
The bullet hell card game! Decks of Dexterity fuses bullet hell shooter gameplay with a strategic turn based card game. Discover cards to gain abilities and unleash powerful combos!
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About
Decks of Dexterity fuses bullet hell shooter gameplay with a strategic turn based card game; your deck determines your power! Get in the flow: dodge bullets, collect power cells, and play your turn to unleash powerful attacks!
Explore the Void to discover:
500+ Collectable Cards
200+ Rare Treasures
60+ Character events and Quests
Every choice contributes to building a powerful deck to defeat the corruption!

It's not just a top down shooter! Unlock unique classes with special mechanics and cards:
Blast enemies with machine guns, sniper rifles, and critical hits with Gun Slinger!
Chain turns together to create COMBOS and use melee attacks with Blade Master!
Harness energy beams that deal damage over time with Electromancer!
Control the flow of time and space with Time Turner!
And more!
Battles flow smoothly between bullet hell and turn based card game gameplay. Collect a power cell, time pauses, and you get to take your turn!
Cards have mechanics that affect both games: some transform bullets in the arena into health, while others allow you to draw more cards, or save them for future turns. Bullet Hell + Card Game fused together!

Every attack, teleport, heal, and ability are the cards in your deck. Combine them together, burn them, and find synergies to survive and defeat enemies.
A powerful deck makes the difference between death or going infinite! One shot your enemies!
The Void contains anything and everything... but a mysterious disease is corrupting its citizens.
Help repair robots, race cowboys, negotiate with traders, and beware of the duck's rituals! Meet dozens of characters and complete quests for extremely powerful rewards!
Decks of Dexterity has been built around its community. During its 8 years of development many features have been added to build strong competitive and creative expression:
Hundreds of Competitive Leaderboards
- Speedrun campaigns, go for huge overkills, or compete in the Monthly Trail!
- There are hundreds of ways to show your skills!
Modding Built In
- Don't just build your deck, build your own class!
- Download custom classes, campaigns, events, bosses, and gameplay modifiers.
- Dex's built in modding tools allow the game to be completely changed!

Decks of Dexterity contains awesome music by awesome creators! Artists include Punch Deck, JDB Artist, Kevin MacLeod, and GameDevYal alongside original music! Non-original music is licensed under Creative Commons by Attribution (4.0).
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I ran into this game on GX games while it was still in the early stages, and have been awaiting its release for a while. It's a wonderful combination of dodging projectiles and building unfathomably broken runs, all in an intuitive and enjoyable way. I can't wait to see what else is added, keep up the good work Coded :)
Game is very fun, and provides a unique challenge on both the bullet hell end of things and the deckbuilding aspect. Mechanics are very unique, the tutorial was brief and informative, and the pacing is fantastic. Would highly recommend you check this one out.
very tuffaholic game play it now -penegon
played this game when it was in beta and also the demo version but even so it was and still is an insanely fun bullet hell card games that u should try.
I've waited for this game wuite some time. I remember playing the demo version of it on GX Games and I was amazed. Can't stress this enough, it was worth the wait, no matter how long. The game deserves hype!
Much decks, very dexterity. I've been playing this game for apparently 2 years now. Across the betas, I have at the very least 100 hours in the game, although an exact number is unknowable since those don't track your playtime. If you like the complex and satisfying synergies of games like slay the spire, or pretty much any good rogue-like out there, you'll quite like this game. The bullet hell aspect is honestly pretty easy all things considered, and while having some experience does help mitigate some damage taken, most of the damage you'll take will likely be contact damage from orbiters of the enemies themselves. I have a decently nice computer, but it's a pretty well optimized game. There isn't much story within the game itself, but the worldbuilding and premise is sort of interesting. I mean- it'd have to be to stoke the fire of fanfiction inspiration within me- I mean what? I kinda wish there was more done with the story, but it wasn't really the main focus of the game. What is there is good, and you should play it. do it. or I'll find you.
bought this game as a pre-order and even played the demo, i can tell u this game is amazing in every way even for how simple the idea is. community is also amazing and i cant wait to get home and play this game all day.
I played the demo when it first went on gx games, and then the proper demo when that was released, and now this full release. I can easily say this is probably one of the most fun bullethell/deckbuilder games i've played, and i'd reccomend it to anyone who likes those genres.
This game is amazing. It needs some polish, but that's just because it's been released for 3 days. I love the flow of combat and being able to spam turns over and over with the blade master. Good luck with adding more content and other games!
It's got everything you could want - Roguelike - Bullet hell - Deckbuilder mechanics - F~S rankings - Speedrun encouragement But instead of being the tropey kind of game you would expect from that it has a certain sauce to it that gives it its own identity and makes it not really play like I think you think it would
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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