No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
"Never Left Without Saying Goodbye." The world acclaimed, mobile rhythm game that's touched over 10 million players. Created by the team that brought you Cytus, the original Rayark team has created a whole new texture to the piano rhythm game DEEMO. A girl who fell from the skies and lost her past; Deemo, who plays the piano all alone in the world of the treehouse; an accidental encounter between the two. The music flows as the fingers hit the piano keys. The start of a fairytale journey has begun... Game Features: -60+ free songs in story mode, including more than 220 songs -Unlock more tracks as the game progresses, experience a story that will move you -Accompany Deemo and engage with this stunning, modern fairytale -Plenty of original piano songs in various music genres, many composed by famous composers from around the world -Simple and intuitive gameplay, experience touching emotion through music -Through tapping and sliding, follow the rhythm to play along -Explore the scenes, piece together the clues, and obtain hidden in-game elements -Stand-alone game; no need to have internet connection to play -Twitter and Facebook score sharing function. Proceed to Youtube for official videos.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #69, worst JP #81 · 2 markets collected
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
"Never Left Without Saying Goodbye." The world acclaimed, mobile rhythm game that's touched over 10 million players. Created by the team that brought you Cytus, the original Rayark team has created a whole new texture to the piano rhythm game DEEMO. A girl who fell from the skies and lost her past; Deemo, who plays the piano all alone in the world of the treehouse; an accidental encounter between the two. The music flows as the fingers hit the piano keys. The start of a fairytale journey has begun... Game Features: -60+ free songs in story mode, including more than 220 songs -Unlock more tracks as the game progresses, experience a story that will move you -Accompany Deemo and engage with this stunning, modern fairytale -Plenty of original piano songs in various music genres, many composed by famous composers from around the world -Simple and intuitive gameplay, experience touching emotion through music -Through tapping and sliding, follow the rhythm to play along -Explore the scenes, piece together the clues, and obtain hidden in-game elements -Stand-alone game; no need to have internet connection to play -Twitter and Facebook score sharing function. Proceed to Youtube for official videos.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $18.6M | 36K | 97% | $29.99 | |
| $15.1M | 38.2K | 95% | $14.99 | |
| $9.7M | 17K | 96% | $29.99 | |
| $9.3M | 60.4K | 60% | $9.79 | |
| $9.2M | 12.4K | 90% | $29.99 |