
Master momentum in this unique jumping game that features no jump button! Preserve your potential energy and fall to new heights as you solve these clever puzzles and maneuver your way to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 398reviews | 80% | — | $70K |
| $2.79−72% | 19ratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very good puzzle game This game starts easy, the mechanics stay simple all along but the complexity of the puzzles is going up. You do not need to be extremely good to have fun with it but tryharders will love this. Big thumbs up for the developpers
เกมเน้นความแม่นยำและความคล่องแคล่วมากกว่าปริศนามาก ๆ จนน่ารำคาญ โดยเฉพาะด่านลับ คิดโคตรง่าย ผ่านโคตรยาก และเกมไม่มีการจำกัด fps พุ่งไปเป็นพัน ต้องใช้ msi after burner ช่วย
Only I can find out the secret behind the cubes. The cubes are the key to true power and world domination. If you thought the anti-life equation was powerful...this is on a different plane entirely. The cubes are everything.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +9 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]总评8/10[/h3] 这款游戏十分考验玩家的智脑力和手速以及耐心,游戏规则直白到残忍。没有所谓的跳跃键,全靠两个方块之间的反弹来激活开关,所有的解密全都依靠这简简单单的左右移动和反弹。这种设计剥离了冗余的动作,将所有的焦点都放在了玩家的细微操作上。 游戏的难度几乎成直线上升,从第三章往后就开始各种烧脑和微操,前几个世界就好比温柔的教学,后几个世界直接给你来一波社会的毒打,每个世界还给你留下了一个隐藏关卡,更加考验玩家的操作。 自我写下这测评为止,我个人也只打通了第四章....... 游戏整体的美术风格十分简洁,但是交互反馈十分顺手,对我来说堪称教科书级别。 如果硬要说游戏的缺点的话,太过于硬核,这游戏对于想要休闲的玩家绝不手软,有些关卡操作甚至不会给玩家留一丝喘息空间,必须一步到位,想要追求一命通关更是难上加难。 这游戏十分适合自虐和坚信“失败是成功之母”的玩家,打折的价格也是很容易接受的。
Ciekawy tester nerwów i cierpliwości
So, I'm not a huge fan of puzzle games. Somehow I got a copy of this one, and decided to give it a shot. While it's not for me, I definitely appreciate the effort put in to this. The level designs are pretty clever. I *do* feel like I'm occasionally solving them in ways that weren't intended, though. I think that's just a part of the nature of the puzzles. For a first released game, it's not bad.
Big brain puzzles
great game to play when you think you're smart to remind yourself that your mind can always be boggled
kann mich den anderen Kommentaren nur anschließen: Ansprechendes Spielsystem, da mit einer einfachen Mechanik doch recht knifflige Rätsel gemacht werden. Solange man die meisten Level löst, kann man auch mal hier und da eins überspringen, wo die eigene Geschicklichkeit nicht mitmacht. Manchmal war für mich die Lösung, präzise und nur Pixelweise die Punkte zu verschieben, um ihr Verhältnis zueinander anzupassen, oder ein Sprung klappt vom Timing her nicht, aber ein wirkliches Frustlevel gibt es mMn nur, wenn man versucht, alles fehlerfrei zu lösen. Mit Gelassenheit wird das schon :D
👍👍👍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $744 | 19 | 79% | $1.99 | |
| $275 | 1 | 0% | $9.99 | |
| $11.7K | 335 | 85% | $1.99 | |
| $2.6K | 14 | 100% | $4.99 | |
| $2.4K | 21 | 81% | $7.99 | |
| $1.1K | 20 | 55% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70K | 474 | 96% | $6.99 | |
| $70K | 295 | 78% | $5.99 | |
| $70K | 862 | 99% | $2.99 | |
| $70K | 223 | 83% | $7.79 | |
| $70K | 145 | 90% | $14.99 | |
| $69.9K | 2.4K | 56% | $1.99 |