
CROSSBOW: Bloodnight is a frantic score-attack arena shooter set in a world of camp horror and gore. Master the occult powers of your automatic crossbow and fight for every second of survival against a relentless demonic horde! Hunt. Die. Hunt again.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Arcade-style FPS arena shooter where you fight hordes of demons with an automatic crossbow, trying to survive as long as possible and achieve the highest score ✅Good graphics ✅Dynamic pace and a fluid movement system (dash and bunny hopping) ❌No character development system, weapons, or skills ❌Very high difficulty, even a single touch by an enemy ends the game (primarily due to the negative review) ❌The lack of a gradual increase in difficulty means that the game is very demanding from the start The crossbow is not suited to a dynamic arena shooter; it is too slow and has low firepower ❌Overlapping enemy sound effects make it difficult to hear important signals ❌The game only has two small arenas ❌The price is too high for this game ❌❌ Verdict: [strike] Terrible [/strike], [b] Bad [/b], [strike] Mediocre [/strike], [strike] Decent [/strike], [strike] Good [/strike], [strike] Very Good [/strike] (Rating scale for tested game) [quote] If you'd like to see more of my reviews, you can find them on my curator page:[url=https://store.steampowered.com/curator/45994324/admin/reviews_manage/]CuratorKingViking[/url] and on my group: [url=https://steamcommunity.com/groups/CuratorKingViking]GroupKingViking[/url] If you have any questions about my reviews, feel free to ask. I'm happy to answer them. All reviews are my own!! Best regards, King Viking Bezimienny, Polish Game Reviewer. [/quote]
На те, щоб пройти арену, яка триває 5 хвилин, у мене пішло 3,5 години. Думав, буде ще щось прикольне, але, на жаль, це вся гра: одна локація, і потрібно просто протриматись 5 хвилин до боса. Контенту дуже мало, але гра мені сподобалася — було складно і весело, так, як я люблю.
I got this bundled with Blood West (a very good game), but I'm not sure I get this one. The crossbow weapon spits out continuous streams of bolts and you basically just run around trying not to get hit, because you die in one hit. That's pretty much the game. I just don't really get it.
Muuuum, I want Devil Daggers, I want it now! Honey, we have Devil Daggers at home. *Devil Daggers at home: Werewolf edition*
Firing pattern is random Enemies have broken and unreliable hitboxes, they can one-shot you after you have killed them Enemies can spawn right behind you and you will not know because they lack sound barks Enemies can creep on you and you will not know because they don't emit any sound to identify their position Enemy attacks don't emit any sound, making it impossible to predict or dodge their attacks Firing explosive bolts is awkward, you have to hold FIRE2 for a few seconds, then press FIRE1 The hitbox of the explosive bolt is not reliable, sometimes you can one-shot one of the bulbs, sometimes it doesn't register even though you hit it directly in the eye of the bulb The health meter is a blood texture on the screen, it is not a reliable way to see how much health you have The special ability doesn't kill enemies behind you Damage feels random, sometimes you die to a weak enemy, sometimes you survive an attack from a stronger enemy, it is not predictable There is no sound or visual hint to inform you when the dash is available The game starts lagging every time you use the special ability to destroy 30+ enemies at the same time, you have to alt-tab to fix it The player character is fat, the character hitbox is not aligned with the 125 FOV, you think you will be able to dodge an incoming attack, but you will get hit and die because the FOV and hitbox are not synchronized Bolt pattern is random It is a badly designed arcade shooter, not worth the time or the price.
Quase quebrei minha mão e estou em depressão por conta desse game.
2maps that are same but different background and gameplay hella repetitive ,not much to do but jump in circles and shot
jestem studentem informatyki, wydaje mi sie, że autor także jest studentem. Swój rozpozna swego
Games are our favorite way of ritualizing the absurd: we arm ourselves with something ridiculous, step into the arena, and dance with death for high scores while pretending it reveals something about the soul. Crossbow: Bloodnight gets the ritual dead right. It’s a frantic score-attack arena shooter that feels like Devil Daggers reimagined through a 17th-century gothic fever dream—only instead of a dagger you’re wielding an unholy automatic crossbow that spits bolts, bursts, and explosive hellfire while you dash through hordes of demonic filth in cursed London streets. You load in, the music kicks like a possessed church organ, and suddenly the screen is alive with writhing monsters, cultists, and things that used to be human. The crossbow feels weighty and satisfying—switching firing modes on the fly turns every run into a desperate symphony of precision and panic. Dash at the perfect moment and you weave through bullet-hell patterns like a blasphemous ballet dancer. Survive long enough and the power fantasy peaks; then one cheeky imp or a mistimed reload sends you screaming back to the menu with a new personal best and a bruised ego. That’s the dark comedy baked in: you’re this immortal guardian of the Coven, yet you die over and over to the same grotesque slapstick because hubris always finds a way. The atmosphere drips with camp horror glory—gore-soaked cobblestones, grotesque enemy designs, and that perfect low-fi tension that makes every second feel earned. It’s easy to learn, brutally hard to master, and shamelessly addictive in short, vicious bursts. You’ll swear you’re only jumping in for one run, then suddenly it’s forty-five minutes later and you’re still chasing that elusive new high score while the real world quietly rots outside the screen. There’s real philosophical meat under the blood and bolts. Every death is a miniature memento mori: you build momentum, flirt with godhood, then get humbled by the horde because no matter how good you get, the night always wins eventually. The repetition isn’t a flaw—it’s the point. Life is the same loop dressed in better lighting. Crossbow: Bloodnight never pretends to be a grand epic. It’s a pure, irreverent arcade sacrament: load, shoot, die gloriously, laugh, and reload with fresh purpose. In a medium bloated with ten-hour tutorials and endless progression trees, this little gothic gem reminds us that sometimes the highest art is simply stepping into the arena, crossbow raised, and daring the darkness to do its worst. 10/10 would get devoured by demons again tomorrow. Just one more run.
Amo a la gente de Hyperestage, Blood West es uno de mis juegos favoritos de la vida, pero esto es malo con ganas, vengo de jugar dusk, se que no es el mismo tipo de juego, pero no puedo dejar de sentir un salto de calidad terrible, es super injusto, los enemigos spawnean donde les da la gana y si los rozas te mueres, los putos lobos te snipean desde el otro lado del mapa que ni Nievi, en fin, doloroso de jugar, mas de platinar. 5 tipos de enemigo, cada cual mas malo y falto de carisma que los anteriores. Es verdad que el juego es extremadamente barato, pero no por ello puedo dejar de darle una nota negativa, Es la primera que doy en steam y me duele darsela a esta desarrolladora a la que le tengo muchisimo aprecio. pero me han hecho sufrir como la mierda con esto.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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