
The roguelike tower defense card game where one card wins the run: Hatch. Grow your economy to afford it sooner, power up your main spell or overwhelm enemies with a swarm. Shape your build through a randomized skill tree and defend your egg until you can pay the price to hatch.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $246.3K | 777 | 78% | $9.99 | |
| approximately $132K | 592 | 82% | $7.99 | |
| approximately $19.4K | 81 | 98% | $7.99 | |
| approximately $613 | 10 | 50% | $1.79 | |
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