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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
+++ easy, fast & cheap 100 % Steam Achievements https://steamcommunity.com/sharedfiles/filedetails/?id=3011574621 -- very dark without Flashlight, very short &Empty Level Design, only 1 Enemy Type, 2 Weapons with rare Ammo & no Reload (--- No 5 Trading Cards) Good for Achievement Hunters only !!! https://store.steampowered.com/app/692590/DEFECTIVE/
Дефективный - дефективная игра, с дефективным названием, от дефективного разработчика, про дефективного робота. Суть: - играем мы за дефективного робота (вот именно так его и называют в начале). - интерфейс дефективен донельзя, все это больше на рабочий прототип тянет, чем на полную игру. - визуальные эффекты в целом не лучше. - при полноэкранном режиме, любить всплывать системный курсор, и появляются иной раз баги. - с одной стороны почти любой выстрел, oneshot`ит что нашего робота, что врагов. Это адский хардкор. С другой стороны, здесь есть неограниченное slo-mo, что позволяет пройти все быстро и не парясь, напросто заморозив противников. В чем логика? - сюжет тоже дефективен, почти весь его можно прочесть на страничке игры. - зато все достижения можно выбить меньше чем за час, и пройти всю игру стало быть тоже. Как итог: дефективность как она есть. 2 игры из 10 дефектов http://steamcommunity.com/sharedfiles/filedetails/?id=1126193393 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
Oh boy, I sure don't like writing reviews but after playing this game I think I might have to. First of all do not buy this game if you dislike buggy and or short games. If anything i'd recommend buying this game in sale as it took me 50 minutes to finish. With the survival mode being 'coming soon' I would say it's not worth the full price yet. I'd like to start off the actual review by saying this game is bad. It's awful, to start the game I had a 2 minute loading screen and that might be an understatement. after the tutorial I got another loading screen where a voice said inpact after 30 seconds. ~2 minutes later I got the loading screen to the next level. This game is filled with stupid bugs that the devs should have found by playtesting. For instance I fell through a platform that was supposed to open and release a type of enemy. There's an inventory for only 1 item and the menu is buggy like crazy. Area's are very dark to the point where I once fell off the platform because I couldn't see the floor. combat is easily broken by just slowing down time permanently and walking through the level without enemies being able to even hit you. In the final level it wasn't clear at all where I was supposed to go until I accidentally found it. enough complaining about the game, I've given it a positive review so might aswell state why it's still fun rather than just bashing on and on about the problems it has. During the tutorial I got bored and just ran through because with the limited controls the game has there was very little need for an actual tutorial. though I was running through the game said out loud what I was supposed to do so I still picked up on the mechanics. If you don't abuse the slowdown the gameplay gets rather interesting. It's punishing but at the same time very easy to pick up. I'd say limit the slowdown of time to some counter that has to re-charge once used. the levels were quite well designed. Though it wasn't very clear where to go, I managed to find everything. Maybe add a minimap for directions or see if the brightness alone will fix this problem. As I'm turning this into a tell the dev what could be done better I'll write down the rest of the things I've got on my mind aswell. A strong point of the game was the unforgiving gameplay. At points I got shot and died instantly. Rather than being upset I liked it, it meant I was being careless and I learned from my mistakes. I'd say use this to the game's advantage and make the game difficult. 1 shot maybe 2 shots to not make the medkids useless. talking about the medkids, as it's the only item in the game and the inventory being so buggy, why not make the Q-key a medkit hotkey, there's space on the HUD for a medkit counter aswell as the slow down time bar. the space level was AMAZING I had a lot of fun just flying around but I wish there was more control in the air. Flying around felt very limited, though this is realistic, you're a robot in space... might aswell cut some realism for some fun. Also make the jump less high, it kinda broke the entire first part of the level by just pressing shift twice. I also noticed in that level when you respawn, you respawn in the air. Probably to not get stuck in the floor but once I respawned it took a few seconds before I landed because of the gravity. Another thing I noticed is that the orb enemies only showed up once. they came up through the platform which I fell through. Damn that was a lot of typing... Hopefully that was helpful and dev if you need more playtesting done, just hit me up. I'm known to be good at breaking games ;)
Убогий шутерок, название которого, по иронии судьбы, характеризует всю игру. Сюжет в игре номинален. Что он есть, что его нет. Играете вы за некоего робота, который выносится с пары выстрелов. Однако робот имеет неограниченный запас способности замораживать время. И игра из хардкора превращается в казуалку. В общем, игра просто никакая. Скука и однообразие. Бежать вперёд, замораживая врагов и с лёгкостью убивая их, сомнительное удовольствие. Визуал смотрится более-менее, но звуки ужасны. Ну и без багов не обошлось конечно же. Не советую.
