
A cooperative tactical RPG set in the D&D universe. Embark on a fantasy tabletop adventure. Your quest, on your schedule.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Experience the magic of Dungeons & Dragons like never before in this tactical, cooperative digital board game set in Forgotten Realms. Command your heroes, unravel sinister plots and forge mighty alliances in turn-based combat and choice-based storytelling.
From recognizable settings and classic D&D classes – like paladin, sorcerer, ranger, fighter, bard, and rogue – to fiery explosions and divine healing, Battlemarked delivers quick, pick-up-and-play action for players of every level.
Use unique card abilities and adapt your approach in turn-based battles that reward strategic planning – combine abilities, control the battlefield, and adjust your tactics with every draw to overcome ever-changing challenges.
Up to 4 players can tackle adventures together – coordinating moves, setting traps, and combining abilities for maximum impact. Teamwork isn’t optional – it’s your most powerful weapon. Prefer to go alone? You can also command your party of multiple heroes in single player mode.
Explore Neverwinter Wood, Cragmaw Castle, Spine of the World and more in two campaigns at launch, with additional DLC adventures on the horizon. Every run changes, keeping each session fresh.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1.4Kreviews | 84% | — | $1.2M |
| $29.99 | 517ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Goofy dialogue, non-stop action, tons of weapons and gear to synergize.
Ужасная, просто ужасная игра! На первый взгляд кажется, что всё прям хорошо, но потом ты понимаешь, насколько ужасный UX/UI, насколько все непродумано геймлейно.... ужасно!
相信我,根本没必要买这个,买个Demeo就够了。你期待一个简洁的战棋游戏,结果花了一百多买了还得强制接任务 过剧情,那我玩博德之门3不香么。而且这个筛子的失败率绝对有问题,能连着扔六个失败,你说这玩意没加权重强行提升难度我都不信。而且我感觉美术也就那样啊,唯一还可以的是这个多余卡牌能随时回收成经验值的系统有点意思。但除此之外没有任何优点了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.4K | 92% | $15.99 | |
| $1.2M | 1.3K | 59% | $49.99 | |
| $1.2M | 5.6K | 81% | $9.99 | |
| $1.2M | 2.6K | 52% | $17.49 | |
| $1.2M | 9.9K | 93% | $6.24 | |
| $1.2M | 1.5K | 70% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 2K | 87% | $29.99 | |
| — | 804 | 83% | — | |
| — | 0 | — | — | |
| $44.2K | 77 | 70% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Spanish - Latin America, Spanish - Spain, Italian, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 104 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ахуєна ДНД игра
It's a fun game that definitely scratches a certain itch. The card mechanics are a little obtuse at times, and the D&D elements are really more branding than anything, but it's still a fun overall package. The characters cover a good spread of different play styles and they have some very fun personalities which manage to come through pretty effectively even though there's no character dialogue. I don't get the same "amateur writing" feeling from the story and narration that some people do, but a fair bit of the quest text does give some major "AI-assisted" vibes to it. Not trying to levy any accusations, but if you've read any amount of AI-generated text you'll know what I'm talking about. It doesn't change my recommendation of the game as a whole, but it's worth knowing about.
On my top 100 list of best VR games of all time https://www.youtube.com/watch?v=3oxbi7OoSLc&list=PLx6X9-gnqccr0s0w69Jr0AlUDNSxN3tI6
The VR version is a great idea, though its a bit more trouble than its worth. Regardless it's very entertaining.
Até que é bom
Ravenloft campaign module please.
a nice to play battlefocused tabletop game. after 7,5h of gameplay (we played with 2 people) we were done with the story. Now we could replay it with different characters, but i am missing a little the customisation. I'd love to be able to change my cards and be a little more flexible with my character. The game itself is nice, but not worth 30€
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.