the Black Shark missile with more originality and an even wider variety of function. And we also have the beloved Guide-Bot as a sidekick that comes with us for all of the campaign. Like the one in the game's predecessor, it is of high assistance, which may make it and the Material Defender an excellent duo. However, powerups can make it an excellent weapon. [b]=[/b] [i]Descent 3[/i]'s campaign, Retribution, somewhat falls "short" in that it partly feels like a comprehensive summary of a larger story, leaving some questions to be answered in the end, although all the important plot points are given. [i]Descent 3: Mercenary[/i] seems to have resolved the issue, so [b]this does not apply[/b]. Fortunately, this Steam version comes with the aforementioned expansion pack. [b]-[/b] The game has been notorious for bugs such as those that would cause the game to crash apparently without an explanation, and unfortunately, at version 1.4, it still is somewhat buggy. The crashing is occasional, though somewhat predictable, and it can be made even rarer if one can identify the cause of the crash (such as using the Guide-Bot in multiplayer and exiting the [i]Descent 3[/i] windows perhaps to calibrate the joystick before returning) and avoid it. Gameplay-wise, I do not expect people to have too much trouble with bugs such as the Guide-Bot seemingly swaying to and fro in one area. [b]SCORE: 95%[/b] P.S. Rest in peace, [i]Descent[/i]. It may be true that there may never be a [i]Descent 4[/i] (though we do have [i]Descent: Underground[/i] and [i]Overload[/i]) and that the causative commercial failure was Interplay's fault, but you rocked the world with your inspiration and at least completed the entire story with [i]3[/i]. See you later. <:-(
Was hoping to play on Mac OS, but unfortunately looks like its got the same corrupted save file issue that the Linux port has. Game runs perfectly, but if you try to load up any of your saves, the game instantly crashes and it is therefor impossible to continue progress in the campaign. Luckily I have windows available to me and it seems to be running fairly smoothly on there, but I would say for Linux and Mac OS, the game is unplayable and Steam needs to remove these ports until they are fixed. Probably a very easy fix! All of that aside, the game is incredible and just a fun as I remember! 10/10 for game.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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