
Deckstination is a real-time combat and deck-building hybrid. In this action roguelike, players use customized skill decks to overcome enemies in battles. Combine randomly drawn skills to survive intense encounters and take control of the battlefield with your own actions and strategy.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Remove unnecessary skills and create powerful skill chains to control the flow of battle.
Collect and combine skill cards to craft your perfect deck.
The battle never stops.
In the midst of randomly appearing cards every moment, choose the skill you need most right now.
Resources are limited, and opportunities are fleeting.
Winning is not just about having the strongest cards.
You must quickly judge and combine cards to create powerful chains.
Instant judgment, perfected decks.
Your choices and your deck are the key to survival.
Real-time card selection and tactical action
Pressure of limited resources and spontaneous choices
Strategy design based on synergy between cards
Genres
Stats
Languages: English, Korean, French, Italian, German, Spanish - Spain, Greek, Dutch, Norwegian, Danish, Russian, Romanian +15 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
interesting idea combining random cards being drawn and action combat, but I feel like gameplay in megaman exe/one step from eden or some other designs might fit better with the idea(I haven't get my hands on these two games, so I'm saying that based on what it looks like). I gravitate towards two types of playstyle in this game. The first one is kiting while I take a look at cards at hand and then engage. The second is that I just press all the buttons repeatedly and put more focus on dodging. This happens a lot in boss levels when it's important to dodge boss attacks. The root cause, in my opinion, is the conflict of demanding attention between action and assessment of current options. As a result, simplification of some sorts might be necessary here. Also, it might be helpful to let players be able to get to know and use their kit at start(eg. player-built decks). Ul design is likely a key factor as well. Overall, cool idea here and execution is key.
It's a very good free game with an interesting concept.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра Deckstination — это настоящий бриллиант среди карточных стратегий, который увлек меня с первых минут. Путешествие по загадочным землям, где каждое решение имеет вес, заставляет мозг работать на полную катушку. Уникальная механика, сочетающая элементы колодостроения и исследования, создает неповторимый игровой опыт. Сюжет интригует, а графика погружает в атмосферу приключений. Игра бросает вызов, но награждает за умные ходы и продуманную стратегию. Особенно радует разнообразие карт и комбинаций, что делает каждую партию непредсказуемой и захватывающей. Если вы любите сложные, но увлекательные игры, то Deckstination — это то, что вам нужно. Рекомендую всем ценителям жанра!
처음엔 카드 무작정 먹다가 나중에야 적절한 수의 덱이 필요하다는 걸 알게 됐어요. 그러고 나서부터는 게임이 더 재밌어졌습니다. 플레이하는 사람마다 스타일이 다양할 거 같아서 흥미로워요~ 재밌게 플레이하고 있습니다~~
fun little game
Petit jeu gratuit très cool. RogueLite qui fonctionne très bien. Les différents builds déblocables permettent de varié les styles de jeux, j'ai vraiment apprécié en faire le tour. Certes, ce n'étais pas long, mais très plaisant.
In Deckstination, you need to consider card combinations and high-level control Fun game concept. Looking forward to the sequel!
Has a lot of potential, but still rough around the edges. Looking forward to the devs polishing this.
괜찮기는 한데.. ui 구리고, 이동 어색하고, 설명 구리고... 무료게임느낌이긴 함
还行
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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