Game starts, and camera gets bugged out and there's literally nothing you can do. Nice game :D EDIT: To be fair, dev fixed it very quickly, so it is playable, but now after 2nd map[laboratories or whatever] game gets stuck in black screen, so yeeeaah. But after playing first two levels- game is kinda homemade SuperHot, but with infinite slowmo, so theres no challenge at all. It is definitely not the worst game on steam, but there is nothing that would make me recommend it to anyone. If its gonna be free somewhere and you just want +1 to your library go for it, but if you looking for something to play- ignore..
[h1] Actually pretty bad and clunky as f***. [/h1]
[i]Le jeu porte bien son nom.[/i] [b]DEFECTIVE[/b], sorti en 2017, est un FPS Action/Shooter où l'on incarne un android, réveillé pour sauver la terre d'une invasion alien. 4€ pour un jeu de cette qualité, c'est franchement triste. Et du vol aussi. Le jeu commençait plutôt bien pendant le tutoriel. On avait un petit clone de [b]Superhot[/b], dynamique, avec du slow-motion. On a un couteau dans une main, un pistolet ou fusil dans l'autre. Ca partait plutôt bien. Et puis il y a eu la suite, et là, ça se gâte. Déjà, je ne comprends pas le système de munitions. Quand vous avez tiré toutes vos balles, le jeu indique ceci : 0/56. Ca veut donc dire qu'il me reste 56 balles, nan ? Bah pas pour lui apparemment. Je suppose que c'est le nombre de balles max que l'on peut avoir. Mais ça ne reste pas clair, et je ne sais pas si j'ai raison du coup. N'étant pas expliqué dans le jeu. Le jeu est ultra sombre, on ne distingue quasiment rien dans le jeu, et notamment les ennemis. Ensuite, on ne sait pas trop quoi faire ni où vraiment aller, donc on erre dans les niveaux, jusqu'à tomber par hasard sur l'objectif de mission. Le slow-motion est illimité, donc les ennemis ne sont plus vraiment une menace, et on se promène entre eux et les balles, et on progresse comme ça jusqu'à la fin. Ensuite, à la fin, on se retrouve dans l'espace (ne me demandez pas pourquoi) et là... La gravité change. Et il y a une phase de plateforme. Alors, j'ai rarement quelque chose contre le plateforming en FPS, j'aime ça en fait. Mais là... C'est un ratage total. Une fois que notre personnage a sauté, il devient très difficile de modifier sa trajectoire, et on tombe inévitablement dans le vide. Un vrai plaisir. Il y a bien une histoire, au début. Ensuite, il y a une succession de choses qui se passe, et on abandonne l'idée de comprendre quoique ce soit. Le jeu se finit en environ 1h, avec un 100% simple à avoir. Il faut aussi savoir que le jeu est bien bogué. Le niveau après l'ordinateur ne se charge qu'après 5-10min d'attente avec un écran noir, et un mec qui cale une phrase toutes les 3min. Il y a aussi des fois où même en tombant dans le vide, le jeu ne nous considère pas comme mort, et on doit recharger la partie. Il y aussi des fois où on meurt après avoir pris plusieurs balles, et des fois une seule. Une véritable réussite ce jeu. [u]Encore un jeu raté. Dommage, car le gameplay était agréable. Mais la réalisation est encore ratée, avec des bugs en prime.[/u] _ _ _ _ [h1]Si vous avez trouvé cette évaluation utile, venez rejoindre notre [url=http://store.steampowered.com/curator/7998771/]page de curation ![/url][/h1]
Either this game gets an update and a remake or its not worth buying. I usually like this kinds of game. Short, simple, shooting enemies, etc... But this game... needs work. Map and level wise, no complains. The controls need to either be better, or allow us to change them. - Knife with left mouse and shoot with right mouse. BIG NO - Kept pressing shift to run but it makes you dash foward - Using items on the inventory doesn't really work. For the game mechanicis, I liked the infinite slow motion but the bullet station not so much. You should be able to pick up the bullets from the dropped guns or be able to pick them up. There is always room for improvement :)
overall alright.
Esse jogo é ruim, o visual bate uma dor de cabeça, principalmente numa missão que parecia ''chuviscos'' de televisão antiga, a maiorias dos lugares é uma escuridão, precisa ficar forçando os olhos para achar uma pequena parte iluminada e seguir em frente. Essa mecânica invertida, esquerdo do mouse facada e o direito atira, péssima, e o sistema de combate, horrível. O cenário meio quadrado/retangular, fica possível chegar na borda e ver o espaço vazio. A introdução do jogo achei legal e o jogo é curto, fácil de pegar as 4 conquistas só finalizando, mas precisa ter coragem para não desistir logo no tutorial. A página do jogo, com vídeos e 'screenshot', estão bem maquiadas. No fim, parecia uma breve missão de Halo com um baixíxíxissimo orçamento.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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