
Deep Beyond Is a first-person interactive thriller about a sea explorer and the mystery behind her father’s disappearance.
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Spanish - Latin America, Italian, Portuguese - Brazil, French*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Story was fine, played out pretty much how I expected it to. I really liked the visuals and the diving portions. Get/play if you want a short kinda cozy experience.
Deep Beyond's story is largely left up to inference for most of its playlength, which is a practical move given the game itself is maybe an hour and change. That said, there's not actually that much going on underneath - which isn't to say it's 'bad' but just... simple. Same goes for the inoffensive voicework. Still, I don't regret the time spent with the game.
Eine wirklich schöne Story, gänzlich ungewöhnlich umgesetzte Grafik, aber leider mit für meinen Geschmack sehr linearem Gameplay. Man läuft hauptsächlich durch die Gegend und es gibt auf die Spiellänge gesehen recht viele Cut-Scenes und Story-Sequenzen; die Interaktionen und kleinen Rätsel sind eher spärlich und schnell gelöst.
Гра на вечір, гарна озвучка, картинка цікава, мені більше всього сподобалося планування острова
Pretty neat art style and concept. Good sit down and relax type of point and click game.
Really cute tight story with cool visuals. Well worth the $6
4/10
This game had fantastic visuals/ color scheme, I freaking adored it! The story was short but very engaging with awesome voice acting throughout! And there was a cute doggo so it was an immediate recommendation from me!!
I had an overall good time. Graphics, music & sound are great. Puzzles are really easy, which could a be good or a bad thing, depending on the player. No bugs encountered. The game is a bit too short in my opinion, especially in regards to its pricing, but if money is not a problem for you, go ahead !
[code][h3][b][url=https://store.steampowered.com/curator/45030479/]🧩Undecided & Puzzled Reviews🧩[/url][/b]Visit and follow my curator page if you enjoyed this review❤️[/h3][/code] [h2][b]Deep Beyond[/b][/h2] Per the Steam page description "Deep Beyond Is a first-person interactive thriller about a sea explorer and the mystery behind her father’s disappearance." That's what I expected, but it's not what I got. I felt [b][i]disappointed[/i][b]. I wish I'd gotten the game that's described. The story felt lackluster. The disappointment comes from the fact that the story has good bones. It has all the elements and story points, but it missed all the marks. Don't get me wrong, the game is still good, but it had so much potential or at minimum deliver the game described on Steam. Per the description, I should've been able to explore ancient [ship]wrecks and solve intricate puzzles, but they took linear too seriously. There is no room to explore or items to examine. So many objects yet couldn't interact with them. Just part of the scenery. "Intricate" puzzle, one perhaps. This one was well crafted and designed, but the puzzle aspects were not intricate or challenging. I had to switch my mentality from "challenging" to "obvious" to solve it. Emotional-Underwater-Pirates-Dog-Puzzle are some words used to describe the game. Elements that I consider- missed opportunities. The story lacked an emotional connection- it felt disconnected. From both player and characters. Underwater, perfect place for a thrilling experience and exploration, yet again a missed opportunity. Real world pirates (no Johnny Depp), perfect to flesh out the story and create interactive moments, explore the "mystery" of her father, give early hints as to the dad's "mystery" disappearance. [spoiler] For me, it was pretty obvious the dad was involved in all the shady things. No mystery there. Yet, this could've been used in the story's favor. Giving it a sense of thrill and uncertainty. "Is he with them? Was he kidnapped? Did they hurt him?" Plenty of branches on that tree but the dad was never the focus. Even though it's part of the game's description, the story focuses on Howard, not dad. [/spoiler] Can't forget Chester the dog. He's always by your side, yet that's the issue. It would've been fun to have him assist in any way shape or form. Being a walking sim, the dog could've aided in any number of ways without the need of controlling a second character or changing the game dynamic. Regular dog behavior it runs and opens the doors, brings back objects, distracts others, fetches items- the list goes on. Instead, he's just there. Even if its implied he will be your companion in the journey and not just another part of the scenery. Mega-missed opportunity. Very Unfortunate. …Puzzles… Yes, there are puzzles. Mostly in the form of "How To's": How to get inside, how to get past the plane, how to get to the top of the ship, but they are not intricate or challenging, they are interactive connectors. They only take a moment to solve, by looking around and using logical skills. i.e. big box, little box, high ledge. Move boxes Go up ledge. It's frustrating and disappointing to see so many missed opportunities. I had higher hopes for this one. In fact, it was quite at the top of my Wishlist. There are good things too. The art is beautiful. It has a perfect balance of color and mute tones. The art style feels unique to the story, having mute tones in a game where water (cool tones) is prevalent. The voice actors sound great and they aren't AI. Their script and direction could've been better, but that doesn't take from the actor's skills. When it comes to the actual game, it's nothing to write home about. Pretty standard, linear walking simulator. It entertains but it's not a moving game. It needs more substance and feeling. It has 3 endings. You select one out of 3 choices at the end. Each choice gives you an ending. I think I should've felt emotional, but I had no real connection to any of the characters and to be blunt, neither did the main character- at least she didn't really convey those feelings. All of them just had a big disconnect, not allowing us to feel a connection either. The game took me around an hour and a half to complete, adding a few more minutes to get the 2 extra endings. I still recommend the game, mostly out of playing a real pretty game with an ok soundtrack and pretty scenes. Story is passable but nothing as described. If I could, I'd give it a neutral rating, I would. I wasn't impressed and was disappointed but i stayed 'till the end. The game has potential. Maybe with a few tweaks it could at least become what it aimed to be. It also has the potential to be so much more. The bones are there, the material is there. It can be done. The USD price for the game is $8.99, no achievements or trading cards. As the game stands, I would wait for a sale to purchase it. It's okay enough to check it out, just not at its current price. Check out my playthrough directly through the link below: https://youtu.be/BLqcwVEsi30 For more videos check out my [url=https://www.youtube.com/@undecidednpuzzled] YouTube Channel [/url] You can find more reviews and recommendations on my [url=https://store.steampowered.com/curator/45030479/] Steam Curator Page [/url], [url=https://www.instagram.com/undecidednpuzzled/] Instagram [/url], and [url=https://www.facebook.com/UndecidednPuzzled] Facebook Page[/url] All Social Media links available at [url=undecidednpuzzled.com] undecidednpuzzled.com [/url] Remember to Like, Follow and Subscribe! 🧩💜💜
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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