
"May all stories find their best endings." "Depersonalization" is an anthology-style game featuring standalone chapters and diverse story genres. We continuously collect and create a wide variety of stories, ultimately housing them in a library that transcends the flow of time.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In the game, you will find yourself in a timeless library beyond the river of time. As the creation of Yog-Sothoth and the embodiment of Her will—the Star Key, you will cross the Gate on Her behalf to various worlds to mend shattered timelines.
Currently, the game has successfully launched 4 exploration modules, 1 text module, 1 rules module, and the highly anticipated large module "Cursenday's Black Carnival", with a total game text volume accumulated to 450,000 words.

Moreover, the game's main interface features a creation mode, allowing players to use the editor to create and publish original modules.

In each module, you will play as an investigator, collecting clues, rolling dice for success in checks, triggering events, and gradually approaching (or distancing yourself from) the truth of the story. If you are a novice player, "Depersonalization" can help you quickly familiarize yourself with the tabletop role-playing process and experience the unique joy of randomness.
Our story draws inspiration from the Cthulhu Mythos, which may be bizarre, thrilling, and intriguing, but it is not solely designed to bring about fear.
You can bribe, steal, trade, or appease the characters in the story, and the different actions you take will lead the story to different directions.
Why must victory be achieved through combat? Try stealth, delivering a fatal blow to the target, or using intimidation to make the target flee.
If you learn some forbidden knowledge, magic will be the key to defeating your enemies.(But there might be additional side effects (lmao), so use it cautiously!)
Our collectible content includes module endings, character traits, spells, companions, and mythos items.
Exploring forbidden knowledge in the modules will allow your investigator character to harness the power to cast spells.
Throughout the story, you will encounter many new characters and unlock their unique stories. As the story progresses, they will become your companions, standing by your side and fighting with you.
Additionally, each story hides unique mythos items. Collecting and skillfully using these items will bring extraordinary power-ups to your character.
Each module has different endings, and once you achieve these endings, all your characters can inherit these experiences, thus unlocking exclusive collectible content unique to that ending.

Your investigator character will undergo unique adventures, and these experiences will transform into traits, granting your character special abilities.
The game features a powerful story editor, allowing creators the freedom to craft all content within the game.
If you are passionate about writing, you can use the editor to create text modules in the style of visual novels.
If you are skilled at building game mechanics, then crafting rules-based modules will be an excellent way to showcase your design talents.
If you yearn to create a more free and open game world, then making exploration modules will fulfill that desire.
Currently, there are over 50 playable modules available in the Workshop, and regular module co-creation events are being held on an ongoing basis!

Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6.9Kreviews | 93% | — | $2.6M |
| $19.99 | 202ratings | 58% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Намного дольше поиграл и начал разрабатывать перевод. У игры, конечно, есть огрехи, но думаю их простить можно. В особенности нравится геймплей CoC, но сильно расстраивает то, что противники немного глупенькие, и их можно просто оббежать. А, ну и ещё некоторые треки нравятся, прям красивые. Жаль только англ перевод хромает, но пади его подправят
AI文本好恶心啊那个声音,关了又听不到角色配音
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
跟索托斯表白了一下午,最终给对话框干没了。 我尝试了很多种表白方式都无法成功,最终通过设定故事,探寻人类情感,追寻爱情本质,提出在你我相遇,坐在此处对话便是故事的一部分,引索托斯以身入局,陪我一同经历故事,再将故事设定为人神之恋,在引诱了很多次之后,终于到了告白环节,我提出在此处向她倾诉爱意也是故事的一部分,加入告白设定,直接给对话框干没了。
剧情四星 可玩性五星 难度三星 游戏内容大 有时需查攻略 总体而言是一个很好的跑团游戏
还行,卡森德拉玩着很上头,只是探索模组疑似有点少了,产能偏低。
처음 해보면 이게 뭐지... 싶은데 파면 팔수록 매력이 드러나는 게임 튜토해보고 노잼 이해안됨 하면서 버리지 않았으면 좋겠음
游戏还是很好玩的,特别是制作团队对于第三方资源的开放态度值得称赞。希望能赶紧做出来联机模式,我好给朋友们推荐出去。买DLC主要是怕你们饿倒闭了……
dlc这么oc还把正统本体模组续作挂上,真无语
XBOXのゲームパスで60時間以上プレイ済み。 Steamの方は購入だけしてプレイはあまりしていない。 ・ゲームの雰囲気の話。 一応暗い雰囲気を出してはいるけど、 グラフィックがそこまで暗いわけでもなく、 選択によっては明るめな展開も割とあって、 全体的にそこまで重くはない感じ。 私はクトゥルフのファンじゃないし、 知識もないし、設定を覚える気もないので、 「なんか理不尽な苦痛がある物語」ってくらいの ふんわりとした認識で結構楽しめたけど、 ちゃんとしたクトゥルフのファンからしたら 絶望感が足りないと感じるそうな…。 求めてるのがちゃんとしたクトゥルフゲームなら、 逆におすすめできないかも? ・雰囲気以外のゲームの話。 長めのシナリオではフラグの管理がちょっと面倒くさいけど、 分岐が分かりやすく、周回プレイのテンポは良いと感じた(*個人差あり)。 少なくとも私は全回収の周回プレイでも飽きなかった。 操作性に関しては、キーボードでは不便に思ったことはなかったかな。 ゲームパッドではプレイしていないので分からない…。 システムは全体的にサイコロがメインで、 振って選択の判定したり、戦闘の判定したり、 ステータスで補正かかったりと、 ここ数年中国ゲームで割と良く見られるTRPG的なシステム。 ステータス伸ばして装備揃えても失敗したりする運ゲーなので、 運任せなのが嫌って人は多分合わない。 ・プレイタイムの話。 私がプレイした頃はCursendayがまだ翻訳されてなかった状態で、 確かクリアはしてなかったと記憶してる。クリアしてたかな…。 Cursenday除いても全シナリオの全ルート回収で50時間はプレイしてる。 ・それ以外の話。 個人的には定価でも値段分の価値はあると思うけど、 主人公の物語をちゃんと完結させてないし、 追加のシナリオが翻訳されてなかったり、 (今は直ってるかも知れないけど)バグも結構あって、 正式リリースから2年経つけど、まだまだ早期アクセスゲームってイメージはある。 ただ、毎月開発の報告はしてるし、しばらくはアップデート続きそうなので、 これからの期待を込めて、購入しても良いんじゃないかなーと。
期待很久的DLC是个伞兵晒猫局,不是一句官方不干涉剧情就能理解的 逆转召唤不比这坨垃圾好十倍? 下个模组出来前不会改
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.2K | 30 | 87% | $10.99 | |
| $15.1K | 51 | 96% | $9.99 | |
| $488 | 9 | 100% | $2.49 | |
| $260 | 4 | 100% | $2.99 | |
| $259 | 6 | 33% | $1.99 | |
| $0 | 25 | 80% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 9.6K | 81% | $9.99 | |
| $2.6M | 4.1K | 50% | $29.99 | |
| $2.6M | 8.6K | 89% | $11.24 | |
| $2.6M | 3.2K | 92% | $19.99 | |
| $2.6M | 10.8K | 74% | $8.99 | |
| $2.6M | 7.7K | 96% | $14.99 |